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<title>Latest posts for the topic &quot;Update 62 Notes - August 07, 2008&quot;</title>
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<title>Update 62 Notes - August 07, 2008</title>
<description> &lt;p &gt;&lt;b&gt;HvCFT OS Update 62: --&lt;/b&gt;&lt;/p&gt; &lt;p &gt;&lt;b&gt;Featured Changes&lt;/b&gt;&lt;/p&gt; &lt;p &gt;&lt;b&gt;&lt;i&gt;The Matrix Online &lt;/i&gt;Story Continues in Episode 11.1!&lt;br /&gt; &lt;/b&gt;&lt;br /&gt; &lt;i&gt;The Matrix Online&lt;/i&gt; Chapter 11.1 will begin with a new critical mission on Thursday, August 7, and another new mission on each Thursday after that for the next four weeks: 8/14, 8/21, 8/28, and 9/4.&lt;b&gt;&lt;/b&gt;&lt;/p&gt; &lt;p &gt;&lt;b&gt;Chapter 10 Missions Now Archived&lt;br /&gt; &lt;br /&gt; &lt;/b&gt;The 45 critical missions from &lt;i&gt;The Matrix Online&lt;/i&gt; Chapter 10 are now available for characters of all organizations to play, using tickets purchased from the Archivists in Richland. Players who complete all chapter 10 archive missions receive completion tokens that they can turn in at organization collectors for a special FX reward item.&lt;/p&gt; &lt;p &gt;&lt;b&gt;New Toy Boxes&lt;br /&gt; &lt;br /&gt; &lt;/b&gt;The Playground vendor in Mara is selling a new set of &amp;quot;Sleepwalker&amp;quot; Toy Boxes for use in Sati&apos;s Playground.&lt;/p&gt; &lt;p &gt;&amp;nbsp;&lt;/p&gt; &lt;p &gt;&lt;b&gt;Changes and Improvements &lt;/b&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt;High level players hitting low level evade shields will now break them in the correct number of hits.&lt;/li&gt;&lt;li&gt;Added &amp;quot;Magnum&amp;quot; to the name of the Enhanced level 50 FM-1100s, to match the names of the unenhanced versions.&lt;/li&gt;&lt;/ul&gt; &lt;p &gt;&lt;b&gt;Bug Fixes&lt;/b&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt;The model shown in the inventory mouse-over view of the current women’s Defiled Gloves now matches the equipped model.&lt;/li&gt;&lt;li&gt;The mouse-over view model of the women&apos;s Jack&apos;s Gloves now matches their actual equipped appearance (thanks Vinia).&lt;/li&gt;&lt;li&gt;Fixed off-center inventory model views for some enhanced men&apos;s gloves.&lt;/li&gt;&lt;li&gt;Fixed the inventory view for the men&apos;s and women&apos;s Gilded Gloves.&lt;/li&gt;&lt;li&gt;Fixed Lupine NPC abilities &amp;quot;Backfist&amp;quot; (wrong animation), &amp;quot;Grab and Throw&amp;quot; (wrong animation), and &amp;quot;Arm Throw&amp;quot; (misnamed, wrong animation).&lt;/li&gt;&lt;li&gt;Fixed a gang member with a bad spawn point in Dannah Heights (thanks Mathalos).&lt;/li&gt;&lt;li&gt;The &amp;quot;Give the Red Pill to Sheldon Brewer&amp;quot; goal Zion 10.3.4 no longer reappears if you loot him after placing the pill on his body (thanks Avalod).&lt;/li&gt;&lt;li&gt;Looting the dead pill taker in phase 3 of Zion mission 8.2.2 no longer prevents the mission from being completed (thanks Neoteny).&lt;/li&gt;&lt;li&gt;The &amp;quot;silver bullet&amp;quot; muzzle flash now appears at the end of the gun&apos;s barrel.&lt;/li&gt;&lt;li&gt;Fixed the missing specular texture on the tiled floor of Peg&apos;s Diners.&lt;/li&gt;&lt;/ul&gt; &lt;p &gt;&amp;nbsp;&lt;/p&gt; </description>
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<pubDate>Wed, 6 Aug 2008 14:59:15 GMT</pubDate>
<author>Virrago</author>
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<title>Re:Update 62 Notes - August 07, 2008</title>
<description>There is currently a bug with the chapter 10 archive reward item, &amp;quot;Ninja Scarf&amp;quot;: it will deactivate itself if the player goes through a hardline.&lt;br /&gt;&lt;br /&gt;This is not the intended behavior, and we are looking into a fix for the issue.&lt;br /&gt;&lt;br /&gt;EDIT:&lt;br /&gt;&lt;br /&gt;In fact this is not isolated to the &amp;quot;Ninja Scarf&amp;quot; item; all the chapter FX items have this problem, but only if you activate them when they are equipped in the Tool slot. If you activate them without equipping them (either by right-clicking them in the inventory panel and selecting &amp;quot;Activate Item,&amp;quot; or by using a hotbar shortcut created by dragging the item from inventory to the hotbar--but NOT by right-clicking the item in inventory and selecting &amp;quot;Add Item to Hotbar&amp;quot;), then they will stay active through HLs.&lt;br /&gt;&lt;br /&gt;Obviously this is slightly screwy, and something we hope to straighten out in the not so distant future.&lt;br /&gt;&lt;br /&gt;</description>
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<pubDate>Thu, 7 Aug 2008 00:29:41 GMT</pubDate>
<author>Rarebit</author>
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<item>
<title>Re:Update 62 Notes - August 07, 2008</title>
<description>&lt;b&gt;Update 62 hotfix - August 21, 2008&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Bug Fixes&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Fixed AI configuration problems in Merovingian missions 11.1.3 and 11.1.5&lt;/li&gt;&lt;li&gt;Archive mission chapter reward FX items no longer disappear when traveling through hardlines and no longer function differently when equipped in different ways&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;</description>
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<pubDate>Wed, 20 Aug 2008 14:24:57 GMT</pubDate>
<author>Virrago</author>
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<title>Update 62 Hotfix 2 Notes - August 28, 2008</title>
<description>&lt;span class=&quot;postbody&quot;&gt;&lt;b&gt;Update 62 hotfix 2 - August 28, 2008&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Bug Fixes&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;font-size: x-small;font-family: Arial;&quot;&gt;&lt;span style=&quot;font-size: 10pt;&quot;&gt;Made it more difficult for a hacker to eliminate a Sleepwalker Toy Box single-handed&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;</description>
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<pubDate>Wed, 27 Aug 2008 15:58:23 GMT</pubDate>
<author>Virrago</author>
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