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The Matrix Online
   Category   Forum   Topic   Subject   Author   Total Votes   Post Date 
Abilities and Disciplines Dojo - Operative Discussion Looking for info on armor piercing weapons. Looking for info on armor piercing weapons. Phasic 0 09/09/2006 01:18
 

Hello everyone,

I just obtained a pistol with the armor piercing attribute, and I am curious how this works.  Does it just ignore a portion of the mob's ballistic resist?  If so, is there a way to tell how much? 

Thanks!

Community Redpill Rescue Here come some newbie questions about crafted items! Here come some newbie questions about crafted items! Phasic 0 09/08/2006 18:42
 

Howdy again SMILEY

 

1)  Can coders make weapons and/or clothing with stat bonuses?

2)  If they can, is there a mechanism in place for them to control the level of the item?

 Thanks!

Community Redpill Rescue Trouble Getting into the Exile Hideout in Uriah Ind Park Trouble Getting into the Exile Hideout in Uriah Ind Park Phasic 0 09/06/2006 21:07
 

Hello everyone,

 

The icon for this hideout is between three buildings in Uriah Ind Park.  Of these, I can only seem to get into one of them.  The doors on the other two buildings go from being usable to being unuasable as I get close enough to interact with them.  I'm a bti confused as to why this is happening.

Anyway, I'd appreciate any tips to help me get into this exile hideout.

 

Thanks!

Community Redpill Rescue Baby Redpill with a fistfull of questions. Baby Redpill with a fistfull of questions. Phasic 0 09/05/2006 11:29
 

Hello everyone,

I'm a long time MMORPG player who just started MXO yesterday.  I am having a blast so far, but I have a few game mechanic questions:

The first deals with grouping and level differences.  I'd like to know how that is handled here.  Is there a mechanic such as side-kicking or mentoring in place so that high level characters can group well with low level characters?  Are their level restrictions for grouping?  I'm looking to recruit a few friends to play, and I am wondering if I will have to make a new toon to play with them or if I can use an existing higher level toon without messing up their initial missions.

The second deals with contested mobs/loot.  Are there locked encounters a la eq2?  If not, is it a 'whoever does the most damage' system such as SWG that determines who gets the kill credit/looting rights?  What are the generally accepted taboos around contested mobs?  I have a lot of experience with eq2 and swg, and the general community attitudes differ greatly in those two games, so I figured I'd ask here to avoid misunderstandings in the future.

 I thought I had another question, but it has escaped me SMILEY  Thanks for reading and any input you can provide.

 
The Matrix Online
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