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<title>Latest posts for the topic &quot;Update 44 Discussion Thread&quot;</title>
<ttl>10</ttl>
<link>http://forums.station.sony.com/mxo/</link>
<description>Latest messages posted in the topic &quot;Update 44 Discussion Thread&quot;</description>
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<item>
<title>Re: Update 44 Discussion Thread</title>
<description>Are ranged weapon ranges shorter after this patch? I have weapons that say the range is 22m but I have to be more like 5 feet from them before the out of range messages stop scrolling by and the weapon shots.&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Sat, 27 May 2006 00:04:50 GMT</pubDate>
<author>Hatric</author>
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<item>
<title>Re: Update 44 Discussion Thread</title>
<description>&lt;div&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;RaNDoM wrote:&lt;br&gt;Ok I am not happy with the new style of cinematic...&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; I figure this is the best place to post...&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; To me these new cinematics add no depth to the game the animation is
&lt;br&gt; that of story board quality which had me wandering are we infact just
&lt;br&gt; getting the story boards that would have been used to script the
&lt;br&gt; original FMV&apos;s. &lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; I find myself wandering why such a change &quot;had&quot; to be made but I am
&lt;br&gt; frankly dissapointed with the results. Is this an attempt to jump on
&lt;br&gt; the &quot;sin city&quot; &quot;max pain&quot; band wagon &lt;i&gt;[if it is..I would say that the wagon was truely missed]&lt;/i&gt; ? or is it just because it is easier to do it this way. &lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; I fear it is the latter of the Two and this kind of upsets me&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; well anyway i feel this one post will attract minimal attention and get ignored or removed but I hope to get a response...&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; Cheers &lt;br&gt;
&lt;br&gt; Ackercoke - Vector&lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;As usual Brother.&lt;br&gt;&lt;br&gt;Right on the mark.&lt;br&gt;&lt;br&gt;The advantage of these (for SOE) is cost.&lt;br&gt;&lt;br&gt;Get an unpaid intern to wave a flashlight at the storyboard, while his 5 year-old daughter waves a webcam at it.&lt;br&gt;&lt;br&gt;And there you have it. One &quot;Cinematic&quot;.&lt;br&gt;&lt;/div&gt;</description>
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<pubDate>Sat, 27 May 2006 02:29:29 GMT</pubDate>
<author>Dv01D</author>
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<item>
<title>Re: Update 44 Discussion Thread</title>
<description>&lt;div&gt;&lt;/div&gt;Dataminer is still mining normal info.&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; This is from a person who has dataminer leveld to 49, and yes.... it
&lt;br&gt; still sucks and is a waste of time. Hotfix for 4x info! Please! &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; and PS. I agree that the new cinematics are relatively lame. They are
&lt;br&gt; not the matrix... and the fact that they were compared to the animatrix
&lt;br&gt; makes me cry a little inside. Do something to remedy these aweful
&lt;br&gt; videos please....&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; In anycase nice to have a few bugs fixed.... hopefully we&apos;ll see the mission timer fixed at some point too!&lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;&lt;p&gt;Message Edited by Jektz on &lt;span class=date_text&gt;05.27.2006&lt;/span&gt; &lt;span class=time_text&gt;09:33 AM&lt;/span&gt;</description>
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<pubDate>Sat, 27 May 2006 08:27:46 GMT</pubDate>
<author>Jektz</author>
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<item>
<title>Re: Update 44 Discussion Thread</title>
<description>&lt;div&gt;&lt;/div&gt;Same problem here, I play primarily a hacker and all it does is 1 damage while in IL.&lt;br&gt;this sucks because I need to now split into the operative branch to get some decent IL damage going.&lt;br&gt;&lt;br&gt;&lt;br&gt;Aside from that overall a awesome patch!&lt;br&gt;Thank you for all the bug fixes!&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;/div&gt;&lt;p&gt;Message Edited by BlackKnight1979 on &lt;span class=date_text&gt;05.28.2006&lt;/span&gt; &lt;span class=time_text&gt;09:48 PM&lt;/span&gt;</description>
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<pubDate>Sun, 28 May 2006 17:47:11 GMT</pubDate>
<author>BlackKnight1979</author>
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<title>Re: Update 44 Discussion Thread</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;P&gt;I hope you realize only one guy worked on the cinematic this time, and that one guy is the guy who is usually the one who only works on the Story itself and not the movies, and that the next cinematic will be worked on by an actual team, and that this one was a prototype, and that Niobe isn&apos;t actually dead...yet.&lt;/P&gt;
&lt;br&gt; &lt;P&gt;That&apos;s alot of things to realize. :o&lt;/P&gt;
&lt;br&gt; &lt;P&gt;All in all....good update. I&apos;m actually able to turn on Pedestrians and Cars because of the decrease in Helicopters. Though I&apos;m not happy about the low chance of meeting Niobites in Ueno.&lt;/P&gt;</description>
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<pubDate>Sun, 28 May 2006 17:49:55 GMT</pubDate>
<author>ZippyTheSquirrel</author>
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<title>Re: Update 44 Discussion Thread</title>
<description>&lt;div&gt;&lt;/div&gt;&lt;div&gt;I haven&apos;t read all replies, so maybe someone else said this before:&lt;blockquote&gt;&lt;hr&gt;&lt;strong&gt;Title Ability Upgrade Teleportation Fix&lt;/strong&gt;&lt;br&gt;Active title-Ability upgrades now remain in place after teleporting from hardline to hardline.&lt;hr&gt;&lt;/blockquote&gt;&lt;br&gt;Upgrade Master Upgrade is still gone after you use a hardline.&lt;br&gt;Same with Upgrade Artist Upgrade! &lt;span&gt;:smileysad:&lt;br&gt;&lt;br&gt;Upgrade Master is really annoying, because all the other buffs stay and you cannot reactivate it (because your buffer is full).&lt;br&gt;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 29 May 2006 05:31:30 GMT</pubDate>
<author>Devaude-TGS</author>
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<title>Re: Update 44 Discussion Thread</title>
<description>looks cool so far&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 29 May 2006 15:23:54 GMT</pubDate>
<author>Tiango</author>
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<item>
<title>Re: Update 44 Discussion Thread</title>
<description>&lt;DIV&gt;No one else mentioned this but it happened to me, and I found it extremely irritating. I had maxed the level on all then new hyper skills. When I first opened the game after the patch, one was at level 17 and two at 25.&amp;nbsp; It cost me 17 mil to relevel them to 50!&amp;nbsp; Went from 56 mil to 39 mil in minutes!&amp;nbsp; Very frustrating!&lt;/DIV&gt;</description>
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<pubDate>Mon, 29 May 2006 18:02:07 GMT</pubDate>
<author>caillech</author>
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<item>
<title>Re: Update 44 Discussion Thread</title>
<description>stacking clothing needs to be fixed as well as Q gun and as well as the quick attack thing (unloading duelist but keeping guns loaded), &lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Moose Juice&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Tue, 30 May 2006 13:26:41 GMT</pubDate>
<author>Beanno</author>
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<item>
<title>Re: Update 44 Discussion Thread</title>
<description>&lt;DIV&gt;&lt;BR&gt;
&lt;br&gt; &lt;BLOCKQUOTE&gt;
&lt;br&gt; &lt;HR&gt;
&lt;br&gt; Beanno wrote:&lt;BR&gt;stacking clothing needs to be fixed as well as Q gun and as well as the quick attack thing (unloading duelist but keeping guns loaded), &lt;BR&gt;&lt;BR&gt;&lt;BR&gt;&lt;BR&gt;Moose Juice&lt;BR&gt;
&lt;br&gt; &lt;DIV&gt;&lt;/DIV&gt;&lt;BR&gt;
&lt;br&gt; &lt;HR&gt;
&lt;br&gt; &lt;/BLOCKQUOTE&gt;&lt;BR&gt;yes q gun needs to be fixed. as for the clothes thing, that existed even before this patch came out. and I think it is meant to be the way it is. not to mention, it isnt feasible to be able to fix it. the only way around it, would be to have the server refresh your style constantly, and that would produce major, major lag. so i think its good this way. if you want to be the best in your class, you should have clothes that help all of you buffs. not to mention the possibilities it would create in PVP. you could have a set of clothes giving thrown and viral defense, this sure would help a lot. so i think this might be here to stay.... sounds like its time to start finding some good clothes... GPS mish here i come &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/DIV&gt;</description>
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<pubDate>Tue, 30 May 2006 14:03:12 GMT</pubDate>
<author>Spartan18</author>
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<title>Re: Update 44 Discussion Thread</title>
<description>Since the
&lt;br&gt; day of the new update our whole entire faction on Vector has been
&lt;br&gt; bugged. When i check mine or a fellow faction mates details it still
&lt;br&gt; shows us in our crew and in our faction. When anyone else checks our
&lt;br&gt; details, it shows as not ebing in any faction at all. None of us can
&lt;br&gt; press [ or ] tp bring up crew or faction options, and cant access crew
&lt;br&gt; or faction chat. We can be recruited into other factions, but once we
&lt;br&gt; relog it puts us back in our fqaction and crew. There is a way u can
&lt;br&gt; fix the bug as a player, join another faction then leave said faction
&lt;br&gt; and remake a new one, but you wont be able to use the same name. I&apos;m
&lt;br&gt; not doing that as i want our original name.&lt;br&gt;&lt;br&gt;Server: Vector&lt;br&gt;Char Name: Highs - and everyone else in the faction (The System)&lt;br&gt;Crew name: Aphex elites - and all other crews in said faction&lt;br&gt;Faction name: The System&lt;br&gt;&lt;br&gt;All of us get this error meesage&lt;br&gt;&lt;div&gt;&amp;nbsp;&lt;/div&gt;
&lt;br&gt; &lt;a href=&quot;http://img56.imageshack.us/img56/4889/screenshot1139ko.jpg&quot; target=&quot;_blank&quot;&gt;http://img56.imageshack.us/img56/4889/screenshot1139ko.jpg&lt;/a&gt;&lt;br&gt;I know the ss is old but i found it in the tech thread&lt;br&gt;&lt;br&gt;&lt;br&gt;and that is my discussion on update 44&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Tue, 30 May 2006 22:40:52 GMT</pubDate>
<author>DooRDie</author>
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<item>
<title>Re: Update 44 Discussion Thread</title>
<description>im having same problem as Highs, when we go to another faction and relog, were in no faction but in the old faction it says were in their crew but offline, just wanted to give the heads up,&lt;br&gt;&lt;br&gt;&lt;br&gt;Moose&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Tue, 30 May 2006 23:27:03 GMT</pubDate>
<author>Beanno</author>
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<title>Re: Update 44 Discussion Thread -- vector</title>
<description>&lt;div&gt;&lt;/div&gt;yes DooRDie, it is true, the faction is bugged.&lt;br&gt;&lt;br&gt;During
&lt;br&gt; the 44 patch implementation one of the maintainers/updaters (or all of
&lt;br&gt; them collectively) sabotaged The_System&apos;s crew and faction data.&lt;br&gt;&lt;br&gt;They don&apos;t like the attention that has surrounded the group and it is a low blow attempt to break the faction up.&lt;br&gt;&lt;br&gt;We
&lt;br&gt; aren&apos;t stupid, we know what you guys are up to. Rest assured though,
&lt;br&gt; this will only make members of The_System more motivated, and
&lt;br&gt; consistently angry. So it actually works better for us the longer we
&lt;br&gt; are taunted.&lt;br&gt;&lt;br&gt;Do you honestly think a group headed by HostileIntention is intimidated by your lame attempt?&lt;br&gt;lol doesn&apos;t even cover it.&lt;br&gt;&lt;br&gt;To
&lt;br&gt; the various people that left The System faction due to confusion or
&lt;br&gt; assumptions that we have disbanded must rejoin, you can only leave a
&lt;br&gt; faction if you are kicked out by a captain, or if you choose to leave
&lt;br&gt; yourself. You cannot leave a faction because the people who have access
&lt;br&gt; to the live server data want you to (thus is on-topic).&lt;br&gt;&lt;br&gt;I&apos;v read
&lt;br&gt; all of the posts from an account named &apos;AuthoritySystem&apos;.&amp;nbsp; This
&lt;br&gt; account was created for the specific purpose of attempting to discredit
&lt;br&gt; both factions and the people contained within, due to various reasons I
&lt;br&gt; have concluded that this account does not belong to a player, and was
&lt;br&gt; created specifically to work in conjunction with the faction data
&lt;br&gt; locking (thus is on-topic).&lt;br&gt;&lt;br&gt;I don&apos;t mean to turn this thread
&lt;br&gt; into another thread about The_System, but it seems it is not myself
&lt;br&gt; that has done so, it is the controllers of the data that used the patch
&lt;br&gt; as a coverup for doing this community modification operation.&lt;br&gt;&lt;br&gt;(or it could all just be a very specific set of coincidences)&lt;br&gt;&lt;br&gt;---&lt;br&gt;This
&lt;br&gt; post complies with the Forum Rules of Conduct Article 1 section
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&lt;br&gt; http://sonyonline.com/tos/tos.jsp&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Tue, 30 May 2006 23:44:00 GMT</pubDate>
<author>Natasha768</author>
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<item>
<title>Re: Update 44 Discussion Thread</title>
<description>&lt;div&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;Beanno wrote:&lt;br&gt;im having same problem as Highs, when we go to another faction and relog, were in no faction but in the old faction it says were in their crew but offline, just wanted to give the heads up,&lt;br&gt;&lt;br&gt;&lt;br&gt;Moose&lt;br&gt;&lt;div&gt;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;yeah i had a friend try and invite me into his faction, it worked, then when i relogged i was back in The System and in Aphex elites, so i had him invite me again, then before&amp;nbsp; relogging i left the crew i was just invited to, then relogged, cam back and was not in any faction. so i got invited again, now im in the faction got faction chat but if u check my details it only shows the crew name and says im factionless. &lt;br&gt;&lt;br&gt;Also when i wasnt in any faction at all i tried to make a crew wth someone and every crew name id try to make said it was taken, and i know the ones i use couldnt be taken. Now im in a faction&amp;nbsp; called TheVatican, and it shows me as being in 2 diff crews within said faction. Please fix this so i can return to my original faction. ie. the system&lt;br&gt;&lt;/div&gt;</description>
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<pubDate>Tue, 30 May 2006 23:46:22 GMT</pubDate>
<author>DooRDie</author>
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<item>
<title>Re: Update 44 Discussion Thread</title>
<description>sweet thanks for the nice patch!!</description>
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<pubDate>Wed, 31 May 2006 13:24:31 GMT</pubDate>
<author>anthony</author>
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<item>
<title>Re: Update 44 Discussion Thread</title>
<description>some people are slightly dissapointed that the side rolls got taken out with this patch.&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; I understand it was done to take care of exploit issues, but maybe there is a better way to solve those issues&lt;br&gt;
&lt;br&gt; rather than disabling side and forward rolls.&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; it would be nice sometime in the future to get these back, as they add in a bit of freedom to movement.&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Wed, 31 May 2006 14:20:56 GMT</pubDate>
<author>Natasha768</author>
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<item>
<title>Re: Update 44 Discussion Thread</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;&lt;BR&gt;
&lt;br&gt; &lt;BLOCKQUOTE&gt;
&lt;br&gt; &lt;HR&gt;
&lt;br&gt; nicolletteRS6000 wrote:&lt;BR&gt;some people are slightly dissapointed that the side rolls got taken out with this patch.&lt;BR&gt;&lt;BR&gt;I understand it was done to take care of exploit issues, but maybe there is a better way to solve those issues&lt;BR&gt;rather than disabling side and forward rolls.&lt;BR&gt;&lt;BR&gt;it would be nice sometime in the future to get these back, as they add in a bit of freedom to movement.&lt;BR&gt;&lt;BR&gt;
&lt;br&gt; &lt;DIV&gt;&lt;/DIV&gt;&lt;BR&gt;
&lt;br&gt; &lt;HR&gt;
&lt;br&gt; &lt;/BLOCKQUOTE&gt;I&apos;m still&amp;nbsp;double tapping forward to roll out of habit. :smileysad:&lt;BR&gt;</description>
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<pubDate>Wed, 31 May 2006 20:16:27 GMT</pubDate>
<author>Hank_22</author>
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<title>Re: Update 44 Discussion Thread</title>
<description>I am having a problem with this latest patch, namely with the hacker style and spy styles that were upgraded.&lt;br&gt;&amp;nbsp;A few weeks ago, I deleted my main and remade it, new look, different details, etc. but kept the same name. I had someone hold all my old abilites, leveled to 50 for every tree but one, and trade them back after I remade my character.Full storage area at level 2, yay... &lt;br&gt;So, the problem, while the hacker and spy abilities that were 50 were converted properly as they should have been, I have a hacker style at 50 and a spy style at 50, which is correct, the other two lower level ones werent. The ones I am actually using now.&amp;nbsp; Hacker at 30 and Spy ability at 28 were the ones not converted&amp;nbsp; even though they should have been along with the leveled 50 abilites. &lt;br&gt;So, how do I get the other two lower level abilities converted?&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Thu, 1 Jun 2006 07:01:12 GMT</pubDate>
<author>Freak3r</author>
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<item>
<title>Re: Update 44 Discussion Thread</title>
<description>&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;Freak3r wrote:&lt;br&gt;I am having a problem with this latest patch, namely with the hacker style and spy styles that were upgraded.&lt;br&gt;&amp;nbsp;A few weeks ago, I deleted my main and remade it, new look, different details, etc. but kept the same name. I had someone hold all my old abilites, leveled to 50 for every tree but one, and trade them back after I remade my character.Full storage area at level 2, yay... &lt;br&gt;So, the problem, while the hacker and spy abilities that were 50 were converted properly as they should have been, I have a hacker style at 50 and a spy style at 50, which is correct, the other two lower level ones werent. The ones I am actually using now.&amp;nbsp; Hacker at 30 and Spy ability at 28 were the ones not converted&amp;nbsp; even though they should have been along with the leveled 50 abilites. &lt;br&gt;So, how do I get the other two lower level abilities converted?&lt;br&gt;&lt;br&gt;&lt;div&gt;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;cant edit post, lol &lt;br&gt;I also have this same problem on syntax, Hacker ability converted from 50 properly but the level 45 ability wasnt converted right, meaning I can&apos;t load any trees there at all since all the other main abilities are already level 50 for every other tree.. off to check vector or whatever its called...&lt;br&gt;&lt;br&gt;Since I can&apos;t update the ccr, Retro that idea wont work on Syntax, try again. &lt;br&gt;&lt;/div&gt;&lt;p&gt;&lt;span class=&quot;date_text&quot;&gt;&lt;/span&gt;&lt;span class=&quot;time_text&quot;&gt;&lt;br&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Message Edited by Freak3r on &lt;span class=date_text&gt;06.01.2006&lt;/span&gt; &lt;span class=time_text&gt;12:36 PM&lt;/span&gt;</description>
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<pubDate>Thu, 1 Jun 2006 08:28:24 GMT</pubDate>
<author>Freak3r</author>
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<item>
<title>Re: Update 44 Discussion Thread</title>
<description>Yeah, this is probably the best patch in the game lol, i pretty much
&lt;br&gt; never lost a duel, and people kept accusing me of sploiting.&amp;nbsp; Now
&lt;br&gt; however, since they dont exist, i am finally being apprecieted for my
&lt;br&gt; skills &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Wed, 7 Jun 2006 14:05:19 GMT</pubDate>
<author>EnterTheFenix</author>
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