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<title>Latest posts for the topic &quot;Good stats for a coder?&quot;</title>
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<description>Latest messages posted in the topic &quot;Good stats for a coder?&quot;</description>
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<title>Re:Good stats for a coder?</title>
<description>Proxy or Utility Coder?&lt;br /&gt;&lt;br /&gt;For Proxies, hacker stats (Reason and Belief), for Utility Coder, MA stats (Belief and Focus).&lt;br /&gt;</description>
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<pubDate>Wed, 5 Sep 2007 03:42:34 GMT</pubDate>
<author>Pylat</author>
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<title>Re:Good stats for a coder?</title>
<description>&lt;cite&gt;Arcanoloth wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Proxy or Utility Coder?&lt;br /&gt;&lt;br /&gt;For Proxies, hacker stats (Reason and Belief), for Utility Coder, MA stats (Belief and Focus).&lt;br /&gt;&lt;/blockquote&gt;Mostly proxy: those things are great for farming.&lt;br /&gt;</description>
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<pubDate>Wed, 5 Sep 2007 06:17:45 GMT</pubDate>
<author>MatrixRefugee</author>
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<title>Re:Good stats for a coder?</title>
<description>Then max out Belief and Reason.&lt;br /&gt;</description>
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<pubDate>Wed, 5 Sep 2007 11:30:44 GMT</pubDate>
<author>Pylat</author>
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<title>Re:Good stats for a coder?</title>
<description>&lt;cite&gt;MatrixRefugee wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Arcanoloth wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Proxy or Utility Coder?&lt;br /&gt;&lt;br /&gt;For Proxies, hacker stats (Reason and Belief), for Utility Coder, MA stats (Belief and Focus).&lt;br /&gt;&lt;/blockquote&gt;Mostly proxy: those things are great for farming.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;And... certain duels. &amp;gt;_&amp;gt;</description>
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<pubDate>Sun, 23 Sep 2007 23:04:47 GMT</pubDate>
<author>Ballak</author>
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<title>Re:Good stats for a coder?</title>
<description>Personally I think Utility Coder is the more deadly tree. Viral and Ballistic defense/resistance is easy to maximise with certain trees and therefore means Proxy is a bit stuffed, especially as You can run hacker defense/res along side other buffs. Whereas MA/hacker is not so easy to buff against with attributes, and if you find yourself not successful there so much, make a patcher daemon, they&amp;#39;ll heal you and hack/shoot your target! I can&amp;#39;t really see a disadvantage, although I am still in the process of trying the tree out.&lt;br /&gt;</description>
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<pubDate>Tue, 8 Jan 2008 07:36:33 GMT</pubDate>
<author>AlphaCoder</author>
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<title>Re:Good stats for a coder?</title>
<description>Nope, not right now Alpha. Not since the hacking AI is totally screwed up and they won&amp;#39;t use attack hacks unless they fricken stop freefire. And no, they for *messes* sake won&amp;#39;t stop freefire.</description>
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<pubDate>Tue, 8 Jan 2008 09:33:45 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Good stats for a coder?</title>
<description>&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Nope, not right now Alpha. Not since the hacking AI is totally screwed up and they won&amp;#39;t use attack hacks unless they fricken stop freefire. And no, they for *messes* sake won&amp;#39;t stop freefire.&lt;/blockquote&gt;Yeah, *CENSORED* is up with Nuker Sims lately? I went to go farm clothing subs and the *CENSORED* thing&amp;#39;s hacks don&amp;#39;t go through at the end.&lt;br /&gt;</description>
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<pubDate>Tue, 8 Jan 2008 10:55:46 GMT</pubDate>
<author>Gerik</author>
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<title>Re:Good stats for a coder?</title>
<description>Personally I see most coders go for ballistic attacks themselves while their sims IL, therefore I would say to go for Perception and Focus, gunman stats...&lt;br /&gt;</description>
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<pubDate>Mon, 14 Jan 2008 05:42:46 GMT</pubDate>
<author>Tenshi</author>
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<title>Re:Good stats for a coder?</title>
<description>&lt;cite&gt;Gerik wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Nope, not right now Alpha. Not since the hacking AI is totally screwed up and they won&amp;#39;t use attack hacks unless they fricken stop freefire. And no, they for *messes* sake won&amp;#39;t stop freefire.&lt;/blockquote&gt;Yeah, *CENSORED* is up with Nuker Sims lately? I went to go farm clothing subs and the *CENSORED* thing&amp;#39;s hacks don&amp;#39;t go through at the end.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;Yeh I noticed this when I got to Logic Daemon 2.0 and used it ¬_¬ although I have seen the same problem with NPC hackers in missions too. I wonder when it happened, something went wrong the same time as the whole interlock issue and stuff maybe?&lt;br /&gt;&lt;br /&gt;I dunno, but I *CENSORED* well hope they fix it. For now I will have to stick with patch daemon looks like.&lt;br /&gt;&lt;br /&gt;EDIT @ Tenshi: yeh another popular combo is also Proxy (MA or guns) + hacker as the proxy coder tree boosts hacker attributes. So you get your sim to IL then reel off a LC 2.0 or something &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; ouch.&lt;br /&gt;</description>
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<pubDate>Thu, 17 Jan 2008 07:01:50 GMT</pubDate>
<author>AlphaCoder</author>
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<title>Re:Good stats for a coder?</title>
<description>Really, Coder is vastly underrated when it comes to PvP, particularly in one-on-one settings.&amp;nbsp; Used correctly, it can be pretty devastating.&amp;nbsp; Logic Daemons aren&amp;#39;t walks in the park.&lt;br /&gt;&lt;br /&gt;~V&lt;br /&gt;</description>
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<pubDate>Mon, 4 Feb 2008 18:36:34 GMT</pubDate>
<author>Vanil</author>
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<title>Re:Good stats for a coder?</title>
<description>&lt;cite&gt;Vanil wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Really, Coder is vastly underrated when it comes to PvP, particularly in one-on-one settings.&amp;nbsp; Used correctly, it can be pretty devastating.&amp;nbsp; Logic Daemons aren&amp;#39;t walks in the park.&lt;br /&gt;&lt;br /&gt;~V&lt;br /&gt;&lt;/blockquote&gt;I&amp;#39;ve been tinkering with it on Morrae (even found a clever way to work it into the RP), and I&amp;#39;ve found that several viral attacks do an incredible amount of damage. Well, on spawn, anyway, I haven&amp;#39;t been able to test it out on another player yet.&lt;br /&gt;</description>
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<pubDate>Mon, 4 Feb 2008 20:12:20 GMT</pubDate>
<author>MatrixRefugee</author>
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<title>Re:Good stats for a coder?</title>
<description>&lt;cite&gt;Ballak wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;MatrixRefugee wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Arcanoloth wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Proxy or Utility Coder?&lt;br /&gt;&lt;br /&gt;For Proxies, hacker stats (Reason and Belief), for Utility Coder, MA stats (Belief and Focus).&lt;br /&gt;&lt;/blockquote&gt;Mostly proxy: those things are great for farming.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;And... certain duels. &amp;gt;_&amp;gt;&lt;/blockquote&gt;&lt;br /&gt;And fun in general.</description>
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<pubDate>Wed, 26 Mar 2008 22:00:10 GMT</pubDate>
<author>TheRandomguy</author>
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<title>Re:Good stats for a coder?</title>
<description>Proxies are also fantastic for the mission grind.&amp;nbsp; They make fighting sooo much easier!</description>
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<pubDate>Thu, 27 Mar 2008 01:38:34 GMT</pubDate>
<author>Dripping-Cheese</author>
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<title>Re:Good stats for a coder?</title>
<description>&lt;cite&gt;Tenshi wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Personally I see most coders go for ballistic attacks themselves while their sims IL, therefore I would say to go for Perception and Focus, gunman stats...&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Proxy Masters have various viral attacks they can use, so it would be best to take advantage of them. Perhaps if you sunk the rest of your points in Focus to get a respectable Ballistic accuracy, or dropped some viral damage for more Focus. But you should work on getting your viral acc and damage pretty high aswell.&lt;br /&gt;</description>
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<pubDate>Thu, 27 Mar 2008 05:15:28 GMT</pubDate>
<author>Pylat</author>
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<title>Re:Good stats for a coder?</title>
<description>&lt;cite&gt;Pylat wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Tenshi wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Personally I see most coders go for ballistic attacks themselves while their sims IL, therefore I would say to go for Perception and Focus, gunman stats...&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Proxy Masters have various viral attacks they can use, so it would be best to take advantage of them. Perhaps if you sunk the rest of your points in Focus to get a respectable Ballistic accuracy, or dropped some viral damage for more Focus. But you should work on getting your viral acc and damage pretty high aswell.&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Learn2Lockdown!&lt;/p&gt;&lt;p&gt;Sry Mave!&lt;/p&gt;</description>
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<pubDate>Thu, 27 Mar 2008 05:26:13 GMT</pubDate>
<author>Dripping-Cheese</author>
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<title>Re:Good stats for a coder?</title>
<description>I&amp;#39;ve seen MA with Coder do pretty decently as well. Especially in duels (of course) with a rather annoyingly placed patcher sim that runs in and deletes all your upgrades while you&amp;#39;re in IL with the Proxy Master. But that&amp;#39;s more of a hybrid load.</description>
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<pubDate>Tue, 27 May 2008 01:25:38 GMT</pubDate>
<author>Ballak</author>
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<title>Re:Good stats for a coder?</title>
<description>&lt;cite&gt;Dripping-Cheese wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Pylat wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Tenshi wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Personally I see most coders go for ballistic attacks themselves while their sims IL, therefore I would say to go for Perception and Focus, gunman stats...&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Proxy Masters have various viral attacks they can use, so it would be best to take advantage of them. Perhaps if you sunk the rest of your points in Focus to get a respectable Ballistic accuracy, or dropped some viral damage for more Focus. But you should work on getting your viral acc and damage pretty high aswell.&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Learn2Lockdown!&lt;/p&gt;&lt;p&gt;Sry Mave!&lt;/p&gt;&lt;/blockquote&gt;So, what part of my post required you to spout that crap?&lt;br /&gt;</description>
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<pubDate>Tue, 27 May 2008 01:58:36 GMT</pubDate>
<author>Pylat</author>
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<title>Re:Good stats for a coder?</title>
<description>&lt;cite&gt;Pylat wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Dripping-Cheese wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Pylat wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Tenshi wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Personally I see most coders go for ballistic attacks themselves while their sims IL, therefore I would say to go for Perception and Focus, gunman stats...&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Proxy Masters have various viral attacks they can use, so it would be best to take advantage of them. Perhaps if you sunk the rest of your points in Focus to get a respectable Ballistic accuracy, or dropped some viral damage for more Focus. But you should work on getting your viral acc and damage pretty high aswell.&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Learn2Lockdown!&lt;/p&gt;&lt;p&gt;Sry Mave!&lt;/p&gt;&lt;/blockquote&gt;So, what part of my post required you to spout that crap?&lt;br /&gt;&lt;/blockquote&gt;Inside Joke, initiate.&lt;br /&gt;</description>
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<pubDate>Tue, 27 May 2008 02:29:04 GMT</pubDate>
<author>Ballak</author>
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<title>Re:Good stats for a coder?</title>
<description>*Shameless spam to conquer Ballak&amp;#39;s semi-spammage*&lt;br /&gt;&lt;br /&gt;(come on it&amp;#39;s the Coder thread /shrug)&lt;br /&gt;</description>
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<pubDate>Tue, 27 May 2008 03:51:49 GMT</pubDate>
<author>Tenshi</author>
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<title>Re:Good stats for a coder?</title>
<description>*Throws out random insult so he can have the last word and seem smarter than he actually is*&lt;br /&gt;</description>
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<pubDate>Tue, 27 May 2008 07:51:09 GMT</pubDate>
<author>Pylat</author>
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