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Category |
Forum |
Topic |
Subject |
Author |
Total Votes |
Post Date |
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Development Discussion
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Update Discussion
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Update 66 Discussion - February 2009 - Update with response from Walrus
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Re:Re:Re:Update 66 Discussion - February 2009
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Jard
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0
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02/21/2009 08:42
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Yasamuu wrote: Walrus wrote: The game keeps running as always--just without the 6-week updates.

Sad times. :'(
GAME OVER
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Community
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General Discussion
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Update 66 Collector Items (Spoiler)
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Re:Update 66 Collector Items (Spoiler)
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Jard
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0
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02/18/2009 07:38
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Phrack wrote: ExternalError wrote: the future of the game.

If they gonna do it, do it already..stop dragging the sh*t out.
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Community
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General Discussion
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Update 66 Collector Items (Spoiler)
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Re:Update 66 Collector Items (Spoiler)
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Jard
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0
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02/18/2009 06:45
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So what exactly were the few little secrets then, them shirts? lol
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News and Announcements
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Broadcast Depth
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Thank you
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Re:Thank you
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Jard
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0
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02/02/2009 16:54
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Was gonna happen sooner or later.
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Recursion
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Marketplace - Recursion
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Opaque Legacy - Business Orders
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Re:Opaque Legacy - Business Orders
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Jard
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0
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01/25/2009 16:48
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1 male dragonskin 100 red bandanas
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Community
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Residual Self-Image
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Assorted dev screenshots
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Re:Re:Assorted dev screenshots
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Jard
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0
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01/24/2009 11:22
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SampleNow wrote: Cowboy hat and bandana combo please!!!!
THIS
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Recursion
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World Discussion - Recursion
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Recursion PvPeRz - Who do you thinks the best?
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Re:Re:Recursion PvPeRz - Who do you thinks the best?
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Jard
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0
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01/23/2009 08:50
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devillcpl wrote: recursion is full of nubs.^^
You only have to look at recursions CQ table to realise the better PvPers dont play anymore..
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Syntax
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Marketplace - Syntax
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WTS: Assassin's mask
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Re:WTS: Assassin's mask
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Jard
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0
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01/23/2009 08:40
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2 billion info, a 20 pence piece, half a box of tictacs and a curly wurly.
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Syntax
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Marketplace - Syntax
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WTS- Assorted Items
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Re:WTS- Assorted Items
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Jard
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0
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01/20/2009 11:37
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I'll have the marbles off ya
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Development Discussion
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Development Roundtable
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Merge
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Re:Merge
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Jard
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0
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01/16/2009 13:20
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Do it already...
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Recursion
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World Discussion - Recursion
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Greetings from the ether
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Re:Greetings from the ether
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Jard
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0
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01/16/2009 13:01
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Welcome back bish.
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The Lounge
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Off-Topic Discussion
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See you in another life.
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Re:See you in another life.
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Jard
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0
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01/16/2009 12:57
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Too many of these leaving threads are appearing.
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Development Discussion
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Development Roundtable
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Clothing I'd like to see ingame.
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Re:Clothing I'd like to see ingame.
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Jard
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0
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11/08/2008 09:10
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Some more footwear that is not available to players 
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Development Discussion
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Update Discussion
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Update 64 Discussion - November 06, 2008
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Re:Update 64 Discussion - November 06, 2008
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Jard
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0
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11/07/2008 05:47
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Its a shame the buffs are not better on the gas masks because they look the dogs bolloxs. PS lol @ Helstompers
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Development Discussion
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Development Roundtable
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CQ Rewards
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Re:Re:Re:Re:Re:Re:Re:CQ Rewards
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Jard
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0
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10/09/2008 15:11
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TonyJaa wrote:
Jard wrote:
TonyJaa wrote:
Jard wrote:
HutchieJNR wrote:
TonyJaa wrote:
It will never happen. Funny how the people against the idea have low CQ counts but yea will never happen. I didn't know that being realistic meant that i was against the idea!!I'm close to 11k CQ's..But if you think it's low,i'll try harder.... lol I was quoting on the it will never happen..not your CQ count but yes try harder! Actually,what you said or implied is quite clear..You weren't quoting my sentence but you were implying that me and Hutchie are against the idea because we have low cq count!!You support my decision to try harder,i'm so honored.......... Why so serious?
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Development Discussion
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Development Roundtable
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CQ Rewards
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Re:Re:Re:Re:Re:CQ Rewards
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Jard
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0
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10/09/2008 11:06
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TonyJaa wrote:
Jard wrote:
HutchieJNR wrote:
TonyJaa wrote:
It will never happen. Funny how the people against the idea have low CQ counts but yea will never happen. I didn't know that being realistic meant that i was against the idea!!I'm close to 11k CQ's..But if you think it's low,i'll try harder.... lol I was quoting on the it will never happen..not your CQ count but yes try harder!
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Development Discussion
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Development Roundtable
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CQ Rewards
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Re:Re:Re:CQ Rewards
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Jard
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0
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10/09/2008 04:52
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HutchieJNR wrote:
TonyJaa wrote:
It will never happen. Funny how the people against the idea have low CQ counts but yea will never happen.
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Development Discussion
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Development Roundtable
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Clothing I'd like to see ingame.
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Re:Re:Re:Clothing I'd like to see ingame.
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Jard
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0
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09/15/2008 13:47
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Zeac wrote:
Jard wrote:
Want 
who has those? A bloke called Hunter next to the machine collector at mara c.
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Development Discussion
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Development Roundtable
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Clothing I'd like to see ingame.
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Re:Clothing I'd like to see ingame.
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Jard
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0
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09/15/2008 05:05
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Want 
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Recursion
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World Discussion - Recursion
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oh hai 2 u
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Re:oh hai 2 u
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Jard
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0
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09/15/2008 04:30
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Nice one mate
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Recursion
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Events - Recursion
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ENTRY FEE INFO UPDATE -- ASSASSIN: Fight for the Mask
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Re:ASSASSIN: Fight for the Mask (Thrown Tournie... for the Assassin's Mask)
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Jard
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0
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05/02/2008 16:01
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ENTRY Jardiniere
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Development Discussion
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Development Roundtable
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Org Abilities
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Re:Org Abilities
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Jard
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0
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04/05/2008 09:20
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Procurator wrote:
You can't lose!
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Development Discussion
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Development Roundtable
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Org Abilities
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Re:Org Abilities
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Jard
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0
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04/05/2008 03:22
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Rarebit wrote:
They're old, they haven't been touched, the design and technical issues that make me not want to spend time on them are all still present, and this leak was purely accidental as far as I know, caused by a completely unrelated change to the file they're in.
Yet again, something we havent seen before gets taken away as quick as we got it. How are they so unbalanced that they cant make it in game? from what ive seen so far, there dont see alot wrong with them apart from the reputation. This is the kind of content most people would love to have, but if it cant be done then ohwell.
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Community
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General Discussion
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Favorite Loadout
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Re:Favorite Loadout
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Jard
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0
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03/28/2008 09:12
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Knives.
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Recursion
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World Discussion - Recursion
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Happy Birthday Wehirio
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Re:Happy Birthday Wehirio
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Jard
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0
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03/26/2008 08:25
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| |
Happy birthday mate and stop playing wow.
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Recursion
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Next Renaissance - Recursion
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Muerte en la Mina de Datos
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Re:Muerte en la Mina de Datos
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Jard
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0
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03/23/2008 11:23
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SampleNow wrote:
Give them a cookie for there efforts. And I need 40 people to post that they killed Jard so I can win.
lol good luck
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Recursion
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Next Renaissance - Recursion
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Muerte en la Mina de Datos
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Re:Muerte en la Mina de Datos
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Jard
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0
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03/22/2008 11:42
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MercuryQuinn Lojix ShortCircuits Letsrock SmithsVirus fr33z3r JSuarez ColdShower Windfaller Bouffe
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Community
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General Discussion
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It exploded..
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Re:It exploded..
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Jard
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0
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03/21/2008 19:05
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Fixed nice 1
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Community
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General Discussion
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It exploded..
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Re:It exploded..
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Jard
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0
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03/21/2008 18:38
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Mine still dead.. Vlncent with an L
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Recursion
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Next Renaissance - Recursion
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Muerte en la Mina de Datos
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Re:Muerte en la Mina de Datos
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Jard
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0
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03/17/2008 08:32
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SultryBytes Aracher Thelizno Skull086 Crashkill Vosiler JDilla Jizy Gizlu msbazman Wehirio Flux123
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Development Discussion
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Development Roundtable
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Another Nerf HJ thread
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Re:Another Nerf HJ thread
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Jard
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0
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03/14/2008 07:02
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Aquatium. wrote:
There is a reason why NEGATIVE speed movements effect hyperjump. There is a reason why we have many abilites that enable roots/slows. There is a reason why a tactical team adds movement debuffs into their builds. It's an ability we all use, and yes I have seen and made every single person who complains about hyperjumping... use it. Why do I make that point? because people are quick to dismiss hyperjump when it prevents them from getting that kill they wanted, it makes them have to chase a target. Hyperjumping can be fustrating to people, because you get to the target and then they are gone. I both use and face targets who use this ability, but it makes me a better pvp'er knowing when to use it and how to prevent the target from doing so, sure sometimes I get killed before I can escape, and sure targets have eluded me from constant hyperjumping, but you will only ever get the kill if you choose to be persistant. Some people don't even bother chasing someone who jumps, that's their choice, hell, forcing someone to jump away can be a tactical decision. IF, and only IF you wanted to add a logical argument to a nerf, then it would be a "- superjump points" when in combat state, which should force players to use clothing to possibly counter that, imo, that is the only real consideration, also you would make the - points level scaled. This still allows people to utlize the ability, but hinders distance somewhat.
I dont think its a case of rooting as most people who know anyone who spams anti's can still jump away from speed debuffs and roots. Ive had sever, deadly and dart on some people and they have still managed to magically jump away. A timer on it so you cant jump when in combat state seems like the best solution but i dont see it happening anytime soon.
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Recursion
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Next Renaissance - Recursion
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Muerte en la Mina de Datos
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Re:Muerte en la Mina de Datos
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Jard
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0
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03/09/2008 07:34
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TheHidden01 RazuacheV2 Mave Aquatium Shaoran777 PhillyP Ezer Clicker2 QWolf Ajing Sattakan Akera flecky BI77Y
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Recursion
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Next Renaissance - Recursion
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Muerte en la Mina de Datos
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Re:Muerte en la Mina de Datos
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Jard
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0
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03/09/2008 07:13
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Skylahsage BR0M Alucarla Tigresseyes Cookie1017 Recession Jhonas TekMon Deakkon enfocer2
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Recursion
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Next Renaissance - Recursion
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Muerte en la Mina de Datos
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Re:Muerte en la Mina de Datos
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Jard
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0
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03/06/2008 18:49
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xAJx Shearman Setochang Mantra777 Hellfire2982 Ventio Bonazza DirkDiggler69
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Recursion
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Next Renaissance - Recursion
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Muerte en la Mina de Datos
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Re:Muerte en la Mina de Datos
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Jard
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0
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03/06/2008 10:42
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NightTrace wrote:
Know who you don't have?
ME!
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lol thats because you used the cowards way out
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Recursion
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Next Renaissance - Recursion
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Muerte en la Mina de Datos
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Re:Muerte en la Mina de Datos
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Jard
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0
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03/06/2008 09:07
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Shuin2 Bionca Tygrius DarthLezel odj3 thepiggy Sasquashpane Phoebeus
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Recursion
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Next Renaissance - Recursion
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Muerte en la Mina de Datos
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Re:Muerte en la Mina de Datos
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Jard
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0
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03/05/2008 10:56
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I would love them to do something with CQ's but sadly theres always someone who will moan about exploits, usually these people have very small CQ counts or none at all
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Recursion
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Next Renaissance - Recursion
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Muerte en la Mina de Datos
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Re:Muerte en la Mina de Datos
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Jard
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0
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03/05/2008 10:32
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darlingchild deLeon TranqueThePhilosophe Satie geaglewell StayHigh lDeathWarrantl vizi Wrecker3D
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Recursion
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Next Renaissance - Recursion
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Muerte en la Mina de Datos
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Re:Muerte en la Mina de Datos
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Jard
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0
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03/04/2008 16:35
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My bad i'll try get him again
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Recursion
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Next Renaissance - Recursion
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Muerte en la Mina de Datos
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Re:Muerte en la Mina de Datos
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Jard
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0
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03/04/2008 15:04
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lol its not often you get rewarded for pvping, im making the most of it
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