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<title>Latest posts for the topic &quot;Feature Wish: Coder&quot;</title>
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<title>Feature Wish: Coder</title>
<description>Aggressive attacks should attack those who are visible(either by proximity in Sneak/Invis or with the natural eye in Disguise)&amp;nbsp; in Sneak or Disguise.&amp;nbsp; If I can see them, I should be able to attack them.&lt;br&gt; &lt;br&gt; Follow friendlies.&amp;nbsp; Similar to the way, they follow me, I should be able to link them to a friendly (in org or otherwise).&amp;nbsp; This is not outside of the realm of what you&amp;#39;re planning if you&amp;#39;re planning to put tracking back in the game.&lt;br&gt; &lt;br&gt; More clothes with code writing.&lt;br&gt; &lt;br&gt; Split categories for Nuke Sim among the 3 hacker classes.&lt;br&gt; </description>
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<pubDate>Mon, 29 Jan 2007 07:40:43 GMT</pubDate>
<author>RainKingX</author>
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<title>Feature Wish: Coder</title>
<description>&lt;cite&gt;RainKingX wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Aggressive attacks [...] If I can see them, I should be able to attack them.&lt;br&gt; &lt;br&gt; Follow friendlies.&amp;nbsp;&lt;br&gt; &lt;br&gt; &lt;br&gt; Split categories for Nuke Sim among the 3 hacker classes.&lt;br&gt; &lt;/blockquote&gt;&lt;br&gt; I agree. There should also be the different classes of patcher &amp;nbsp;for the daemons. UM, Physician, TS, FE&lt;br&gt; &lt;br&gt; Hell yeah, Trauma Surgeon Daemon!&amp;nbsp;&lt;br&gt; But&amp;nbsp;since&amp;nbsp;it&amp;nbsp;would&amp;nbsp;be&amp;nbsp;too&amp;nbsp;dumb&amp;nbsp;to&amp;nbsp;use&amp;nbsp;the&amp;nbsp;passive&amp;nbsp;heals&amp;nbsp;in&amp;nbsp;IL&amp;nbsp;(which&amp;nbsp;I&amp;nbsp;think&amp;nbsp;is&amp;nbsp;dumb&amp;nbsp;itself,&amp;nbsp;i&amp;nbsp;mean&amp;nbsp;passive&amp;nbsp;AOE&amp;nbsp;heals?) it&amp;nbsp;won&amp;#39;t&amp;nbsp;be&amp;nbsp;too&amp;nbsp;big&amp;nbsp;a&amp;nbsp;problem&amp;nbsp;in&amp;nbsp;PvP.&lt;br&gt; &lt;br&gt; *Trauma Surgeon Daemon restores 600 health to you*&lt;br&gt; &lt;br&gt; &lt;br&gt; But this would mean we need a new feature: Select the class of the sim! We don&amp;#39;t have all day waiting for the right sim to appear.&lt;br&gt; </description>
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<pubDate>Fri, 9 Feb 2007 02:38:47 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Feature Wish: Coder</title>
<description>&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;RainKingX wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Aggressive attacks [...] If I can see them, I should be able to attack them.&lt;br&gt; &lt;br&gt; Follow friendlies.&amp;nbsp;&lt;br&gt; &lt;br&gt; &lt;br&gt; Split categories for Nuke Sim among the 3 hacker classes.&lt;br&gt; &lt;/blockquote&gt;&lt;br&gt; I agree. There should also be the different classes of patcher &amp;nbsp;for the daemons. UM, Physician, TS, FE&lt;br&gt; &lt;br&gt; Hell yeah, Trauma Surgeon Daemon!&amp;nbsp;&lt;br&gt; But&amp;nbsp;since&amp;nbsp;it&amp;nbsp;would&amp;nbsp;be&amp;nbsp;too&amp;nbsp;dumb&amp;nbsp;to&amp;nbsp;use&amp;nbsp;the&amp;nbsp;passive&amp;nbsp;heals&amp;nbsp;in&amp;nbsp;IL&amp;nbsp;(which&amp;nbsp;I&amp;nbsp;think&amp;nbsp;is&amp;nbsp;dumb&amp;nbsp;itself,&amp;nbsp;i&amp;nbsp;mean&amp;nbsp;passive&amp;nbsp;AOE&amp;nbsp;heals?) it&amp;nbsp;won&amp;#39;t&amp;nbsp;be&amp;nbsp;too&amp;nbsp;big&amp;nbsp;a&amp;nbsp;problem&amp;nbsp;in&amp;nbsp;PvP.&lt;br&gt; &lt;br&gt; *Trauma Surgeon Daemon restores 600 health to you*&lt;br&gt; &lt;br&gt; &lt;br&gt; But this would mean we need a new feature: Select the class of the sim! We don&amp;#39;t have all day waiting for the right sim to appear.&lt;br&gt; &lt;/blockquote&gt;Passive to the heal owner with red detection.&lt;br&gt; Aggressive to AOE heal blues with red detection.&lt;br&gt; &lt;br&gt; I didn&amp;#39;t think about this before...but it seems doable.&lt;br&gt; </description>
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<pubDate>Sun, 11 Feb 2007 17:12:17 GMT</pubDate>
<author>RainKingX</author>
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