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<title>Latest posts for the topic &quot;An amusing request...&quot;</title>
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<description>Latest messages posted in the topic &quot;An amusing request...&quot;</description>
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<title>An amusing request...</title>
<description>&lt;p&gt;Bear with me for this..&lt;/p&gt;&lt;p&gt;&lt;cite&gt;Ashlanne wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;span&gt;&lt;p&gt;&lt;span&gt;&lt;p&gt;&lt;span&gt;&lt;p&gt;Round 1 Voting is now LIVE in The Escapist’s &lt;span style=&quot;color: #ff6600;&quot;&gt;&lt;a href=&quot;http://www.escapistmagazine.com/tournament/index&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;&lt;span&gt;March Mayhem: Developer&amp;#39;s Showdown&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;, where the top 64 game developers go head-to-head to see who is the best. The elimination style tournament has started and won’t end until one developer remains, and it&amp;#39;s YOU who will determine the outcome of each match-up by voting for your favorite developer! If you need a little more info to get you started, they have a video on their site.&lt;/p&gt;&lt;p&gt;You can help vote SOE to the top! In the first round of the West Division SOE is facing Ironclad. Show the world who your favorite developer is and help us take down those guys at Ironclad. (We&amp;#39;re sure they&amp;#39;re very nice, but this is a competition after all!) Just &lt;span style=&quot;color: #ff6600;&quot;&gt;&lt;a href=&quot;http://www.escapistmagazine.com/global/registration/register.php&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;&lt;span&gt;register for free&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;, then place your vote to make sure your team makes it all the way to the end!&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Posted here: &lt;a rel=&quot;nofollow&quot; href=&quot;http://forums.station.sony.com/station/posts/list.m?topic_id=11500013205&quot; target=&quot;_blank&quot;&gt;http://forums.station.sony.com/stat..._id=11500013205&lt;/a&gt;&lt;/p&gt;&lt;p&gt;I noticed that this wasn&amp;#39;t posted here by Ashlanne or Virrago already (I wonder why.. If I were in a kind mood I&amp;#39;d say that perhaps Virrago was simply too busy to post it yet) so I thought I&amp;#39;d do it just to see the responses.&lt;/p&gt;&lt;p&gt;Soooo.. Anyone going to show their support? Anyone?&lt;/p&gt;</description>
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<pubDate>Sat, 21 Mar 2009 08:23:49 GMT</pubDate>
<author>Croesis</author>
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<title>Re:An amusing request...</title>
<description>&lt;p&gt;Good idea. Team Konami!&lt;/p&gt;</description>
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<pubDate>Sat, 21 Mar 2009 09:07:40 GMT</pubDate>
<author>Bayamos</author>
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<title>Re:An amusing request...</title>
<description>&lt;p&gt;&lt;cite&gt;Croesis wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Bear with me for this..&lt;/p&gt;&lt;p&gt;&lt;cite&gt;Ashlanne wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;span&gt;&lt;p&gt;&lt;span&gt;&lt;p&gt;&lt;span&gt;&lt;p&gt;Round 1 Voting is now LIVE in The Escapist’s &lt;span style=&quot;color: #ff6600;&quot;&gt;&lt;a href=&quot;http://www.escapistmagazine.com/tournament/index&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;&lt;span&gt;March Mayhem: Developer&amp;#39;s Showdown&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;, where the top 64 game developers go head-to-head to see who is the best. The elimination style tournament has started and won’t end until one developer remains, and it&amp;#39;s YOU who will determine the outcome of each match-up by voting for your favorite developer! If you need a little more info to get you started, they have a video on their site.&lt;/p&gt;&lt;p&gt;You can help vote SOE to the top! In the first round of the West Division SOE is facing Ironclad. Show the world who your favorite developer is and help us take down those guys at Ironclad. (We&amp;#39;re sure they&amp;#39;re very nice, but this is a competition after all!) Just &lt;span style=&quot;color: #ff6600;&quot;&gt;&lt;a href=&quot;http://www.escapistmagazine.com/global/registration/register.php&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;&lt;span&gt;register for free&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;, then place your vote to make sure your team makes it all the way to the end!&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Posted here: &lt;a rel=&quot;nofollow&quot; href=&quot;http://forums.station.sony.com/station/posts/list.m?topic_id=11500013205&quot; target=&quot;_blank&quot;&gt;http://forums.station.sony.com/stat..._id=11500013205&lt;/a&gt;&lt;/p&gt;&lt;p&gt;I noticed that this wasn&amp;#39;t posted here by Ashlanne or Virrago already (I wonder why.. If I were in a kind mood I&amp;#39;d say that perhaps Virrago was simply too busy to post it yet) so I thought I&amp;#39;d do it just to see the responses.&lt;/p&gt;&lt;p&gt;Soooo.. Anyone going to show their support? Anyone?&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;They didn&amp;#39;t post this here because of the negative response they would get in their little tournament.&amp;nbsp; They have given us zero support...&amp;nbsp; why would they expect us to show them any different?&amp;nbsp; I&amp;#39;ll bet this wasn&amp;#39;t posted on SWG&amp;#39;s forum, either.&lt;/p&gt;</description>
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<pubDate>Sat, 21 Mar 2009 11:40:00 GMT</pubDate>
<author>Fen</author>
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<title>Re:Re:An amusing request...</title>
<description>&lt;p&gt;&lt;cite&gt;Fen wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I&amp;#39;ll bet this wasn&amp;#39;t posted on SWG&amp;#39;s forum, either.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Actually...&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://forums.station.sony.com/swg/posts/list.m?topic_id=882219&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://forums.station.sony.com/swg/...topic_id=882219&lt;/a&gt;&lt;/p&gt;</description>
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<pubDate>Sat, 21 Mar 2009 12:23:23 GMT</pubDate>
<author>Croesis</author>
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<title>Re:An amusing request...</title>
<description>&lt;p&gt;&lt;cite&gt;Croesis wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Soooo.. Anyone going to show their support? Anyone?&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;lololololol&lt;/p&gt;&lt;p&gt;yeah considering about the hottest topic the last few weeks has been the Redpill Alliance, I think that seems unlikely.&lt;/p&gt;&lt;p&gt;If they promised us TWO devs, and a new LET, I&amp;#39;d call in sick and vote for them like crazy.&lt;/p&gt;&lt;p&gt;If........&lt;/p&gt;</description>
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<pubDate>Sat, 21 Mar 2009 20:05:20 GMT</pubDate>
<author>psilody</author>
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<title>Re:Re:An amusing request...</title>
<description>&lt;p&gt;&lt;cite&gt;psilody wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;If........&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;If frogs had wings... &amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Sun, 22 Mar 2009 18:30:22 GMT</pubDate>
<author>Phrack</author>
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<title>Re:An amusing request...</title>
<description>&lt;p&gt;A well deserved first round knockout.&lt;/p&gt;</description>
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<pubDate>Sun, 22 Mar 2009 22:00:44 GMT</pubDate>
<author>Neoteny</author>
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<title>Re:An amusing request...</title>
<description>&lt;p&gt;I don&amp;#39;t care what people say, if it wasn&amp;#39;t for SoE, MxO wouldn&amp;#39;t exist to this day, prob same with the likes of SWG.&lt;/p&gt;&lt;p&gt;Their a company, a business. They care about money and costs. Can&amp;#39;t please everyone that plays MMO&amp;#39;s lol so i&amp;#39;d do what they do and not bother. Too many whiners in this sort of business. No-one is happy with anything so why should they try?&lt;/p&gt;&lt;p&gt;Even if the done some bloody cash back thing, people would still complain... lol&lt;/p&gt;</description>
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<pubDate>Mon, 23 Mar 2009 03:18:10 GMT</pubDate>
<author>The_Bruceter</author>
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<title>Re:Re:An amusing request...</title>
<description>&lt;p&gt;&lt;cite&gt;Neoteny wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;A well deserved first round knockout.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Beaten by a studio that released only one game.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Oh the humanity!&lt;/p&gt;</description>
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<pubDate>Mon, 23 Mar 2009 05:06:36 GMT</pubDate>
<author>Aquilae</author>
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<title>Re:An amusing request...</title>
<description>&lt;p&gt;This contest wasn&amp;#39;t put together very well. In almost all cases the first round pitted a well-known studio against someone I&amp;#39;ve never heard of. And the well-known studio won, funnily enough (except SOE, heh).&lt;/p&gt;&lt;p&gt;I was rather amused that Valve won over Id. That&amp;#39;s knocked Id out for the whole contest, if I understand it correctly. Hah! Pretty close, though, pitting those two against each other.&lt;/p&gt;</description>
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<pubDate>Mon, 23 Mar 2009 06:30:01 GMT</pubDate>
<author>Procurator</author>
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<title>Re:Re:An amusing request...</title>
<description>&lt;p&gt;&lt;cite&gt;The_Bruceter wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I don&amp;#39;t care what people say, if it wasn&amp;#39;t for SoE, MxO wouldn&amp;#39;t exist to this day, prob same with the likes of SWG.&lt;/p&gt;&lt;p&gt;Their a company, a business. They care about money and costs. Can&amp;#39;t please everyone that plays MMO&amp;#39;s lol so i&amp;#39;d do what they do and not bother. Too many whiners in this sort of business. No-one is happy with anything so why should they try?&lt;/p&gt;&lt;p&gt;Even if the done some bloody cash back thing, people would still complain... lol&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;You can&amp;#39;t run a company into the ground, treat your customers&amp;nbsp;with contempt,&amp;nbsp;and expect people to be overjoyed about it.&lt;/p&gt;</description>
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<pubDate>Mon, 23 Mar 2009 09:08:44 GMT</pubDate>
<author>Sorter</author>
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<title>Re:Re:An amusing request...</title>
<description>&lt;p&gt;&lt;cite&gt;The_Bruceter wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I don&amp;#39;t care what people say, if it wasn&amp;#39;t for SoE, MxO wouldn&amp;#39;t exist to this day, prob same with the likes of SWG.&lt;/p&gt;&lt;p&gt;Their a company, a business. They care about money and costs. Can&amp;#39;t please everyone that plays MMO&amp;#39;s lol so i&amp;#39;d do what they do and not bother. Too many whiners in this sort of business. No-one is happy with anything so why should they try?&lt;/p&gt;&lt;p&gt;Even if the done some bloody cash back thing, people would still complain... lol&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;I&amp;#39;m getting sick of this attitude that we should be THANKING them for just keeping MxO alive.&amp;nbsp; It&amp;#39;s that attitude that enables a company to get away with the crap that SOE gets away with.&amp;nbsp; I don&amp;#39;t need to thank them, my money does that for me.&amp;nbsp; You people act like SOE is doing some kind of favor...&amp;nbsp; I mean, you do realize that you&amp;#39;re paying for this service, right?&lt;/p&gt;&lt;p&gt;There are no more whiners in this business than there is in any other.&amp;nbsp; You only get to SEE the whiners because of the forums.&amp;nbsp; If you&amp;#39;ve ever worked in any kind of customer service, be it food &amp;amp; beverage, fast food, hospitality, car repair, anything...&amp;nbsp; you have upset customers.&amp;nbsp; And what do you do with an upset customer (assuming you&amp;#39;re a decent employee and not just a waste of flesh)?&amp;nbsp; You try to turn their poor experience around to become a good, memorable experience.&amp;nbsp; Why should the MMO business be any different?&amp;nbsp; As customers, we&amp;#39;re constantly given the &quot;You&amp;#39;ll get nothing and you&amp;#39;ll like it!&quot; attitude, and we put up with it.&amp;nbsp; What has SOE done to try to make our experience a good one?&lt;/p&gt;</description>
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<pubDate>Mon, 23 Mar 2009 09:33:00 GMT</pubDate>
<author>Fen</author>
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<title>Re:Re:Re:An amusing request...</title>
<description>&lt;p&gt;&lt;cite&gt;Fen wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I&amp;#39;m getting sick of this attitude that we should be THANKING them for just keeping MxO alive.&amp;nbsp; It&amp;#39;s that attitude that enables a company to get away with the crap that SOE gets away with.&amp;nbsp; I don&amp;#39;t need to thank them, my money does that for me.&amp;nbsp; You people act like SOE is doing some kind of favor...&amp;nbsp; I mean, you do realize that you&amp;#39;re paying for this service, right?&lt;/p&gt;&lt;p&gt;There are no more whiners in this business than there is in any other.&amp;nbsp; You only get to SEE the whiners because of the forums.&amp;nbsp; If you&amp;#39;ve ever worked in any kind of customer service, be it food &amp;amp; beverage, fast food, hospitality, car repair, anything...&amp;nbsp; you have upset customers.&amp;nbsp; And what do you do with an upset customer (assuming you&amp;#39;re a decent employee and not just a waste of flesh)?&amp;nbsp; You try to turn their poor experience around to become a good, memorable experience.&amp;nbsp; Why should the MMO business be any different?&amp;nbsp; As customers, we&amp;#39;re constantly given the &quot;You&amp;#39;ll get nothing and you&amp;#39;ll like it!&quot; attitude, and we put up with it.&amp;nbsp; What has SOE done to try to make our experience a good one?&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I appreciate that.&amp;nbsp; I really truly do.&amp;nbsp; I also agree with a lot of what you&amp;#39;ve said, but...&lt;/p&gt;&lt;p&gt;There are a lot of people who still pay monthly for this game that haven&amp;#39;t been satisfied by the product they&amp;#39;ve received in &lt;em&gt;years&lt;/em&gt;.&amp;nbsp; &lt;strong&gt;That&lt;/strong&gt; is the attitude that that enables a company to get away with the crap that SOE gets away with.&amp;nbsp; People who whine* and moan and still pay their subscriptions month after month after month.&amp;nbsp; Those who are thanking SOE for just keeping MxO alive are enabling a trend that has already &lt;em&gt;long &lt;/em&gt;since been established.&lt;/p&gt;&lt;p&gt;If I&amp;#39;m not satisfied with a product, I stop paying for it.&amp;nbsp; If I really liked that product, I am generally inclined to write a letter to explain why I wasn&amp;#39;t satisfied and why I stopped paying.&amp;nbsp; This has, more times than not, resulted in those companies going a little bit out of their way to get me back.&amp;nbsp; Sometimes it works, sometimes it doesn&amp;#39;t.&amp;nbsp;&lt;/p&gt;&lt;p&gt;If every single one of us canceled our subscriptions and wrote letters, I doubt that would ellicit anything more from SOE than a relieved sigh that it was finally all over as they finished burying MxO.&amp;nbsp; Since I started playing a year ago, all I&amp;#39;ve heard about was how evil and hateful SOE was toward MxO.&amp;nbsp; Many of the vets told me stories about how things used to be and how they are now.&amp;nbsp; I missed out on some seriously awesome stuff.&amp;nbsp; I&amp;#39;ve been told over and over again that MxO is the fatherless* child of the SOE enterprise.&amp;nbsp; I&amp;#39;ve been told that they&amp;#39;ve cut things, made false promises, and ignored cries for attention.&amp;nbsp; I&amp;#39;ve witnessed the death of live events and the vanishing act of the sole remaning designer.&amp;nbsp; I&amp;#39;ve watched the story, which most people didn&amp;#39;t even &lt;em&gt;like&lt;/em&gt;, come to a screeching halt.&amp;nbsp; My attitude toward this game has been molded and shaped by those who hold it so dearly and have been here for it all.&lt;/p&gt;&lt;p&gt;Am I thankful that SOE is keeping this brain-dead vegetable alive so that I can continue to play it and interact with the people that are still here?&amp;nbsp; Hell yes.&amp;nbsp; There&amp;#39;s still a lot of things I have left to do yet.&lt;/p&gt;&lt;p&gt;A lot of people like me have listened closely to a lot of people like you, and I am not the only one who is thankful that I still have something to come to.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;(* = personal censorship)&lt;/p&gt;</description>
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<pubDate>Mon, 23 Mar 2009 10:56:24 GMT</pubDate>
<author>QuiDormit</author>
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<title>Re:Re:Re:Re:An amusing request...</title>
<description>&lt;p&gt;&lt;cite&gt;QuiDormit wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;Fen wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I&amp;#39;m getting sick of this attitude that we should be THANKING them for just keeping MxO alive.&amp;nbsp; It&amp;#39;s that attitude that enables a company to get away with the crap that SOE gets away with.&amp;nbsp; I don&amp;#39;t need to thank them, my money does that for me.&amp;nbsp; You people act like SOE is doing some kind of favor...&amp;nbsp; I mean, you do realize that you&amp;#39;re paying for this service, right?&lt;/p&gt;&lt;p&gt;There are no more whiners in this business than there is in any other.&amp;nbsp; You only get to SEE the whiners because of the forums.&amp;nbsp; If you&amp;#39;ve ever worked in any kind of customer service, be it food &amp;amp; beverage, fast food, hospitality, car repair, anything...&amp;nbsp; you have upset customers.&amp;nbsp; And what do you do with an upset customer (assuming you&amp;#39;re a decent employee and not just a waste of flesh)?&amp;nbsp; You try to turn their poor experience around to become a good, memorable experience.&amp;nbsp; Why should the MMO business be any different?&amp;nbsp; As customers, we&amp;#39;re constantly given the &quot;You&amp;#39;ll get nothing and you&amp;#39;ll like it!&quot; attitude, and we put up with it.&amp;nbsp; What has SOE done to try to make our experience a good one?&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I appreciate that.&amp;nbsp; I really truly do.&amp;nbsp; I also agree with a lot of what you&amp;#39;ve said, but...&lt;/p&gt;&lt;p&gt;There are a lot of people who still pay monthly for this game that haven&amp;#39;t been satisfied by the product they&amp;#39;ve received in &lt;em&gt;years&lt;/em&gt;.&amp;nbsp; &lt;strong&gt;That&lt;/strong&gt; is the attitude that that enables a company to get away with the crap that SOE gets away with.&amp;nbsp; People who whine* and moan and still pay their subscriptions month after month after month.&amp;nbsp; Those who are thanking SOE for just keeping MxO alive are enabling a trend that has already &lt;em&gt;long &lt;/em&gt;since been established.&lt;/p&gt;&lt;p&gt;If I&amp;#39;m not satisfied with a product, I stop paying for it.&amp;nbsp; If I really liked that product, I am generally inclined to write a letter to explain why I wasn&amp;#39;t satisfied and why I stopped paying.&amp;nbsp; This has, more times than not, resulted in those companies going a little bit out of their way to get me back.&amp;nbsp; Sometimes it works, sometimes it doesn&amp;#39;t.&amp;nbsp;&lt;/p&gt;&lt;p&gt;If every single one of us canceled our subscriptions and wrote letters, I doubt that would ellicit anything more from SOE than a relieved sigh that it was finally all over as they finished burying MxO.&amp;nbsp; Since I started playing a year ago, all I&amp;#39;ve heard about was how evil and hateful SOE was toward MxO.&amp;nbsp; Many of the vets told me stories about how things used to be and how they are now.&amp;nbsp; I missed out on some seriously awesome stuff.&amp;nbsp; I&amp;#39;ve been told over and over again that MxO is the fatherless* child of the SOE enterprise.&amp;nbsp; I&amp;#39;ve been told that they&amp;#39;ve cut things, made false promises, and ignored cries for attention.&amp;nbsp; I&amp;#39;ve witnessed the death of live events and the vanishing act of the sole remaning designer.&amp;nbsp; I&amp;#39;ve watched the story, which most people didn&amp;#39;t even &lt;em&gt;like&lt;/em&gt;, come to a screeching halt.&amp;nbsp; My attitude toward this game has been molded and shaped by those who hold it so dearly and have been here for it all.&lt;/p&gt;&lt;p&gt;Am I thankful that SOE is keeping this brain-dead vegetable alive so that I can continue to play it and interact with the people that are still here?&amp;nbsp; Hell yes.&amp;nbsp; There&amp;#39;s still a lot of things I have left to do yet.&lt;/p&gt;&lt;p&gt;A lot of people like me have listened closely to a lot of people like you, and I am not the only one who is thankful that I still have something to come to.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;(* = personal censorship)&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I disagree with your assertion.....Actually we were all pretty much happy and&amp;nbsp;content up until November when Rare got burned out and tried his New Approach, which tried to reinvent the wheel and change the game from a dynamic interactive one to a flat, static generic one (World of MatrixCraft).&amp;nbsp; I understand he was burned out but rather than scale back his work to a reasonable level&amp;nbsp;(which we would have been happy with for the most part), again he tried to fix something that wasn&amp;#39;t really broken in the first place.&amp;nbsp; And no,&amp;nbsp;many of us&amp;nbsp;didn&amp;#39;t hate the storyline, had it run its course normally I think there would have been a nice payoff in the end.&amp;nbsp; It just got cut off in the middle of it.&amp;nbsp; I&amp;#39;m ambivalent about his dumping the storyline.&amp;nbsp; I mean if we were to hire a dev, who would want to touch that mess now?&lt;/p&gt;&lt;p&gt;So now we&amp;#39;ve gon from the frying pan into the fire.&amp;nbsp; Now we have absolutely nothing....nada.&amp;nbsp; And no we aren&amp;#39;t whiney spoiled brats to begin with.&amp;nbsp; Cause -&amp;gt; Effect.&amp;nbsp; Things just don&amp;#39;t happen for nothing.&lt;/p&gt;&lt;p&gt;Go back to Pre-November, and look at any section of these forums and you&amp;#39;ll see a very content player base, for the most part.&lt;/p&gt;</description>
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<pubDate>Mon, 23 Mar 2009 11:42:12 GMT</pubDate>
<author>Sorter</author>
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<title>Re:Re:Re:Re:Re:An amusing request...</title>
<description>&lt;p&gt;&lt;cite&gt;Sorter wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I disagree with your assertion.....Actually we were all pretty much happy and&amp;nbsp;content up until November when Rare got burned out and tried his New Approach, which tried to reinvent the wheel and change the game from a dynamic interactive one to a flat, static generic one (World of MatrixCraft).&amp;nbsp; I understand he was burned out but rather than scale back his work to a reasonable level&amp;nbsp;(which we would have been happy with for the most part), again he tried to fix something that wasn&amp;#39;t really broken in the first place.&amp;nbsp; And no,&amp;nbsp;many of us&amp;nbsp;didn&amp;#39;t hate the storyline, had it run its course normally I think there would have been a nice payoff in the end.&amp;nbsp; It just got cut off in the middle of it.&amp;nbsp; I&amp;#39;m ambivalent about his dumping the storyline.&amp;nbsp; I mean if we were to hire a dev, who would want to touch that mess now?&lt;/p&gt;&lt;p&gt;So now we&amp;#39;ve gon from the frying pan into the fire.&amp;nbsp; Now we have absolutely nothing....nada.&amp;nbsp; And no we aren&amp;#39;t whiney spoiled brats to begin with.&amp;nbsp; Cause -&amp;gt; Effect.&amp;nbsp; Things just don&amp;#39;t happen for nothing.&lt;/p&gt;&lt;p&gt;Go back to Pre-November, and look at any section of these forums and you&amp;#39;ll see a very content player base, for the most part.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I suppose our experiences were different.&amp;nbsp; Also, I&amp;#39;m talking ingame as much as, if not more than, the forums.&amp;nbsp; Maybe as a newer player the negative comments stuck out to me more, but I&amp;#39;ve been hearing about how bad SOE was for MxO and how they ruined the game since the first time I popped out of Uriah SW.&lt;/p&gt;</description>
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<pubDate>Mon, 23 Mar 2009 12:07:49 GMT</pubDate>
<author>QuiDormit</author>
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<title>Re:Re:Re:Re:Re:Re:An amusing request...</title>
<description>&lt;p&gt;&lt;cite&gt;QuiDormit wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;Sorter wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I disagree with your assertion.....Actually we were all pretty much happy and&amp;nbsp;content up until November when Rare got burned out and tried his New Approach, which tried to reinvent the wheel and change the game from a dynamic interactive one to a flat, static generic one (World of MatrixCraft).&amp;nbsp; I understand he was burned out but rather than scale back his work to a reasonable level&amp;nbsp;(which we would have been happy with for the most part), again he tried to fix something that wasn&amp;#39;t really broken in the first place.&amp;nbsp; And no,&amp;nbsp;many of us&amp;nbsp;didn&amp;#39;t hate the storyline, had it run its course normally I think there would have been a nice payoff in the end.&amp;nbsp; It just got cut off in the middle of it.&amp;nbsp; I&amp;#39;m ambivalent about his dumping the storyline.&amp;nbsp; I mean if we were to hire a dev, who would want to touch that mess now?&lt;/p&gt;&lt;p&gt;So now we&amp;#39;ve gon from the frying pan into the fire.&amp;nbsp; Now we have absolutely nothing....nada.&amp;nbsp; And no we aren&amp;#39;t whiney spoiled brats to begin with.&amp;nbsp; Cause -&amp;gt; Effect.&amp;nbsp; Things just don&amp;#39;t happen for nothing.&lt;/p&gt;&lt;p&gt;Go back to Pre-November, and look at any section of these forums and you&amp;#39;ll see a very content player base, for the most part.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I suppose our experiences were different.&amp;nbsp; Also, I&amp;#39;m talking ingame as much as, if not more than, the forums.&amp;nbsp; Maybe as a newer player the negative comments stuck out to me more, but I&amp;#39;ve been hearing about how bad SOE was for MxO and how they ruined the game since the first time I popped out of Uriah SW.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;They were crying wolf, they did it too many times but now the wolf is really at the door.&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&amp;nbsp; I&amp;#39;m sorry you got that from others ingame.&amp;nbsp; I have been fortunate not to hear much of that sort of sentiment, aside from an occasional, random snide comment while people are just shooting the breeze or whatever.&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Mon, 23 Mar 2009 12:32:11 GMT</pubDate>
<author>Sorter</author>
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<title>Re:Re:Re:Re:An amusing request...</title>
<description>&lt;p&gt;&lt;cite&gt;QuiDormit wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;Fen wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I&amp;#39;m getting sick of this attitude that we should be THANKING them for just keeping MxO alive.&amp;nbsp; It&amp;#39;s that attitude that enables a company to get away with the crap that SOE gets away with.&amp;nbsp; I don&amp;#39;t need to thank them, my money does that for me.&amp;nbsp; You people act like SOE is doing some kind of favor...&amp;nbsp; I mean, you do realize that you&amp;#39;re paying for this service, right?&lt;/p&gt;&lt;p&gt;There are no more whiners in this business than there is in any other.&amp;nbsp; You only get to SEE the whiners because of the forums.&amp;nbsp; If you&amp;#39;ve ever worked in any kind of customer service, be it food &amp;amp; beverage, fast food, hospitality, car repair, anything...&amp;nbsp; you have upset customers.&amp;nbsp; And what do you do with an upset customer (assuming you&amp;#39;re a decent employee and not just a waste of flesh)?&amp;nbsp; You try to turn their poor experience around to become a good, memorable experience.&amp;nbsp; Why should the MMO business be any different?&amp;nbsp; As customers, we&amp;#39;re constantly given the &quot;You&amp;#39;ll get nothing and you&amp;#39;ll like it!&quot; attitude, and we put up with it.&amp;nbsp; What has SOE done to try to make our experience a good one?&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I appreciate that.&amp;nbsp; I really truly do.&amp;nbsp; I also agree with a lot of what you&amp;#39;ve said, but...&lt;/p&gt;&lt;p&gt;There are a lot of people who still pay monthly for this game that haven&amp;#39;t been satisfied by the product they&amp;#39;ve received in &lt;em&gt;years&lt;/em&gt;.&amp;nbsp; &lt;strong&gt;That&lt;/strong&gt; is the attitude that that enables a company to get away with the crap that SOE gets away with.&amp;nbsp; People who whine* and moan and still pay their subscriptions month after month after month.&amp;nbsp; Those who are thanking SOE for just keeping MxO alive are enabling a trend that has already &lt;em&gt;long &lt;/em&gt;since been established.&lt;/p&gt;&lt;p&gt;If I&amp;#39;m not satisfied with a product, I stop paying for it.&amp;nbsp; If I really liked that product, I am generally inclined to write a letter to explain why I wasn&amp;#39;t satisfied and why I stopped paying.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Unfortunately, while I could cancel my subscription (something I come closer to everyday), it&amp;#39;s not like I can go and play the other Matrix MMO.&lt;/p&gt;</description>
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<pubDate>Mon, 23 Mar 2009 12:49:52 GMT</pubDate>
<author>Fen</author>
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<title>Re:Re:Re:Re:Re:An amusing request...</title>
<description>&lt;p&gt;&lt;cite&gt;Fen wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Unfortunately, while I could cancel my subscription (something I come closer to everyday), it&amp;#39;s not like I can go and play the other Matrix MMO.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;The point I was trying to make is that if I didn&amp;#39;t like something I paid for, I&amp;#39;d stop paying for it.&amp;nbsp; Even if it was something I enjoyed / wanted / thought was useful.&amp;nbsp; If I think something is that bad, it&amp;#39;s not worth it to me.&lt;/p&gt;&lt;p&gt;Now I am far from advocating for you to quit because I &amp;lt;3 you dude, and you know that.&amp;nbsp; I was just using it to drive my point that it&amp;#39;s not just the people who are thankful that we still have something, but it&amp;#39;s also the people who complain but still pay.&amp;nbsp; I guess I am in a roundabout way saying that we&amp;#39;re all to blame is all.&lt;/p&gt;</description>
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<pubDate>Mon, 23 Mar 2009 13:12:58 GMT</pubDate>
<author>QuiDormit</author>
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