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Category |
Forum |
Topic |
Subject |
Author |
Total Votes |
Post Date |
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Desert of the Real
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Guides and FAQ's
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The Guide for Pandoras Box...
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Re: The Guide for Pandoras Box...
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Ntrails
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0
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01/04/2006 14:17
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5* for you sir
Most excellent...... Very helpful.
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Desert of the Real
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Guides and FAQ's
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The Guide for Pandoras Box...
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Re: The Guide for Pandoras Box...
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Ntrails
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0
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01/11/2006 16:20
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seiphroth wrote:
ok i have a much easier method to get to kirjath abba ii is so easy i got there when i was lv 35 simply put your invisibility up to lv 30 and lv up improved invisibility to move faster while invisble and extend the cloaked timer it is a lot easier than fighting an army of lv 50-51s and the area around kirjath is relativley empty , i decloaked right beside her and they didnt even notice me oh and btw it takes about 5 mins to get to kirjath by my method while killing everyone along the way would obviously take a lot longer
You are of course correct. However as the item from box 4 is a level 45 minimum.... not such a problem. Personally the first time I went there at 44 with hacker style loaded *looks for devs* eek! and that was easy obviously. But today i discovered that at 46 (and by my math from level 44) if you load FM then you can simply run through. And that was without any DR on my clothes!!
You need the +17 RcT buff and the +5ct passive abil opposite. Hyperdodge The +10 Ct buff The +10 dodge ranged buff which cycles. With a lionskin and a launcher you should easily be able to sustain those. Also calm body & mind. Use efficiency - makes it much easier to keep the buffs going. Oh, and load a lancet. 5rct for free! If you have DR clothes wear em. It was funny also cause when i went today there was a 50 FM and he couldn't hit me either  Just run through, they don't tend to chase you. And you'll probably be able to kill the boss with that build, stand and free fire at him. But the top boss had base roll of 220 to my 260 (something like that)
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Desert of the Real
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Guides and FAQ's
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The Guide for Pandoras Box...
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Re: The Guide for Pandoras Box...
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Ntrails
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0
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04/10/2006 15:14
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ByteCrawler wrote: Never noticed this thread, thanks for resurrecting it. 
I rez'd it so a dev could move it to the guide/faq section of the boards as it is well done and shows the whole lot.
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Archived Forums
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External Playtest Discussion
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External Playtest Server Delay Discussion
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Re: External Playtest Server Delay Discussion
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Ntrails
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0
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12/28/2005 14:42
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ScareCrow wrote:
lilpunisher wrote:
i completely agree with that on the business end, that is the worst marketing decision ever. why not keep it a secret untill it IS ready, then give us a release date. or if nothing else, just let it be a suprise altogether. sony would definitley get better responses if they used theyre heads when advertising things of this magnitude.
Because then people complain that they're not telling them anything. So they, in an attempt to make the community happy, tell you when they are PLANNING (that's right they said they HOPED to get it out yesterday, not that they WILL get it out yesterday, see the difference) to have it ready you complain because they shouldn't have told you anything in the first place.
So what do you want, do you want updates from the deva on what's going on, or do you just want them to let you know when it's ready? You can't have it both ways.
They had to tell us about the upgrade. We would all have left otherwise. They got it a bit wrong, but we'd crucify them for not giving us anything. I personally like the fact they are still trying...
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Archived Forums
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External Playtest Discussion
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External Playtest Server Delay Discussion
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Re: External Playtest Server Delay Discussion
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Ntrails
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0
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01/05/2006 14:36
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ZaneZavin wrote: I'm hungry for any news related to this  Now whars that pesky Walrus at? *Loads Harpoon gun* yarrr
Agreed.... I am a little sad that there hasn't been a note to say 'we're back and working on the QA, sit tight'
Nothing crazy, just a teaser.
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Gameplay Discussion
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Player Versus Player
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A thought of mine, whilst at Mara Central
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Re: A thought of mine, whilst at Mara Central
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Ntrails
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0
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09/29/2005 16:23
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I am from Vector. Hostile, non-carebear - whatever. And it should be frimly pointed out that the two formats (hostile and non) are completely and radically different. The way you play, the way you think are always considering when i run through this door will there be a big red there to kill me. Without sneak coat i pity those who must level up. However, back to the point.
PvP on our server is a matter of territory. One org will be in an area and eventually another will find this and try and take them out. Now for me (i am only 41 but have been PvPing with the 50's since 27+ [hacker - duh]) when i see a sea of red the only strike i can make against them is to kill someone before i get raped - and believe me if you try and take on even a higher level in the midst of a sea of reds you will get knived, hacked, shot and spat on within moments you'll be hitting reconstruct. So always i use sneak coat, and kill only those i can destroy within the 2 hits i have before i am forced to run. A bonus of this is that on occaision i am followed and am then able to kill my pursuer far from the help and protection they were enjoying. Occaisionally there are zerg wars where it will be mass Vs mass but i stay out of that. I am an easy target and in those situations my team will be far to busy to help me live - and i don't like dying.
So, to finish, I happily kill lower level reds when they are in a PvP area (mara c generally). Ganking? yes - but perhaps the only blow i can strike in the war effort. Zerging, and calling reinforcements when being outfought, is inevitable. So kill em but don't hang around. And in turf wars over areas like mara - it is dirty and nasty and the stuff of life.
One more thing. The 3 org system is brilliant - it keeps things interesting and the fleeting alliances made whilst fighting superior numbers is vital to community. At sometime our enemies might need to be our allie - never forget. Oh, and the 16 you ganked, he will get to 50 one day.
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Abilities and Disciplines
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Command Line - Hacker Discussion
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stats!!
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stats!!
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Ntrails
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0
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12/19/2006 16:46
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Put simply. I made an everyman char. In CR1 I had every tree (bar doctor) levelled to the max (or maybe 48ish). I loved playing around with loadouts and trees etc etc. In order to preserve this I gave my initial stats of 25 15 15 19 15 I think thats it as it appears in the bonus box. I am coming to the realisation that whilst I can use all my trees... I suck at all of them to a fair degree. I suspect a lot of my failings are due to stats as much (if not more) then technique. I still have my first stat hack (the CR1 stat hack they gave out.... remember??!!) so thoughts and examples of your own if you would....
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Feedback Forums
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Ability Feedback
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QA server abils
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Re: QA server abils
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Ntrails
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0
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02/11/2006 14:26
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Malachl wrote:
Its going to take forever to find all them Frags again
Muahahahaha - I already started farming them. I have enough to craft all the trees I want now.
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Feedback Forums
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Ability Feedback
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Nerfed Abilities...(Gun tree, etc.)
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Re: Nerfed Abilities...(Gun tree, etc.)
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Ntrails
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0
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02/11/2006 14:35
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Tytanya_MxO wrote:
This is an extremely important issue for the acceptance of cr2.0 and I'm not convinced its just balance, the advantages given by levelling have be drastically slashed, abilities formerly passive have been promoted to active and can be shut down..this is very unsatifactory and will be interpreted as a significant nerf to all existing players to pander to newbies (this has never been raised as a problem before, genuine newbies dont have a preconcieved idea of what they can and cant affect therefore feel no benefit, MxO already provides one of the easiest levelling curves of any mmo). The increase of effectiveness of a player in combat must be significantly increased at each level or else there will be no inspiration to level!!
Well said. As a level 30 I knew a 50 would Pwn me and take noo damage - seemed reasonable. When I hit 50 2 30's will be able to kill me - this is a bit absurd :9
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Archived Forums
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External Playtest Discussion
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Welcome to External Playtest Discussion
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Re: Welcome to External Playtest Discussion
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Ntrails
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0
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01/10/2006 04:53
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Godel wrote:
FINALLY! I'm officially excited!
Lmao, I've been officially excited for months now...... I am bordering on the insanely ecstatic now...
If only i could play sometime soon
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Archived Forums
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External Playtest Discussion
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Some friendly reminders concering the QA server.
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Re: Some friendly reminders concering the QA server.
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Ntrails
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0
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01/10/2006 04:58
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I will be trying out many things, darksables proxy/mkt build for starters....  I might do a QA char, but it sucks cause such a waste. If i could copy it onto a non hostile server i would definitely do it.
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Archived Forums
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External Playtest Discussion
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when CR 2.0
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Re: when CR 2.0
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Ntrails
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0
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01/10/2006 05:00
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Ciego wrote: what is this "outside" you speak of??? O_o
Perhaps something to do with the city of war drobe and the land of spare 'oom
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Archived Forums
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External Playtest Discussion
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Lag
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Re: Lag
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Ntrails
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0
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01/10/2006 06:19
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I suspect the laggiest of all the laggy goodness will be when we have construct wars..... 50 or so players fighting in zero one.
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Archived Forums
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External Playtest Discussion
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the 3 Anomalies, A QA Event
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Re: the 3 Anomalies, A QA Event
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Ntrails
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0
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01/10/2006 07:37
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Hmm... I assume rep will be protected by his orgmates......  Sounds like fun.
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Vector - Hostile
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Crew and Faction Recruiting - Vector
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Delusional Outlook - Merovingian
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Re: Delusional Outlook - Merovingian
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Ntrails
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0
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09/06/2005 09:34
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Word my man.
Big up to da heuristic mervs.
Hey there. sup?
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Vector - Hostile
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Crew and Faction Recruiting - Vector
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Phoenix guard
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Phoenix guard
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Ntrails
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0
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09/06/2005 09:35
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Does it still exist? What remains of a once great faction?
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Archived Forums
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External Playtest Discussion
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the 3 Anomalies, A QA Event
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Re: the 3 Anomalies, A QA Event
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Ntrails
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0
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01/10/2006 08:43
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Err... cue master shadow.
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Archived Forums
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External Playtest Discussion
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the 3 Anomalies, A QA Event
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Re: the 3 Anomalies, A QA Event
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Ntrails
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0
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01/10/2006 09:28
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PhanthomZtryker wrote:
I'll try to be there  And Master shadow? Psshhh That's cheating...
Well, it isn't against the rules!! Can i suggest we restrict the rep to non operative trees? Or no spy trees. whichever.
If it isn't banned now vector will do it! I know the sort of people on there 
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Archived Forums
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External Playtest Discussion
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the 3 Anomalies, A QA Event
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Re: the 3 Anomalies, A QA Event
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Ntrails
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0
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01/10/2006 10:10
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gothique wrote: It is not an RP event but there will be a rp element. Hackers aren't banned simply because people will hack anyway and it is impossible to police.  Hey come on! Master shadow is of course prohibited, if a rep is using it it will be considered forfeiting.
Message Edited by gothique on 01-10-200609:45 AM
OK so i'll load sneak and hide on the 17th floor around a corner.....
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Abilities and Disciplines
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Loading Construct - Coder Discussion
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Make people use coder more!
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Re:Make people use coder more!
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Ntrails
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0
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12/16/2006 14:18
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Basically. Either allow me to directly control my sim (ie. select his class, tactic, stance, melee or ranged etc etc) or make the AI half decent. Or let me make mobs as you suggested. And only 3 levels lower (i.e. green) because otherwise they'd be useless.
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Archived Forums
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External Playtest Discussion
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Lag
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Re: Lag
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Ntrails
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0
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01/10/2006 10:14
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XPimp20 wrote: I seem to lag alot more when noobs use the flaming fist of fury or when someone is pvping with Hyperspeed on...seems like the extra animations make me lag like crazy
I find it very funny when i load up my forcemaster versions.... the combat aura and viral def aura lag me out completely...... lol
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Vector - Hostile
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World Discussion - Vector
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my leaveing the game tourney party
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Re: my leaveing the game tourney party
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Ntrails
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0
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08/17/2005 05:38
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You leavin? That sucks man 
I really wanted to out level and kill you before you left - **D A M N** YOU
Love ya really
Ntrails
PS. the old boards were alot nicer and prettier
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Vector - Hostile
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World Discussion - Vector
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SOE and MxO =
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Re: SOE and MxO =
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Ntrails
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0
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08/17/2005 05:46
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I don't think bottlefield should be nuked particularly. Stun? Nerf it. Pacify only lasts till you are hit at which point it stops? bothered. Plus it gives massive immunity so is not too bad at all. Removing the armour piercing sounds smart.
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Archived Forums
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External Playtest Discussion
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the 3 Anomalies, A QA Event
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Re: the 3 Anomalies, A QA Event
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Ntrails
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0
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01/10/2006 13:04
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Each server is choosing an org on the QA, server wars. Therefore this will work. And gothique - you should have mentioned the no building things as well.
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Vector - Hostile
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Crew and Faction Recruiting - Vector
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Phoenix guard
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Re: Phoenix guard
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Ntrails
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0
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09/09/2005 12:07
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SO when i get back none of my mates will be in faction chat and cause of the move they won't be on my buddy list anymore? Crap
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Vector - Hostile
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World Discussion - Vector
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New Board.. humm
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Re: New Board.. humm
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Ntrails
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0
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08/17/2005 05:54
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IS there no archive of the old boards? only i would like to see what the results of a couple of threads and with flights and hotels and all that jazz i never saw em. any one know?
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Vector - Hostile
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World Discussion - Vector
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Global Emergency!
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Re: Global Emergency!
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Ntrails
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0
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08/17/2005 05:58
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He wasn't intending to a week ago....... haven't spoken since.
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Archived Forums
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External Playtest Discussion
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Focus groups?
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Re: Focus groups?
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Ntrails
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0
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01/10/2006 13:26
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Novaho wrote: I also concur.
I concur with your concurrence, do you concur doctor?
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Desert of the Real
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Guides and FAQ's
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Macro Tutorial Revamped
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Re: Macro Tutorial Revamped
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Ntrails
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0
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05/18/2006 14:48
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Sticky this one tooooooo!!!
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Archived Forums
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External Playtest Discussion
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I just wanted to say...
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Re: I just wanted to say...
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Ntrails
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0
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01/10/2006 13:39
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RainKingX wrote:
LMAO! When I began to read your reply, I thought of the repetitive slapping scene.
Surely you don't mean that???
I do, and don't call me shirly  Much Dev Love.....
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Archived Forums
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External Playtest Discussion
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I wanna PlaY Now!
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Re: I wanna PlaY Now!
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Ntrails
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0
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01/10/2006 13:46
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Relax..... We need to wait for the stat info and other stuff...
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Vector - Hostile
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Crew and Faction Recruiting - Vector
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Phoenix guard
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Re: Phoenix guard
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Ntrails
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0
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09/13/2005 12:06
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I was gonna go mero at the end of heuristic cause all the peons had gone mech so i couldn't kill them. However now they went back to zion so there is no incentive. I will see who remains of my mates in machine to decide if i change. In all honesty i'll wanna make 50 first cause doing other missions gives crap xp and in this new world to many enemies to be happy as a lowbie. If i go mero, dellusional outlook it will be, probably.
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Archived Forums
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External Playtest Discussion
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Is the how to load...
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Re: Is the how to load...
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Ntrails
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0
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01/10/2006 14:20
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balconphoenix wrote: I'm not sure if it is a download per say or not. I'm sure there will be some things you have to download, but for the most part I think it's just a copy/paste of "the matrix online," game folder wherever you installed it, then update it when it connects to the server (when it comes online).
Don't forget there is a massive Download... Patch... to be done with the CU 2.0
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Archived Forums
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External Playtest Discussion
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Why the server isn't up!
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Re: Why the server isn't up!
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Ntrails
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0
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01/10/2006 14:21
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LeskiL wrote: Walrus just trying to lvl up to join the pvp. we saw u where 44 the other day!
I'm only 46 - i hope he doesn't out-level me!
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Archived Forums
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External Playtest Discussion
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Little help on the waiters
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Re: Little help on the waiters
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Ntrails
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0
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01/10/2006 14:40
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Read the dictionary - its always fun
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Archived Forums
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External Playtest Discussion
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Little help on the waiters
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Re: Little help on the waiters
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Ntrails
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0
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01/10/2006 14:58
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How about a skinny dipping party?
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Vector - Hostile
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Crew and Faction Recruiting - Vector
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Paper Street Soap Company
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Re: Paper Street Soap Company
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Ntrails
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0
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09/17/2005 14:25
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Err..... What org???
Are you still the Mara sniper?
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Archived Forums
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External Playtest Discussion
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A how to.
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Re: A how to.
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Ntrails
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0
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01/10/2006 15:29
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LeskiL wrote:
birmingham wrote: when trying to connect to the server you should get an "internet connection cannot....."
And where did u get ur margin server, patch server, and auth server URls from? The old ones from the oldschool Q&A..? There is gonna be new urls
He says he only sees the normal servers up.... vector, syntax, carebear...
I think it is safe to assume 2 things. 1 he is looking at the ordinary launcher and completely failed to read the bits about *making an entirely new copy of the game to run QA* 2 he failed to read the devs say ' We will give you the info on to how to connect when the servers are ready to be connected to. please don't /bug that you can't connect until they are acutally up.......' DOH
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Archived Forums
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External Playtest Discussion
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Players and NPCs can no longer be Disarmed during Interlock combat.
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Re: Players and NPCs can no longer be Disarmed during Interlock combat.
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Ntrails
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0
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01/10/2006 15:34
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Venatrix. wrote: "If im a martial artist that's already disadvantaged by a duelist high roll then why don't I have a chance to put him on the same level as me?"
Detrius, a disarmed duelist is hardly on the same level as a martial artist. And with the constant disarming that has become a feature of the game, gunmen were constantly at a disadvantage against martial artists in interlock.
If you think their rolls are too high, then perhaps your skills are lacking. 
Errr... or perhaps you get better +ct than MA by 5 points (I am not a duelist, have no duelist skills, but i can already think of a way to get a free 5ct over MA)
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Archived Forums
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External Playtest Discussion
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Players and NPCs can no longer be Disarmed during Interlock combat.
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Re: Players and NPCs can no longer be Disarmed during Interlock combat.
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Ntrails
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0
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01/10/2006 15:40
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phi wrote:
of course on the same note... if an MA can't interlock a hacker then they can't fight either... so i guess fairer rolls for hackers would be cool, then I wouldn't mind fighting interlock. but like I said... I'll wait and see B)
we'll have hacker style again 
But i guess i'll load enough of spy to get sideroll escape!
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