<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
<channel>
<title>Latest posts for the topic &quot;Image Retrieval December 11, 2008&quot;</title>
<ttl>10</ttl>
<link>http://forums.station.sony.com/mxo/</link>
<description>Latest messages posted in the topic &quot;Image Retrieval December 11, 2008&quot;</description>
<generator>Station Forums</generator>
<item>
<title>Re:Re:Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;&lt;cite&gt;Vinia wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;Shinryu wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;It is interesting to see what appear to be the System Shades minus earpiece on that male RSI though.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Are they not the Valfreyja Sheilds? I&amp;#39;d still like to see Voids being used as buffed item...&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Perhaps you&amp;#39;re right, Vin.&amp;nbsp; At first glance they seemed too dark to be the Shields, but after looking closer it does appear the non shadowed part may have the same &quot;rainbow&quot; look that the Shields have.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528236#36300528236</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528236#36300528236</link>
<pubDate>Thu, 11 Dec 2008 15:23:41 GMT</pubDate>
<author>Shinryu</author>
</item>
<item>
<title>Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;&amp;nbsp;All I ask is do not make a mission farming for whatever it is were going to trade iwth.&amp;nbsp; You have several warehouses at your disposal in Ikeburo, please use them.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528253#36300528253</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528253#36300528253</link>
<pubDate>Thu, 11 Dec 2008 16:11:04 GMT</pubDate>
<author>deffdog</author>
</item>
<item>
<title>Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;The boots look cool to me and I have always wanted Pheonix gang shirts for a long time too &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;And finally they set a crit in Ikebukuro so yay &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; /&gt;&lt;/span&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528254#36300528254</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528254#36300528254</link>
<pubDate>Thu, 11 Dec 2008 16:12:57 GMT</pubDate>
<author>xenin</author>
</item>
<item>
<title>Re:Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;&lt;cite&gt;deffdog wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&amp;nbsp;You have several warehouses at your disposal in Ikeburo, please use them.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Warehouses usually aren&amp;#39;t going to be an option for buildings I can liberate from the mission system and change into public areas for free spawns or whatever, because there aren&amp;#39;t very many warehouse areas for the mission system to use as it is.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528265#36300528265</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528265#36300528265</link>
<pubDate>Thu, 11 Dec 2008 17:32:03 GMT</pubDate>
<author>Rarebit</author>
</item>
<item>
<title>Re:Re:Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;&lt;cite&gt;Rarebit wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;deffdog wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&amp;nbsp;You have several warehouses at your disposal in Ikeburo, please use them.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Warehouses usually aren&amp;#39;t going to be an option for buildings I can liberate from the mission system and change into public areas for free spawns or whatever, because there aren&amp;#39;t very many warehouse areas for the mission system to use as it is.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I want the Chelsea Main Library opened up someday!&amp;nbsp; Supposedly the home of the Archivist Society, per the old City Guide.&amp;nbsp; They probably intended it for use at a later date but never got around to it.&amp;nbsp; Or intended it to house a mission-instanced only area within, like Club Hel.&amp;nbsp;&amp;nbsp; Archivist Society ftw.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528278#36300528278</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528278#36300528278</link>
<pubDate>Thu, 11 Dec 2008 18:15:09 GMT</pubDate>
<author>Villemar_MxO</author>
</item>
<item>
<title>Re:Re:Re:Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;&lt;cite&gt;Villemar_MxO wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I want the Chelsea Main Library opened up someday!&amp;nbsp; Supposedly the home of the Archivist Society, per the old City Guide.&amp;nbsp; They probably intended it for use at a later date but never got around to it.&amp;nbsp; Or intended it to house a mission-instanced only area within, like Club Hel.&amp;nbsp;&amp;nbsp; Archivist Society ftw.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;The building is an empty shell. I&amp;#39;ve looked before but wasn&amp;#39;t able to find any surviving interiors for it, if ever there were any.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528283#36300528283</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528283#36300528283</link>
<pubDate>Thu, 11 Dec 2008 18:33:04 GMT</pubDate>
<author>Rarebit</author>
</item>
<item>
<title>Re:Re:Re:Re:Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;&lt;cite&gt;Rarebit wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;Villemar_MxO wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I want the Chelsea Main Library opened up someday!&amp;nbsp; Supposedly the home of the Archivist Society, per the old City Guide.&amp;nbsp; They probably intended it for use at a later date but never got around to it.&amp;nbsp; Or intended it to house a mission-instanced only area within, like Club Hel.&amp;nbsp;&amp;nbsp; Archivist Society ftw.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;The building is an empty shell. I&amp;#39;ve looked before but wasn&amp;#39;t able to find any surviving interiors for it, if ever there were any.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I wouldn&amp;#39;t expect the home of the Archivist Society to actually be a part of the city, more like a gateway... food for thought.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528293#36300528293</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528293#36300528293</link>
<pubDate>Thu, 11 Dec 2008 19:13:34 GMT</pubDate>
<author>ZaneZavin</author>
</item>
<item>
<title>Re:Re:Re:Re:Re:Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;&lt;cite&gt;ZaneZavin wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;Rarebit wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;The building is an empty shell. I&amp;#39;ve looked before but wasn&amp;#39;t able to find any surviving interiors for it, if ever there were any.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I wouldn&amp;#39;t expect the home of the Archivist Society to actually be a part of the city, more like a gateway... food for thought.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;White Hallway style door?&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528374#36300528374</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528374#36300528374</link>
<pubDate>Fri, 12 Dec 2008 01:14:01 GMT</pubDate>
<author>Croesis</author>
</item>
<item>
<title>Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;What level will be these clothes Rarebit?? I think, being in international, around 40 right??&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528421#36300528421</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528421#36300528421</link>
<pubDate>Fri, 12 Dec 2008 02:16:42 GMT</pubDate>
<author>DucKKeRR</author>
</item>
<item>
<title>Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;Just a sidequestion: Are there any confirmations that there has been a industrial district with powerplant under work?&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528451#36300528451</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528451#36300528451</link>
<pubDate>Fri, 12 Dec 2008 05:38:27 GMT</pubDate>
<author>GoDGiVeR</author>
</item>
<item>
<title>Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;Datamine is probably what remains of it. Hey, are there any future story connections to DM planned? Could be interesting to get a little bite more of the backstory for it aswell.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528480#36300528480</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528480#36300528480</link>
<pubDate>Fri, 12 Dec 2008 07:51:25 GMT</pubDate>
<author>Hyperviolent</author>
</item>
<item>
<title>Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;Looking forward to the boots.&amp;nbsp; Although they aren&amp;#39;t really all that wowza.&amp;nbsp; Guys need more foot wear as stated before in various threads.&amp;nbsp; There does need to be more new lower lvl content to balance out all the new high lvl content.&amp;nbsp; Not everyone is a 50 all the time.&amp;nbsp; So this is a good addition - keep up the work in adding the lower lvl stuff along with the high lvl stuff.&lt;/p&gt;&lt;p&gt;Except for Feng&amp;#39;s bowling shirt is fairly unique, the girl top is very common.&amp;nbsp; I would rather have probly taken the red coat some of the other Pheonixes have.&amp;nbsp; Problem is - some gangs sprot unique clothings and others sport everyday droppables.&amp;nbsp; Walrus did say to me that the clothing on the gangs and NPCs is modeled to fit their body type, whatever type it is - 1,2, or 3.&amp;nbsp; So in order to fit it to player avatars, it has to be worked to fit all 3 of those model types somehow.&amp;nbsp; &lt;em&gt;( I asked Walrus about all this in the morning hours at Fan Faire about the second day over a cup of coffee while watching him play around on his test server at a kiosk. It was just some casual converstation and questions about design and whatnot.) &lt;/em&gt;&lt;/p&gt;&lt;p&gt;Here&amp;#39;s what I always thought that Pheonix&amp;#39;s would look good as.&amp;nbsp; It&amp;#39;s just something I always had in mind as thinking they needed.&amp;nbsp; Moar flames!&amp;nbsp; After all - they are Pheonix Gang, Pheonix = Bird of Flame.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;http://i224.photobucket.com/albums/dd191/Tibby101_2007/MxO%202008%20Screenshots/pheonixgirls1.jpg&quot; width=&quot;807&quot; height=&quot;620&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;http://i224.photobucket.com/albums/dd191/Tibby101_2007/MxO%202008%20Screenshots/pheonixmales1.jpg&quot; width=&quot;800&quot; height=&quot;723&quot; /&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528597#36300528597</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528597#36300528597</link>
<pubDate>Fri, 12 Dec 2008 14:00:10 GMT</pubDate>
<author>Darkhawk</author>
</item>
<item>
<title>Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;If I can dare to hope then I&amp;#39;ll hope there will be more than 3 missions in the 12.1 quest. Like... 5, maybe?&lt;/p&gt;&lt;p&gt;*looks imploringly at Rarebit*&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528617#36300528617</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528617#36300528617</link>
<pubDate>Fri, 12 Dec 2008 14:54:18 GMT</pubDate>
<author>deimoslvov</author>
</item>
<item>
<title>Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;Ooh, rad flames.&lt;/p&gt;&lt;p&gt;I do need to get better at painting new components on textures; the problem (for me) is that I don&amp;#39;t have all the tools, source files and knowledge that a dedicated texture artist would--I don&amp;#39;t usually have a visual guide showing exactly how the flat 2D texture wraps around the 3D model, etc.&lt;/p&gt;&lt;p&gt;The female upper body can be particularly tricky as it&amp;#39;s probably the part of our character models that varies most from body type to body type, so in order to keep a design from looking too ballooned or deflated on one body type or another, you either have to work out a compromise texture after checking it and experimenting on all three, or you have to make three separate versions and instructions to have the game pick the right one for the right body type. An example of a compromise I&amp;#39;ve done is the bustline on the female winter shirt; the only triple version I&amp;#39;ve done that springs to mind is the female commando pants, which had to be done separately because the &quot;bikini bottom&quot; part of the geometry wrapped the texture differently on each of the three versions.&lt;/p&gt;&lt;p&gt;Since I usually can&amp;#39;t justify spending a whole lot of time on texture work, generally if I do add a new element it&amp;#39;s pretty simple and/or on a flat area. There&amp;#39;ve been a few other things I&amp;#39;ve tried in the past that I ended up just having to scrap because I couldn&amp;#39;t work out how to wrap them well.&lt;/p&gt;&lt;p&gt;Oh, which reminds me, another aspect of that is that the polygons in the models are set in certain ways that I never really understand well until I actually modify a texture and run it in the game. I&amp;#39;ve had cases where I thought I was doing something very simple--a straight little mark, for instance--and it turned out that the texture/model was just set up so that it wouldn&amp;#39;t do anything like a straight line at that spot, and no amount of futzing would make it look nice and straight: a straight blobbo, maybe, but not a nice crisp thing. So it&amp;#39;s always something of an adventure.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528622#36300528622</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528622#36300528622</link>
<pubDate>Fri, 12 Dec 2008 15:06:47 GMT</pubDate>
<author>Rarebit</author>
</item>
<item>
<title>Re:Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;&lt;cite&gt;Rarebit wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Ooh, rad flames.&lt;/p&gt;&lt;p&gt;I do need to get better at painting new components on textures; the problem (for me) is that I don&amp;#39;t have all the tools, source files and knowledge that a dedicated texture artist would--I don&amp;#39;t usually have a visual guide showing exactly how the flat 2D texture wraps around the 3D model, etc.&lt;/p&gt;...&lt;/blockquote&gt;&lt;p&gt;Thanks for clearing some of that up, Rare.&amp;nbsp; Hopefully in time you&amp;#39;ll get a better handle on it.&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528637#36300528637</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528637#36300528637</link>
<pubDate>Fri, 12 Dec 2008 16:01:33 GMT</pubDate>
<author>Shinryu</author>
</item>
<item>
<title>Re:Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;&lt;cite&gt;Zeac wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Woot! ugg boots &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; /&gt;&lt;/p&gt;&lt;p&gt;glad this area is being brought some attention though since the only 3 reasons people go there is 1) access key 2) huang shirt or 3) to get away from everybody.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Beg to differ!&amp;nbsp; There are also some great neighborhood contact missions, of which Mr. Po stands out from a strong group!&lt;/p&gt;&lt;p&gt;Plus, having lived in Asia, it all brings back such strong, savory memories for me.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528787#36300528787</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300528787#36300528787</link>
<pubDate>Sat, 13 Dec 2008 06:01:39 GMT</pubDate>
<author>sugaree</author>
</item>
<item>
<title>Re:Re:Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;&lt;cite&gt;sugaree wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;Zeac wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Woot! ugg boots &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; /&gt;&lt;/p&gt;&lt;p&gt;glad this area is being brought some attention though since the only 3 reasons people go there is 1) access key 2) huang shirt or 3) to get away from everybody.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Beg to differ!&amp;nbsp; There are also some great neighborhood contact missions, of which Mr. Po stands out from a strong group!&lt;/p&gt;&lt;p&gt;Plus, having lived in Asia, it all brings back such strong, savory memories for me.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Little known factiod:&amp;nbsp; The old Mr. Po missions waaaay back in beta&amp;nbsp;featured a group of Exiles that had a little business going whereby they would re-insert heartbroken redpills that missed bluepill loved ones back into the Matrix as bluepills once again with no memory of their redpill life.&amp;nbsp; Kind of like what Neo was offered (and Cypher to an extent by Smith), actually made manifest.&amp;nbsp; Of course, pretty quicly that got scrapped...perhaps even before EOB, because it would totally conflict with Cypherite storyline goals and later of course bluepill reinsertion being exposed as a fiction!&amp;nbsp; So they replaced them with&amp;nbsp;the current&amp;nbsp;Po missions which are pretty generic, kill this guy, escort this guy types of things.&amp;nbsp; I swear this is true...it stuck in my memory because they were so fascinating and poignant.&amp;nbsp; No one remembers, alas &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300529200#36300529200</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300529200#36300529200</link>
<pubDate>Sun, 14 Dec 2008 16:44:18 GMT</pubDate>
<author>Villemar_MxO</author>
</item>
<item>
<title>Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;Certainly sounds interesting and perhaps even a little hasty in their removal. Sure it would confuse people, but what if this &amp;#39;business&amp;#39;&amp;nbsp;turned out to be&amp;nbsp;a front for something else, they promise re-insertion but don&amp;#39;t actually do it?&lt;/p&gt;&lt;p&gt;Of course&amp;nbsp;an issue with insertion if it was true (or even if it weren&amp;#39;t and the business was a front)... where&amp;nbsp;would a redpill, who enters the Matrix via hovercraft, go to get &amp;#39;re-inserted&amp;#39;? Would this Mr. Po have machines on the outside?&lt;/p&gt;&lt;p&gt;Either way would have been interesting, but eh, hindsight is a wonderful thing.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300529331#36300529331</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300529331#36300529331</link>
<pubDate>Mon, 15 Dec 2008 02:57:02 GMT</pubDate>
<author>Croesis</author>
</item>
<item>
<title>Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;The subject of reinsertion really pisses me off, as a Matrix fan.&lt;/p&gt;&lt;p&gt;First...&amp;nbsp; I remember those Po missions, but I wasn&amp;#39;t in beta.&amp;nbsp; However, I did those probably within the first month of the game being live.&amp;nbsp; I never knew they had been changed!!&amp;nbsp; As a matter of fact, back when Enmascarado and Germaaskerd were around, a friend of mine that used to play this and wanted to be Cypherite, made Mr. Po part of his RP due to his ability to reinsert redpills.&lt;/p&gt;&lt;p&gt;Anyhow...&amp;nbsp; the reinsertion thing ticks me off, because it was already established as being possible (and actually showing a redpill back in their pod) in other canon sources (the story &quot;Saviors&quot; in the Matrix Comics Vol. 2).&amp;nbsp; Some people here will defend MxO by saying the comics are not canon, however, they had always been accepted as such (not only that, but some stories are written BY the W. Bros, and ALL of them were selected for print and edited by the W. Bros....&amp;nbsp; how is that not canon?) until this change by MxO.&lt;/p&gt;&lt;p&gt;I&amp;#39;m sorry, but I&amp;#39;d take the comics as more canonical than this game...&amp;nbsp; especially since this decision to make reinsertion not possible came after the W Bros probably stopped paying attention to this game.&lt;/p&gt;&lt;p&gt;Actually, that&amp;#39;s a question I&amp;#39;d like an answer to...&amp;nbsp; Rarebit, when you&amp;#39;re writing the story, do you submit your ideas to the W Bros for approval?&amp;nbsp; Do you have contact with them?&amp;nbsp; I&amp;#39;m just curious.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300529385#36300529385</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300529385#36300529385</link>
<pubDate>Mon, 15 Dec 2008 08:24:16 GMT</pubDate>
<author>Fen</author>
</item>
<item>
<title>Re:Re:Image Retrieval December 11, 2008</title>
<description>&lt;p&gt;&lt;cite&gt;Fen wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I&amp;#39;m sorry, but I&amp;#39;d take the comics as more canonical than this game...&amp;nbsp;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;I wouldn&amp;#39;t go as far as that. For example, the story &quot;Goliath&quot; (Comic Volume 1) is really in contradiction with the Matrix Universe as a whole. MxO is at least NO LESS canon as the comics to me.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300529392#36300529392</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026862&amp;post_id=36300529392#36300529392</link>
<pubDate>Mon, 15 Dec 2008 08:41:19 GMT</pubDate>
<author>deimoslvov</author>
</item>
</channel>
</rss>