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The Matrix Online
   Category   Forum   Topic   Subject   Author   Total Votes   Post Date 
Syntax World Discussion - Syntax /On Ice /On Ice Croesis 0 04/24/2009 20:34
 

I really, really hate goodbye threads.

But I've unsubbed now to spend time on real life. While technically the last day of the month is my last subbed day I'll probably not be on much. PvP has become the same old same old and I never could get into any player RP.

Might pop in now and again in the coming months but unless something new turns up it'll be a brief visit. As the title implies all my stuff will be saved with my characters so noone is getting it.

I'm not gonna list people here so to all the good guys and girls who I know and got on with, be you Zionite, Merv or Mech -

Take it easy, I'll see you around either here or another future MMO.

Syntax Marketplace - Syntax Done Done Croesis 0 04/23/2009 06:45
 

20 mil.

Syntax Marketplace - Syntax Done Done Croesis 0 04/20/2009 16:50
 

.

Syntax Marketplace - Syntax Done Done Croesis 0 04/15/2009 05:08
 

40 mil

Desert of the Real SOE Discussion Podcast #61 Prep Podcast #61 Prep Croesis 0 04/11/2009 16:51
 

Ashlanne wrote:

Interview #1 will be with Jeff "Jaskell" Haskell from the SWG Team.  He will be chatting with us about Update 9.

Interview #2 Tiffany Chu - Free Realms Game Designer

Fun #1 - Rant Challenge...  We will be reading rants again so show us your best!  We are looking for tongue in cheek rants!!

Fun #2 - Timmy the Red Headed Step Child...  Do you have Questions for him?

Inside SOE - Stump Brenlo...  Do you have trivia?  Naylie will be manning the Podcast Twitter and will take your  trivia questions there during the recording so we can stump Brenlo.  Those that do will win a prize!!  Not sure what yet but a prize indeed!!


We will be taking Twitters again during this Podcast so be ready!

Pile in your questions about MxO for the Fun #2 section here..

http://forums.station.sony.com/stat..._id=11500013291

>.>

Syntax Marketplace - Syntax Canx Canx Croesis 0 04/05/2009 19:39
 

Ok so I believe that the programs themselves are tradable although any person that does have one on their account is a collector and won't part with it and if they did would only let it go for probably an insane amount, but..

Has anyone got one and wouldn't mind parting with it, if so, how much $i?

Yeah, long shot but I had to ask..

Recursion Marketplace - Recursion Done Done Croesis 0 03/22/2009 02:37
 

Done, Cheers.

Desert of the Real SOE Discussion An amusing request... An amusing request... Croesis 0 03/21/2009 08:23
 

Bear with me for this..

Ashlanne wrote:

Round 1 Voting is now LIVE in The Escapist’s March Mayhem: Developer's Showdown, where the top 64 game developers go head-to-head to see who is the best. The elimination style tournament has started and won’t end until one developer remains, and it's YOU who will determine the outcome of each match-up by voting for your favorite developer! If you need a little more info to get you started, they have a video on their site.

You can help vote SOE to the top! In the first round of the West Division SOE is facing Ironclad. Show the world who your favorite developer is and help us take down those guys at Ironclad. (We're sure they're very nice, but this is a competition after all!) Just register for free, then place your vote to make sure your team makes it all the way to the end!

Posted here: http://forums.station.sony.com/stat..._id=11500013205

I noticed that this wasn't posted here by Ashlanne or Virrago already (I wonder why.. If I were in a kind mood I'd say that perhaps Virrago was simply too busy to post it yet) so I thought I'd do it just to see the responses.

Soooo.. Anyone going to show their support? Anyone?

Syntax Marketplace - Syntax Done Done Croesis 0 03/10/2009 08:11
 

Male. Full Stability & Purity.

Decent prices please.

Syntax Marketplace - Syntax Done Done Croesis 0 02/24/2009 09:21
 

.

Syntax Marketplace - Syntax Done Done Croesis 0 02/18/2009 16:30
 

Done. Thanks for the offer Cads, managed to farm it. Still on for helping out wirth the fragments though, give me a shout.

Syntax Marketplace - Syntax Done Done Croesis 0 02/02/2009 11:06
 

Done

Syntax Marketplace - Syntax Done Done Croesis 0 01/15/2009 15:35
 

.

Community General Discussion Authentication Server Down? Authentication Server Down? Vinia 0 12/31/2008 05:28
 

Ok so I got booted from the game due to a margin server error or something. Relogged and saw all the servers were down. Tried again shortly after and now it fails to authenticate my username and password.

Happening to others?

Syntax Marketplace - Syntax Done Done Vinia 0 12/30/2008 20:42
 

.

Syntax Marketplace - Syntax (Done) (Done) Vinia 0 10/06/2008 06:23
  Done, Thanks Inspectress
Syntax Marketplace - Syntax Price Check... Stage 3 SW jeans Price Check... Stage 3 SW jeans Vinia 0 09/19/2008 15:12
  How much is the going price for a pair of male stage 3 jeans?
Syntax Marketplace - Syntax (Done) (Done) Vinia 0 09/19/2008 03:54
 

WTB Male and Female stage one sleepwalker shoes.

$i15 Mil each

Syntax Marketplace - Syntax (Complete) (Complete) Vinia 0 09/12/2008 05:10
  Much like Geriks post, I have one each of the following which I'm willing to sell for $i5mil each:

  • Machine
  • Smith
  • Woman
  • Inevitability
  • Life
  • Love
  • War
  • Bliss
  • Paradise
  • Peace
Syntax Marketplace - Syntax (Done) (Done) Vinia 0 09/12/2008 03:41
  .
Syntax Marketplace - Syntax (Done... TY Gerik) (Done... TY Gerik) Vinia 0 09/11/2008 03:14
  Gerik is a star! <3
Syntax Marketplace - Syntax Done! Thankies! Done! Thankies! Vinia 0 09/08/2008 14:06
  Enhanced Amethyst Silver Shades
  • Lvl 45
  • Melee Damage Resist 30
  • Thrown Damage Resist 30
  • Viral Damage Resist 30
  • Apparel Crafting 1pt
  • Viral Resist Bonus 2%
  • Melee Accuracy Bonus 2%
Will pay 5 Mil for the above item.
The Lounge Off-Topic Discussion CERN's LHC: End of the world begins 10 Sep!!! CERN's LHC: End of the world begins 10 Sep!!! Vinia 0 09/03/2008 04:08
 

So CERN's Large Hadron Collider is gonna get turned on on 10th September underground in Switzerland. Some people fear that the experiment will create miniature black holes, in fact two people are so worried that a miniature black hole will expand (disproving Hawkins' theory that a miniature black hole would evaporate in a billionth of a billionth of a second) and swallow the Earth, that they have filed a lawsuit to stop it... in Hawaii. While it's doubtful that that suit will be successful, there are others who are persuing the issue in the European Court of Human Rights.

What do you think, unfounded fear, or doomsday approaching?

Community Residual Self-Image Ad Space for Rent - Hidden Ads? Ad Space for Rent - Hidden Ads? Vinia 0 06/14/2008 10:10
  Right, so I know why non-US players can't see adverts that US players do without doing something with their ISP's or IP address' or something, but that's a different subject. I'd like to know why some city ads (and I take it that they aren't the US ads) are covered with the 'Ad Space for Rent' signs?

For example, here are a row of three billboards with the Ad Space for Rent wording but, move the camera slightly and you will see that some (not all ads, but the middle one shown did also have an ad behind but I couldn't catch it) do have ads behind them:



Why is this?

I know that there have been contests for ads (I know that there were certain issues with that competition too) but a few more ads, relevant to the Matrix and the world it's set in, scattered around would make the city a little less bland for non-US players.

Support Forums General Technical Help and Questions Camera settings changing Camera settings changing Vinia 0 04/25/2008 16:50
  I've noticed during the past few days that my camera settings randomly change from static to scripted on occasion, most noticed during PvP, anyone else had this happen to them? Any idea of the cause?
Development Discussion Development Roundtable Preferred Weaponry Preferred Weaponry Vinia 0 04/18/2008 04:10
 

In your inventory you can 'prefer' weapons depending on type. I thought that this meant that they were used, according to what ability each required, over anything else in the inventory. Now I have a 'preferred' pistol, duel pistols, rifle and duel smg's, however when I go farming and loot a few low level weapons along the way the abilities always seem to use the first weapon of the correct type available in inventory rather than my 'preferred' choices.

Do I have the meaning totally wrong or is it a bug that's never been fixed?

If my presumption was right and it is a bug, I obviously don't see it as a major issue. In PvP I usually clear out my loot before hand but if I forget  or I'm farming then combat comes my way then some abilities will be using weapons with a lower base rate of damage.

Support Forums General Technical Help and Questions Ghosts in the Machine... (Exorcised Hopefully!) Ghosts in the Machine... (Exorcised Hopefully!) Vinia 0 04/14/2008 09:47
  Ok as mentioned occasionally my PC halts it's bootup during the windows bootscreen. Sometimes it fails to shut down past the logon prompt screen. Most curiously of all though is it's tendency to turn itself on of its own accord... It's something I can live with, there seems to be no common factor in any of these occurrences and their easily remedied, but if anyone can point out any obvious flaws then I'd appreciate it!

Here is my DXDIAG Info:

------------------
System Information
------------------
Time of this report: 4/14/2008, 17:29:15
       Machine name: EARTH
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
           Language: English (Regional Setting: English)
System Manufacturer: MICRO-STAR INTERNATIONAL CO., LTD
       System Model: MS-7211
               BIOS: Phoenix - AwardBIOS v6.00PG
          Processor: Intel(R) Celeron(R) CPU 2.80GHz
             Memory: 2046MB RAM
          Page File: 349MB used, 4614MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found. DirectDraw test results: All tests were successful. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful.
        Sound Tab 1: The file P17.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL).  You may be able to get a WHQL logo'd driver from the hardware manufacturer. DirectSound test results: All tests were successful.
          Music Tab: DirectMusic test results: All tests were successful.
          Input Tab: No problems found.
        Network Tab: No problems found. DirectPlay test results: All tests were successful.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 7900 GS
     Manufacturer: NVIDIA
        Chip type: GeForce 7900 GS
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_02E3&SUBSYS_40081682&REV_A2
   Display Memory: 512.0 MB
     Current Mode: 1280 x 1024 (32 bit) (60Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0011.6921 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 12/5/2007 02:41:00, 5773568 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 12/5/2007 01:41:00, 7435392 bytes
Device Identifier: {D7B71E3E-41A3-11CF-3B6E-036003C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x02E3
        SubSys ID: 0x40081682
      Revision ID: 0x00A2
      Revision ID: 0x00A2
      Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: All tests were successful.
 D3D7 Test Result: All tests were successful.
 D3D8 Test Result: All tests were successful.
 D3D9 Test Result: All tests were successful.

-------------
Sound Devices
-------------
            Description: Sound Blaster Audigy
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_100A1102&REV_00
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: P17.sys
         Driver Version: 5.12.0001.0608 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: No
          Date and Size: 3/17/2006 16:10:00, 1163264 bytes
            Other Files:
        Driver Provider: CREATIVE
         HW Accel Level: Full
              Cap Flags: 0xF5F
    Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 65, 64
 Static/Strm HW 3D Bufs: 65, 64
              HW Memory: 0
       Voice Management: Yes
 EAX(tm) 2.0 Listen/Src: Yes, Yes
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): Yes
               Registry: OK
      Sound Test Result: All tests were successful.

---------------------
Sound Capture Devices
---------------------
            Description: Sound Blaster Audigy
  Default Sound Capture: Yes
  Default Voice Capture: No
            Driver Name: P17.sys
         Driver Version: 5.12.0001.0608 (English)
      Driver Attributes: Final Retail
          Date and Size: 3/17/2006 16:10:00, 1163264 bytes
              Cap Flags: 0x41
           Format Flags: 0xFFF

            Description: Screaming Bee Audio Driver
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name: ScreamingBAudio.sys
         Driver Version: 1.01.0000.0000 (English)
      Driver Attributes: Final Retail
          Date and Size: 9/28/2006 12:20:16, 21920 bytes
              Cap Flags: 0x41
           Format Flags: 0x440

            Description: Microsoft LifeCam VX-6000.
  Default Sound Capture: No
  Default Voice Capture: Yes
            Driver Name: usbaudio.sys
         Driver Version: 5.01.2600.2180 (English)
      Driver Attributes: Final Retail
          Date and Size: 8/4/2004 00:07:56, 59264 bytes
              Cap Flags: 0x41
           Format Flags: 0x4

-----------
DirectMusic
-----------
        DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
     DLS Version: 1.00.0016.0002
    Acceleration: n/a
           Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
                  Sound Blaster Audigy, Software (Kernel Mode), Output, DLS, Internal
                  Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
                  Creative SoundFont Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
                  Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
        Registry: OK
     Test Result: All tests were successful.

-------------------
DirectInput Devices
-------------------
      Device Name: Mouse
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Keyboard
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: USB Keyboard
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x0603, 0x00F2
        FF Driver: n/a

      Device Name: USB Keyboard
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x0603, 0x00F2
        FF Driver: n/a

Poll w/ Interrupt: No
         Registry: OK

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x1106, 0x3038
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 8/4/2004 13:00:00, 57600 bytes
| Driver: usbd.sys, 8/4/2004 13:00:00, 4736 bytes

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ HID Keyboard Device
| Vendor/Product ID: 0x0603, 0x00F2
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| Driver: kbdhid.sys, 8/3/2004 22:58:36, 14848 bytes
| Driver: kbdclass.sys, 8/4/2004 13:00:00, 24576 bytes
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: termdd.sys, 8/4/2004 02:01:08, 40840 bytes
| Driver: kbdclass.sys, 8/4/2004 13:00:00, 24576 bytes
|
+ Microsoft USB Laser Mouse 6000 (IntelliPoint)
| Vendor/Product ID: 0x045E, 0x00F0
| Matching Device ID: hid\vid_045e&pid_00f0
| Upper Filters: Point32
| Service: mouhid
| Driver: mouhid.sys, 8/17/2001 13:48:00, 12160 bytes
| Driver: mouclass.sys, 8/3/2004 22:58:34, 23040 bytes
| Driver: point32.sys, 8/23/2005 14:10:24, 21760 bytes
| Driver: ipcoin6.dll, 8/23/2005 14:10:21, 94208 bytes
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 8/4/2004 02:01:08, 40840 bytes
| Driver: mouclass.sys, 8/3/2004 22:58:34, 23040 bytes

----------------------------
DirectPlay Service Providers
----------------------------
DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.2180)
IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.2180)
Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.2180)
Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.2180)

DirectPlay Voice Wizard Tests: Full Duplex: Passed, Half Duplex: Passed, Mic: Passed
DirectPlay Test Result: All tests were successful.
Registry: OK

-------------------
DirectPlay Adapters
-------------------
DirectPlay8 Serial Service Provider: COM1
DirectPlay8 Serial Service Provider: COM2
DirectPlay8 TCP/IP Service Provider: Local Area Connection - IPv4 -

-----------------------
DirectPlay Voice Codecs
-----------------------
Voxware VR12 1.4kbit/s
Voxware SC06 6.4kbit/s
Voxware SC03 3.2kbit/s
MS-PCM 64 kbit/s
MS-ADPCM 32.8 kbit/s
Microsoft GSM 6.10 13 kbit/s
TrueSpeech(TM) 8.6 kbit/s

-------------------------
DirectPlay Lobbyable Apps
-------------------------
Star Wars Jedi Knight Jedi Academy (DX7) - Registry: OK, ExeFile: jamp.exe (<File Missing>SMILEY<img src=" />
The Lounge Off-Topic Discussion Royal Air Force 90th Anniversary Royal Air Force 90th Anniversary Vinia 0 04/01/2008 01:32
 


Per Ardua ad Astra

("Through Adversity to the Stars")

For those of you unaware the Royal Air Force of the United Kingdom celebrates its 90 birthday today. It is still a source of national pride along with the Army and Royal Navy.

The Royal Air Force was founded on 1 April 1918, during the First World War, by the amalgamation of the Royal Flying Corps and the Royal Naval Air Service. After the war, the service was cut drastically and its inter-war years were relatively quiet, with the RAF taking responsibility for the control of Iraq and executing a number of minor actions in other parts of the British Empire.

The RAF underwent rapid expansion prior to and during the Second World War. Under the British Commonwealth Air Training Plan of December 1939, the air forces of British Commonwealth countries trained and formed "Article XV squadrons" for service with RAF formations. Many individual personnel from these countries, and exiles from occupied Europe also served with RAF squadrons.

In the Battle of Britain in the late summer of 1940, during the Second World War, the RAF defended the skies over Britain against the German Luftwaffe, helping foil Hitler's plans for an invasion of the United Kingdom, and prompting Prime Minister Winston Churchill to say in the House of Commons on August 20, "Never in the field of human conflict was so much owed by so many to so few".

The largest RAF effort during the war was the strategic bombing campaign against Germany by Bomber Command. While RAF bombing attacks against Germany began almost immediately upon the outbreak of war, from 1942 onwards, under the leadership of Air Chief Marshal Harris, these attacks became increasingly devastating as new technology and greater numbers of superior aircraft became available. Controversially, the RAF adopted a policy of night-time area bombing that saw raids on German cities such as Hamburg and Dresden. Other units, however, developed precision bombing techniques for specific operations, such as the "Dambusters" raid by No. 617 Squadron

During the Cold War years the main role of the RAF was the defence of the continent of Europe against potential attack by the Soviet Union, including holding the UK's nuclear deterrent for a number of years. Since the end of the Cold War, several large scale operations have been undertaken by the RAF, including the Kosovo War, the 2001 invasion of Afghanistan and the 2003 invasion of Iraq.

From the recognizable features of the Spitfire and Hurricane to the Lightning, Phantom and the Vulcan bomber to today's force of Harriers, Tornados and Typhoons with numerous aircraft inbetween including the Halifax bomber in which my own Grandfather flew during WWII, The Royal Air force remains a permanent source of Air power for the United Kingdom, her commonwealth and her allies. A service in which, I'm proud to serve.


/salute

Syntax World Discussion - Syntax Hai! Hai! Vinia 0 02/24/2008 06:56
 

Hi from sunny Oman!

Hope everyone is well and the Drama is ticking over nicely! (Links to any worthwhile drama threads would be appreciated for next time I get access to the 'net, saves me searching for them SMILEY) I'm out here participating in a joint exercise with the USAF, RAF and Navy. Whilst I've not been one to worship the sun I must say that a nice tan is creeping up on me even though my job resides indoors! Luckily I don't have to sleep in a tent, I have a nice air conditioned porta-cabin, although I'm always checking my boots and shoes and pretty much everything else for spiders and scorpions... urgh...

Well have fun with the update, I still have a few more weeks out here, so I'll have to catch up on all that I've missed out on then. I may even get a few photo's from the area posted up when I get back too!

Bai!

Community Player Events Data File Data File Vinia 0 02/13/2008 01:52
  Greetings, as per agreement with an individual going by the name of Kisoku and am passing this file on to anyone interested. I was contacted by this individual last night whist in the simulation. I have never seen or spoken to him/her before but s/he asked if I was familiar with Zion systems. I enquired as to why he wanted to know and s/he said that they had a file they were willing to share. This is what I was sent:



It would seem to be a Mainframe signal log, but I am not as technical as some others out there.


Syntax Marketplace - Syntax Done Done Vinia 0 01/14/2008 08:24
  Done
Development Discussion Development Roundtable Old Moves... Old Moves... Vinia 0 12/31/2007 11:06
  I just saw this on Youtube. The no look pistol kill move. I know that there were some moves taken out for CR2.0 due to the timings of them, but if there was a way to get them to work within CR2.R I'd love this move to return, sheer cockiness! Does anyone else know of any other moves that they want back?
Support Forums General Technical Help and Questions Log In Rejected.... Shutting down... Log In Rejected.... Shutting down... Vinia 0 12/13/2007 11:18
  Ever since the update patch I've been getting this error every now and then 'Login Rejected... Shutting down...' which closes the client down when clicking on ok...

Anyone know what this is about and if it's me or something wrong with the server?
Support Forums General Technical Help and Questions Oracle RSI Glitch Oracle RSI Glitch Croesus 0 10/26/2007 14:30
  I'm at RMC:Terminals weekend windup and Havocide turned up slightly different, Effy turned him into the Oracle. Now I've not seen the true Oracle dance but when Hav was dancing it turned up a strange graphical glitch:



Now I have just upgraded to the Beta version of nVidia's Forceware drivers for XP (163.75) but every other RSI (fake and otherwise) are fine when dancing, you might be able to see Merv's RSI is fine. This happens at a certain distance, when closer their RSI's look fine... Is this something to do with the drivers or is it an already known issue? Oh and I'm using the GeForce 7600GT on XP not the 8000 series on Vista.


Support Forums General Technical Help and Questions Which Graphics Card? Which Graphics Card? Croesus 0 10/12/2007 07:09
  I've just come into the possession of a Radeon X800 XT graphics card. I'm just wondering if it is better or worse than my current card. My current card is a nVidia GeForce 7600GT. I'm not very savvy when it comes to ATI - nVidia comparisons.

Also, there are no markings to say it but near the serial number on the back it says X800 PE 256MB. Does that mean its the Platinum Edition?

Thanks
Development Discussion Development Roundtable UI Funtionality whilst Hidden UI Funtionality whilst Hidden Croesus 0 10/10/2007 11:47
  I just made a few showcase film clips showing off the Shadow moves, I tried to hide the UI but found that I couldn't activate any moves by pressing 1,2,3 etc.... even the - and = keys (which I have binded to some of my mouse buttons) wouldn't work. The Home key (to select nearest enemy) binded to my middle mouse button worked! Any guesses?
Community Residual Self-Image Vinia's Venture into Virtuosity... Vinia's Venture into Virtuosity... Croesus 0 09/27/2007 16:19
  Ok I have little imagination/creativity but I've had Photoshop CS2 on my PC for ages now, so I want to try my hand.. I have been blown away by some of the pieces of Art submitted by Pyraci, Mantra777, HT etc....

Apart from some signatures which I've cut and pasted together I've never attempted to edit my images.

I decided that I will attempt to follow some of the tutorials from the forum to manipulate some of my screenshots, hopefully, in time, I will be able to enhance the images somewhat....

So here goes.... please provide any feedback, it will help me out a lot! SMILEY

These two are created for Pyraci's Too Little, Too Late (Open RP) thread on the Syntax boards.
I wanted to achieve a somewhat Film Noir/Sin City-esque look...

Instructions....


Preparation...

Development Discussion Development Roundtable /Taunt /Taunt Croesus 0 08/23/2007 11:27
  Was just thinking, what if they made it so that if one player taunts another (using the /taunt emote), it makes them hostile to the taunted player? If the taunted player decides to attack, they both get flagged for PvP. I was thinking about it automatically inviting a duel but then you'd get the problem of people spamming others with it...
Community Redpill Rescue Reason Attributes not showing up in Status screen Reason Attributes not showing up in Status screen Croesus 0 07/30/2007 15:34
  I've just noticed that in my stats the Viral resistance bonus (%) and Thrown defence bonus (%), in fact all of the benefits of the Reason attribute do not show up in the bonus section of my stats. The only one that does is Powerless duration bonus (%).

Is this due to limitations of the status box and they just aren't listed but are still active, or am I not receiving the bonus' at all?
Support Forums General Technical Help and Questions Contacts List Bug Contacts List Bug Croesus 0 07/12/2007 16:41
  I know that many people had this bug tonight but most of the people I spoke to got it sorted, mine is a persistant bugger tho'.
The bug being Agent Gray and Flood not being listed in the contacts list. I have Tyndall and all of the neighbourhood contacts listed. Tyndall's mission is the very first Crit 'Welcome to the Matrix' I have relogged 3 times and rebooted fully once but still no joy. Is there a standard fix for this, or do I have to wait for my /bug report to filter through?
 
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