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<title>Latest posts for the topic &quot;[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08&quot;</title>
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<description>Latest messages posted in the topic &quot;[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08&quot;</description>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;cite&gt;Zudrag wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I seem to recall most of the kills on the technician came from Zionites/EPN that were MKTs and were in close proximity to the technician, not from logic cannons outside of the PVP zone.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Then I&amp;#39;m afraid you recall wrong, that worked in the beginning, but we put a stop to it, and enemy had to change to a more &lt;i&gt;safe&lt;/i&gt; and effective method.&lt;br /&gt;</description>
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<pubDate>Thu, 29 May 2008 14:55:46 GMT</pubDate>
<author>imax</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;cite&gt;imax wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Zudrag wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I seem to recall most of the kills on the technician came from Zionites/EPN that were MKTs and were in close proximity to the technician, not from logic cannons outside of the PVP zone.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Then I&amp;#39;m afraid you recall wrong, that worked in the beginning, but we put a stop to it, and enemy had to change to a more &lt;i&gt;safe&lt;/i&gt; and &lt;span style=&quot;color: #cc0000;&quot;&gt;&lt;u&gt;&lt;i&gt;&lt;b&gt;CHEAP&lt;/b&gt;&lt;/i&gt;&lt;/u&gt;&lt;/span&gt; effective method.&lt;br /&gt;&lt;/blockquote&gt;*fixed* &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br /&gt;</description>
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<pubDate>Thu, 29 May 2008 16:04:15 GMT</pubDate>
<author>Remixermike</author>
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<title>[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;cite&gt;Agent_Pace wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/080523_griffin_rec/022.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;/blockquote&gt;I &amp;lt;3 this screeny. &lt;br /&gt;</description>
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<pubDate>Thu, 29 May 2008 16:40:12 GMT</pubDate>
<author>Lezel</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;cite&gt;Warboy wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;odj wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Zudrag wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;The technician only died what? 10 times for 4 Hardlines?&lt;br /&gt;&lt;/blockquote&gt;Yea, we missed the chance to kill him on one hardline. Shame really.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Just remember, I&amp;#39;ll be back to serve up more punts and Logic Cannon 2.0 &amp;gt;.&amp;gt;&lt;br /&gt;&lt;br /&gt;Also, Check it. 1,672 dmg on a event character.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://thematrixonline.station.sony.com/images/en/forum_posts/080523_griffin_rec/025.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; /&gt;&amp;nbsp;&lt;br /&gt;&lt;/blockquote&gt;I&amp;#39;m pretty sure for a level 50, the 1,200-1,600 damage range is average for a Logic Cannon 2.0. I&amp;#39;d be impressed if it was level 55 or 60.&lt;br /&gt;</description>
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<pubDate>Thu, 29 May 2008 17:39:26 GMT</pubDate>
<author>Ballak</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;cite&gt;Remixermike wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;imax wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Zudrag wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I seem to recall most of the kills on the technician came from Zionites/EPN that were MKTs and were in close proximity to the technician, not from logic cannons outside of the PVP zone.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Then I&amp;#39;m afraid you recall wrong, that worked in the beginning, but we put a stop to it, and enemy had to change to a more &lt;i&gt;safe&lt;/i&gt; and &lt;span style=&quot;color: #cc0000;&quot;&gt;&lt;u&gt;&lt;i&gt;&lt;b&gt;CHEAP&lt;/b&gt;&lt;/i&gt;&lt;/u&gt;&lt;/span&gt; effective method.&lt;br /&gt;&lt;/blockquote&gt;*fixed* &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&quot; /&gt; &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&quot; /&gt;&lt;br /&gt;&lt;/blockquote&gt;Whatever gets the job done...&lt;br /&gt;</description>
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<pubDate>Thu, 29 May 2008 17:46:50 GMT</pubDate>
<author>odj</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;img src=&quot;http://i16.photobucket.com/albums/b21/dem_mxo/screenshot_419.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;</description>
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<pubDate>Thu, 29 May 2008 18:58:07 GMT</pubDate>
<author>Demedrian</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;p&gt;Yes, because danding toe-to-toe with superior firepower is a sure way for the underdog to win. *rolls eyes*&lt;/p&gt;&lt;p&gt;In the face of superior firepower, you utilize anything and everything available to do what you can to cause the most damage and minimize the casualties.&amp;nbsp;I suppose the Greeks used cheap tactics too in their preservation of democracy against the Persian Empire.&lt;/p&gt;</description>
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<pubDate>Thu, 29 May 2008 19:38:04 GMT</pubDate>
<author>Archangel</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>Heres some lame event pictures i took with agent Griffen in them...&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://i33.photobucket.com/albums/d87/sithlordmastermike/The%20Matrix%20Online/screenshot_4-1.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;&lt;img src=&quot;http://i33.photobucket.com/albums/d87/sithlordmastermike/The%20Matrix%20Online/screenshot_5-1.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;</description>
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<pubDate>Thu, 29 May 2008 20:35:06 GMT</pubDate>
<author>Remixermike</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;cite&gt;Archangel wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Yes, because danding toe-to-toe with superior firepower is a sure way for the underdog to win. *rolls eyes*&lt;/p&gt;&lt;p&gt;In the face of superior firepower, you utilize anything and everything available to do what you can to cause the most damage and minimize the casualties.&amp;nbsp;I suppose the Greeks used cheap tactics too in their preservation of democracy against the Persian Empire.&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;But the catch is, the Persian empire couldn&amp;#39;t stand outside a box completely safe from attack while attacking a target that was within the box. Ever heard the expression &amp;quot;like shooting fish in a barrel&amp;quot; ?&amp;nbsp; Don&amp;#39;t get me wrong, if it were me I would have been doing the same thing, I&amp;#39;m not angry at the other players, I&amp;#39;m angry that the pvp zone was entirely to small which totally unbalanced the fight.&lt;br /&gt;&lt;br /&gt;Very poorly executed event IMO, that is unless we were intended to fail, in which case bravo.&lt;br /&gt;</description>
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<pubDate>Thu, 29 May 2008 23:12:30 GMT</pubDate>
<author>imax</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>I&amp;#39;m starting to think when Agent Griffin is in charge, you&amp;#39;re doomed to fail.</description>
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<pubDate>Fri, 30 May 2008 01:21:54 GMT</pubDate>
<author>Ballak</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;cite&gt;imax wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Archangel wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Yes, because danding toe-to-toe with superior firepower is a sure way for the underdog to win. *rolls eyes*&lt;/p&gt;&lt;p&gt;In the face of superior firepower, you utilize anything and everything available to do what you can to cause the most damage and minimize the casualties.&amp;nbsp;I suppose the Greeks used cheap tactics too in their preservation of democracy against the Persian Empire.&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;But the catch is, the Persian empire couldn&amp;#39;t stand outside a box completely safe from attack while attacking a target that was within the box. Ever heard the expression &amp;quot;like shooting fish in a barrel&amp;quot; ?&amp;nbsp; Don&amp;#39;t get me wrong, if it were me I would have been doing the same thing, I&amp;#39;m not angry at the other players, I&amp;#39;m angry that the pvp zone was entirely to small which totally unbalanced the fight.&lt;br /&gt;&lt;br /&gt;Very poorly executed event IMO, that is unless we were intended to fail, in which case bravo.&lt;br /&gt;&lt;/blockquote&gt;Nah, if you were intended to fail, the event would&amp;#39;ve ended one of the first 9 times we killed a technician. There&amp;#39;s never a way to change the final outcome of an event, as much as we&amp;#39;d like to believe otherwise. The only thing we can really change is how we get there.&lt;br /&gt;</description>
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<pubDate>Fri, 30 May 2008 17:17:46 GMT</pubDate>
<author>Archangel</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;cite&gt;Remixermike wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;odj wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;imax wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;Yea I know right? 10 zionists outside of a pvp zone all setting up and logic cannon 2.0ing a live event character while not flagged is awesome fun. Your skill at assault tactics during a live event is unparalleled in greatness!&lt;br /&gt;&lt;/blockquote&gt;We still killed him into double figures. &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&amp;lt;img src=&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&amp;quot;&amp;gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;I didnt know killing a level 50 Tool Maker so many times was a big deal lol Hell any level 50 could of kill him by themselfs so as a matter of fact since you guys only killed him like 10 times is not a good thing he should have died more than that &amp;gt;: ) for a allmost 4 hour event&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;details, details... &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br /&gt;&lt;/p&gt;</description>
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<pubDate>Sat, 31 May 2008 07:55:54 GMT</pubDate>
<author>NeoExcidious</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;cite&gt;Remixermike wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;odj wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;imax wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;Yea I know right? 10 zionists outside of a pvp zone all setting up and logic cannon 2.0ing a live event character while not flagged is awesome fun. Your skill at assault tactics during a live event is unparalleled in greatness!&lt;br /&gt;&lt;/blockquote&gt;We still killed him into double figures. &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&amp;lt;img mce_tsrc=&quot; /&gt;&amp;quot; /&amp;gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;I didnt know killing a level 50 Tool Maker so many times was a big deal lol Hell any level 50 could of kill him by themselfs so as a matter of fact since you guys only killed him like 10 times is not a good thing he should have died more than that &amp;gt;: ) for a allmost 4 hour event&lt;br /&gt;&lt;/blockquote&gt;Not really you guys are full of fail. How many level 50 machinist are protecting him? How many Zionist/EPN did it take to kill him? *cough* *cough*, I&amp;#39;m sure Your numbers we&amp;#39;re much larger then ours but yet, We still Killed him mainly everytime a new one popped up.&lt;br /&gt;</description>
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<pubDate>Sun, 1 Jun 2008 15:13:29 GMT</pubDate>
<author>Warboy</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;cite&gt;Warboy wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;Not really you guys are full of fail. How many level 50 machinist are protecting him? How many Zionist/EPN did it take to kill him? *cough* *cough*, I&amp;#39;m sure Your numbers we&amp;#39;re much larger then ours but yet, We still Killed him mainly everytime a new one popped up.&lt;br /&gt;&lt;/blockquote&gt;Because blue-shotting someone is hard right?&lt;br /&gt;</description>
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<pubDate>Sun, 1 Jun 2008 16:10:02 GMT</pubDate>
<author>Cadsuane</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;cite&gt;Cadsuane wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Warboy wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;Not really you guys are full of fail. How many level 50 machinist are protecting him? How many Zionist/EPN did it take to kill him? *cough* *cough*, I&amp;#39;m sure Your numbers we&amp;#39;re much larger then ours but yet, We still Killed him mainly everytime a new one popped up.&lt;br /&gt;&lt;/blockquote&gt;Because blue-shotting someone is hard right?&lt;br /&gt;&lt;/blockquote&gt;Healing someone isn&amp;#39;t hard either. And as soon as the first shot goes through its no longer blue shooting. I&amp;#39;m pretty sure I hit the guy at least 5 times with code nukes before he went down. Gave you guys plenty of time to have a team healing him and a team taking down the nukers/snipers. We just used teamwork, and it worked.&lt;br /&gt;</description>
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<pubDate>Sun, 1 Jun 2008 16:19:11 GMT</pubDate>
<author>odj</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;cite&gt;odj wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Cadsuane wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Warboy wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;Not really you guys are full of fail. How many level 50 machinist are protecting him? How many Zionist/EPN did it take to kill him? *cough* *cough*, I&amp;#39;m sure Your numbers we&amp;#39;re much larger then ours but yet, We still Killed him mainly everytime a new one popped up.&lt;br /&gt;&lt;/blockquote&gt;Because blue-shotting someone is hard right?&lt;br /&gt;&lt;/blockquote&gt;Healing someone isn&amp;#39;t hard either. And as soon as the first shot goes through its no longer blue shooting. I&amp;#39;m pretty sure I hit the guy at least 5 times with code nukes before he went down. Gave you guys plenty of time to have a team healing him and a team taking down the nukers/snipers. We just used teamwork, and it worked.&lt;br /&gt;&lt;/blockquote&gt;Granted I didn&amp;#39;t think much of my fellow machinists&amp;#39; teamwork but you do understand that two or three people hitting simultaneously allows no time for healing, don&amp;#39;t you?&lt;br /&gt;</description>
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<pubDate>Sun, 1 Jun 2008 16:28:47 GMT</pubDate>
<author>Cadsuane</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>((If things are as testified then I leave you all with a simple note.&lt;br /&gt;&lt;br /&gt;If something is able to be exploited or used to gain an edge in battle, regardless of its morality or the respect loss in using it, it is human primal nature to siege advantage. &lt;br /&gt;&lt;br /&gt;I do not blame rarebit for the small PVP zone, because he may have thought the community in general had more of a level of control over this pesky primal trait we all suffer from at times.&lt;br /&gt;&lt;br /&gt;Who is to blame? Well of course you will squabble and blame one another, but I choose to blame either a groups lack of ethics, or human nature en totale.))&lt;br /&gt;&lt;br /&gt;Oh now this is amusing isnt it? Just like an operetta playing out before me. Grandiose!&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Ernest! Fetch me some wine, the show is almost over and I simply cannot miss the final interlude!&lt;/i&gt;&lt;br /&gt;</description>
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<pubDate>Sun, 1 Jun 2008 21:03:35 GMT</pubDate>
<author>Tranque101</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>*Note: Since Machinists couldn&amp;#39;t get it done, they had to call Agents in to do the job. Good efficiency Operatives!&lt;br /&gt;&lt;br /&gt;::laughs::&lt;br /&gt;</description>
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<pubDate>Wed, 4 Jun 2008 12:49:53 GMT</pubDate>
<author>Mave</author>
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<title>[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>O_o
&lt;br&gt; </description>
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<pubDate>Wed, 4 Jun 2008 18:10:37 GMT</pubDate>
<author>Xline3</author>
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<title>Re:[10.2.2] &quot;For those of you not familiar with hardline repair...&quot; - Recursion - 5/23/08</title>
<description>&lt;p&gt;No, it was Zion and EPN that couldn&amp;#39;t get it done, so they had to call in accelerated programs and blueshot from outside the pvp zone.&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Lyr&lt;/p&gt;</description>
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<pubDate>Sat, 7 Jun 2008 14:59:35 GMT</pubDate>
<author>Illyria22</author>
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