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The Matrix Online
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Syntax Crew and Faction Recruiting - Syntax New Dawn - Syntax's Zion PvP Faction - Articles of Purpose and Being New Dawn - Syntax's Zion PvP Faction - Articles of Purpose and Being CrazyJun 0 03/25/2007 15:22
  Hisagawa wrote:
*Update*


Females that join get a free night with Hisagawa.


Should encourage new members. SMILEY

Ssssh Hisa .... don't scare them SMILEY

Great Faction, great peeps and always good to PvP with them SMILEY
Feedback Forums Player Versus Player Feedback if james bond was a ballista Re:if james bond was a ballista CrazyJun 0 03/25/2007 15:18
  cryshal wrote:
nearly half of all spy abs cause states, but nothing in the spy tree makes use of states for extra dmg or anything like that, other than the one that gets stun on a dazed target. bleh, youd do as well with a meson.
Cryshal, the ability description of spy abs can tell you lots about this SMILEY

Deadly Throw = double Dmg if target is off-balanced
Throat Cutting Throw = powerless if target is staggered
.....

just to name 2 SMILEY

Overall, spy is a nice tree with a few bugs (that need to be fixed asap) and seting some more abs on the same timer make peeps think a bit more about LO and how to fight.

We are getting slightly off-topic now SMILEY
Feedback Forums Player Versus Player Feedback if james bond was a ballista Re:if james bond was a ballista CrazyJun 0 03/25/2007 11:36
  Miggesch wrote:
Also still don't understand how rooted and /or powerless people (Root/ZOP or BF/ZOP) can still run around or even jump. Happens all the time and I don't see and Sweep symbol on them removing the hacks.

As soon as your rooted enemy takes dmg, the root breaks. So never use a DoT + root (see this more then one time every day *sigh*).
For ZOP and BF .... well, maybe bad timing. *shrugs*
Feedback Forums Player Versus Player Feedback if james bond was a ballista Re:if james bond was a ballista CrazyJun 0 03/25/2007 08:07
  ssh Bay ... don't tell people how to kill hackers as MKT SMILEY
Feedback Forums Player Versus Player Feedback if james bond was a ballista Re:if james bond was a ballista CrazyJun 0 03/25/2007 03:37
  If the Hacker looses against a MKT with only 5 Pts in Belief ... I would say that either the hacker had a bad day or the hacker needs some more training. There are plenty of hax to take out an MKT easily ... debuffs + IL = dead MKT.
I can remember only 3 MKTs that killed me in 1on1 situations and 2 of them are the best MKTs on Vector.

For MKT .... since Update it seems that I miss more knives then before (IL and out of IL), but thats maybe just bad luck. MKT is good the way it is now IMO (more knives on the same timer, stealth knives misses more often, neuro dart nerfed, misses more knives in IL), except bugs like Suplex or Punt don't work.
Syntax World Discussion - Syntax Codemason, where are thou? Re:Codemason, where are thou? CrazyJun 0 03/10/2007 04:00
  hehe, they always come back to the lil green game SMILEY
wb rev

und natürlich gibt es noch den einen oder anderen Deutschen auf dem Server SMILEY und wenn Du ne Fac mit ein paar Deutschen suchst, dann klingel doch mal bei New Dawn an SMILEY
Abilities and Disciplines Command Line - Hacker Discussion Resisted Viruses Resisted Viruses CrazyJun 0 02/17/2007 18:27
  MrMatador1 wrote:

There are times when my hacks are completed resisted.  I did a search and didn't find a thread that had a solution.  Do any of you guys have the same problem and/or know how to overcome this issue? 

 Domo Arigato,

MrMatador

I had this problem a couple of times with my low level. It can be annyoing if those npcs resist all your hacks and only interlocking them seems to solve the problem.
From time to time I think hacking in IL is more accurate ..... random system FTW ... lol

But I also had this in PvP a while back. I used UA and a MKT (stats also set for MKT) resisted all my hacks :-/

btw, viral accuracy clothing is not a must have. The bonus does not make a big difference. IS regen and resi clothes are the better choice as hacker.


Abilities and Disciplines Command Line - Hacker Discussion Ravanger Ability Re:Ravanger Ability CrazyJun 0 01/26/2007 07:42
  Ravager isn't worth wasting 5 memory slots. This ab doesn't add any usefull passiv buffs and the debuff isn't worth an IS cost of 120.
Syntax Crew and Faction Recruiting - Syntax Looking for a German spoken Faction Re:Looking for a German spoken Faction CrazyJun 0 01/26/2007 07:33
  898989 wrote:

Wow Leelia is deutsch ... Welch eine angenehme Überraschung  (: ...

- Acid


Bist mal wieder nicht auf dem aktuellsten Stand Acid, eh?

btw Leutz, ihr könnt Euch ja mal im mxon.de Forum registrieren. Wir sind gerade dabei nen Überblick über die dt. Community zu bekommen SMILEY (da gibts unter "Allgemeines" nen Thread)

und natürlich ein herzliches Willkommen Zianox SMILEY
Feedback Forums Ability Feedback hackers; can you top this? Re:hackers; can you top this? CrazyJun 0 01/12/2007 23:49
  The max accuracy bonus you can get is 99% (if the 19% clothing bonus from Aqua is right ... haven't seen an acc hat yet and got only a 2% coat, so my clothing bonus is only 16%), so the max viral acc is like 146.
I get my acc up to 141 (I'm too lazy to post a screenshot now).
Syntax Crew and Faction Recruiting - Syntax New Dawn - Syntax's Zion PvP Faction - Articles of Purpose and Being Re:New Dawn - Syntax's Zion PvP Faction - Articles of Purpose and Being CrazyJun 0 12/29/2006 19:23
  87458904yu90568y wrote:
Yes zion needs more meatshields even though 99% of them are, and they need all the Hyper Jumpers they can get. So if this describes you than i recomend joining this faction! SMILEY

Thanks for your application Shanker, but we don't want you back in ND SMILEY


New Dawn is a great faction. Come and join the fun SMILEY
Feedback Forums Player Versus Player Feedback Hacker is the Uber class once again Re:Hacker is the Uber class once again CrazyJun 0 12/26/2006 06:55
  Bayamo wrote:
CrazyJun wrote:
Renzouken wrote:
Remag_Div wrote:
CrazyJun wrote:
I love people underrating the hacker in 1on1. Makes it easier to get the CQs SMILEY

I would love to see a hacker defeat me 1 on 1... I don't care how good a hacker you think you are, but 1 on 1, they suck. Anti's, Viral resist, any any combat build with novice skills can beat a hacker 1 on 1.
lol
QFMFT Renz

Let me think about the Vector Olympics - 2nd and 3rd place "Best of the Best" -> Hacker .... yup, hacker suck in 1on1 SMILEY

Remag, give me 1 month to lvl my recursion char SMILEY
Well, that was because the tourney was set up so MKT v Hacker, Guns v MA. Obviously the finals were all guns and hacker, it was more a predetermined thing by virtue of the bracket assignments.

Yeah, it's true that the finals were predetermined with MKT v Hacker and Guns v MA (nevertheless it shows that hackers aren't useless in 1on1 SMILEY ), but there are also hackers that do quite good in the Vector Champions League and there are mixed fights.

Edit: @sneaker: you got hacked with the same attack 10,000 times with and without hyper deflect running to know that HD does nothing?
Feedback Forums Player Versus Player Feedback Hacker is the Uber class once again Re:Hacker is the Uber class once again CrazyJun 0 12/26/2006 05:25
  Renzouken wrote:
Remag_Div wrote:
CrazyJun wrote:
I love people underrating the hacker in 1on1. Makes it easier to get the CQs SMILEY

I would love to see a hacker defeat me 1 on 1... I don't care how good a hacker you think you are, but 1 on 1, they suck. Anti's, Viral resist, any any combat build with novice skills can beat a hacker 1 on 1.
lol
QFMFT Renz

Let me think about the Vector Olympics - 2nd and 3rd place "Best of the Best" -> Hacker .... yup, hacker suck in 1on1 SMILEY

Remag, give me 1 month to lvl my recursion char SMILEY
Feedback Forums Player Versus Player Feedback Hacker is the Uber class once again Re:Hacker is the Uber class once again CrazyJun 0 12/25/2006 05:34
  Remag_Div wrote:
CrazyJun wrote:
Remag_Div wrote:
Hacking is really starting to get on my nerve.

PvP seems to be a mix between Trauma Surgeons spamming area heals, debuffers, and then attackers. I never PvP anymore without an opposing Zerg sporting 3 area healers and a team of hackers.

I wish Hyper Deflect would actually DO SOMETHING. At least in CR1 and max VD it was a 50/50 chance, it seems with Deflect I get hit 80% of the time, and I don't have Zion Magic(tm) so I can't pop a pill, sweep everything, and then roll out like CR1 style..

This game would be a lot better off with hacker removed, just give me MA, guns, and spies please...

But lets get serious, the thing I have to agree with, are the area healers. IMO, the heals have to be redone (spamming 800+ heals every 4secs is a lil bit too much IMO, also TSs are easy to kill if you know how to do it).

Ganging up on them with a few Snipers/MKTs? You need to kill them in under 5 seconds before they get their godly heals off.

Snipers / MKTs are one way, but they fear hackers most (powerless, IS debuff, DOTs, .......)

It is really really funny, how people start crying about hackers again. After CR2 went live, nobody gave a sh!t on hackers and all the wannabe pre-CR2 hackers cried about the nerfs. 3/4 year later (!!!!) some peeps figured out how to use the hacker tree and people start to cry again.
And I believe that most of the peeps crying about hackers haven't used it yet. IMO it is one of the hardest trees IG.

Yeah, real hard... hackers one on one can be easily beat, only in a Zerg can they be effective. They just spam debuffs, logic cannon, area DOT's, then when your evade gets shot, hyperjump, reapply, hide behind the zerg and 800 heals. Not that hard buddy...

I love people underrating the hacker in 1on1. Makes it easier to get the CQs SMILEY, but yeah, they are most effective in a team. Anyways I'm fighting solo a lot with my hacker build and hacker is definitely not a support class that have to fear 1on1 situations or have to hide behind the zerg and healers.


Feedback Forums Player Versus Player Feedback Hacker is the Uber class once again Re:Hacker is the Uber class once again CrazyJun 0 12/24/2006 05:34
  Remag_Div wrote:
Hacking is really starting to get on my nerve.

PvP seems to be a mix between Trauma Surgeons spamming area heals, debuffers, and then attackers. I never PvP anymore without an opposing Zerg sporting 3 area healers and a team of hackers.

I wish Hyper Deflect would actually DO SOMETHING. At least in CR1 and max VD it was a 50/50 chance, it seems with Deflect I get hit 80% of the time, and I don't have Zion Magic(tm) so I can't pop a pill, sweep everything, and then roll out like CR1 style..

This game would be a lot better off with hacker removed, just give me MA, guns, and spies please...
Yeah, let's make it kungfu online *sigh*

But lets get serious, the thing I have to agree with, are the area healers. IMO, the heals have to be redone (spamming 800+ heals every 4secs is a lil bit too much IMO, also TSs are easy to kill if you know how to do it).

It is really really funny, how people start crying about hackers again. After CR2 went live, nobody gave a sh!t on hackers and all the wannabe pre-CR2 hackers cried about the nerfs. 3/4 year later (!!!!) some peeps figured out how to use the hacker tree and people start to cry again.
And I believe that most of the peeps crying about hackers haven't used it yet. IMO it is one of the hardest trees IG.

For stacking DOTs it is good as it is IMO. If the DOTs won't stack, it makes trees useless and everybody and it dog would load Ballista or Howi (or MKT, KFGM, Sniper). IF the DOTs won't stack, the Rav tree would deal like 1500 dmg (with no resi) in 30 secs ... great compared to a MA that can kill you in 8 secs with wooden dummy and mgk (or dim mak) (I know that WD and so on are state specials, but I can also name EFK or Sky-High-Sidekick that do a lot of dmg). You always have to think about, that the DOTs need 30s (or 15s) to deal the dmg. That's enough time to kill the hacker (or pop an anti).

What is the next people complain about? Mmmh, let me think. We had rifleman, SMGs, MAs, spys, patcher and hacker. Not much left to complain about, eh?
Abilities and Disciplines Command Line - Hacker Discussion Accuracy clothing Re:Accuracy clothing CrazyJun 0 12/22/2006 09:03
  I think I saw some 3% gloves (female) once on the vector market, but I haven't seen any other 3% stuff yet (except the shades, shoes and Ravensfeather).
But for me, I prefer resi / health bonus / IS regen clothes for pvp. I get only +7 accuracy with my accuracy clothes and it doesn't make a big difference in PvP, but the plus on resi and IS regen makes a big difference IMO.
Vector - Hostile World Discussion - Vector Hacker Groups... Re:Hacker Groups... CrazyJun 0 12/09/2006 07:45
  This whole discussion is a waste of time, but well ....

Instead of complaining and accusing people for exploiting, I would think about my LO and the clothes I wear. For me, I got good clothes for hacker duels and the difference of using those clothes and stacking clothes would be like that -> +5 accuracy, +3 defense, +28 resi. Well, this makes no difference in the end of a fight.

btw - free-fire resets your style, but not your defense and tree buff. Jackout or delete upgrade is the only way to go.
Vector - Hostile World Discussion - Vector Hacker Groups... Re:Hacker Groups... CrazyJun 0 12/08/2006 06:32
  Beanno wrote:
....  you have to use the same fighting style for the sploit to work, so duel hanguns the whole time, no using smgs with duelist or it resets, same with switching from hyper dodge to hyper sense have to stay with your def u began with ....

Jackin out fixes problems with cloth stacking. If you jackin again, your fighting style is set to self-defense (changing styles undo cloth stacking) and you have no buffs / defense running. If you activate them again, buffs and defenses using your current cloth stats.
Even if you change clothes in an ongoing fight, you cannot activate your buff (combate stance) and just do it for the sake of getting +5 viral acc and only some points for defense isn't worth the IS, the bustle and doesn't make any difference. There is no need to bar people from changing clothes, most of the time it's just done to get a better IS regen for a short amount of time or max your resi against high dmg attacks.
Anyways, if you thought there was something in disorder, you should had staid at the tournament. It's no secret that CSRs / Devs watching those fights.

btw - kryt and ven fought at the other side of the club, cause hlew fall asleep and stood between both of them.
Abilities and Disciplines Command Line - Hacker Discussion Hacker Vs Ma Re:Hacker Vs Ma CrazyJun 0 11/13/2006 06:11
  Shi+Xin+Feng wrote:

Agreed. IL is death for a hacker.

The basic strategy is to root/hack/stun/hack, rinse and repeat.


No and ... erm ... no. I play a IL hacker and I think I'm really good with that.
With the right use of abilities hackers can be extreme powerfull in IL and against MAs I think it's easier to hack them in IL as out of IL. MAs need the IL to kill you, so they go for your shield first and use grab tactics (gives them a nice defense boost). With this high VD it's hard to hack them even with upgrade attacks running. But the problem is, if you fight any decent MAs you have to hack them a lil bit out of IL.
Against classes with high defense -> uprade attacks and VD dowgrades are your friend.
Against any class -> IS downgrades help alot.
Against other ranged classes -> downgrade accuracy or powerless.
Against any class -> viral resi downgrades are sweet SMILEY
Against any class -> keep them away from you. There are plenty abs to slow, root, pacify or stun your target.

Of course there are some "secrets", but if you use the trees for a while, u'll find them out by your own SMILEY
Feedback Forums Player Versus Player Feedback Let's talk spy...... Re:Let's talk spy...... CrazyJun 0 11/09/2006 04:30
  Sneaker wrote:

Instead of "nerfing" the spy tree (IMO IS costs compared to dmg is ok, reuse timers are fine - each ranged class can perma-root you), the devs should work on general issues like:
Certainly not with one ability we can't, and certainly not for 30 seconds.

The difference, my dear boy, is all the difference.


*yawn*
let me correct my statement - perma root = keep your target away from IL
guns = 3 root abs (also with reuse < effect), 2 slow abs, 2 abs with good chance for stun
hacker = 2 roots, 3 slow, 4 stuns, 6(?) pacify
spy = 2 roots, 3 slow, 1 ab with chance for stun

(that is atleast what I can remember, I'm not at home to check the number of slowing/rooting abs)

And plz, tell me the ONE ability you can perma-root for 30secs. neuro dart reduces speed for 30 secs, but you can still move. you have to stack it with another slowing ab to get an equipollent to root.
Feedback Forums Player Versus Player Feedback Let's talk spy...... Re:Let's talk spy...... CrazyJun 0 11/09/2006 03:58
  *sigh* and back to this thread.

1st of all, it seems to be a personal vendetta what's going here, plz Pyl calm a lil bit down. Your aggressive tone won't help anything. You just look like somebody that got beaten too often by spies (I know, MKT zerg is frustrating).

Instead of "nerfing" the spy tree (IMO IS costs compared to dmg is ok, reuse timers are fine - each ranged class can perma-root you), the devs should work on general issues like:

1. Defense boosters (similar to tactic booster, but affects only one defense)
2. let the player choose which 2 defense abs should be active
3. add passive thrown defense buffs to several abilities

I would not lower the IL accuracy, cause if you duel (duel = no buffs or consumable like TBs) a MA for example (means nobody got a significant defense bonus against the other class) it's like 50/50 to hit in IL (50/50 means for me too, if the MKT hits you with 3 knives each 200dmg = 1 MA move with 600dmg).

peace,
CJ
Syntax World Discussion - Syntax Part 2 of the Syntax Olympics Re:Part 2 of the Syntax Olympics CrazyJun 0 11/06/2006 15:47
  yeah, would be great to have a list of time, date, venue for each event. and if you announce an event then it should take place or you should post anything about it on the forums. how many entered the mkt event? 5 .........

nephillim wrote:
The first tournament will take place on November 4th, 4pm Pacific,  Debir Court. This segment is restricted to MKT and Master Assassin. Absolutely no Master Shadow, buffs, pills or Mobius Code.

peace,
CJ

Hint: have a look at a VO announcement
Feedback Forums Player Versus Player Feedback Let's talk spy...... Re:Let's talk spy...... CrazyJun 0 11/03/2006 09:40
  The Leo wrote:
9mmfu wrote:
Please see my comments here.
WOHOO
My dream came true. Ahhhhhh
You better wake up. Or is it that what you really want that the less dev ressources MxO have, spent on reviewing each tree and TRY to make it balanced. There will be always a tree that seems to be unbalanced in the one or other way. IMO the devs should concentrate on the REAL issues the game have - fixing bugs (one of these bugs is e.g. that you can do the same special twice without resuse timer and this is not a spy only problem), working on org balance (e.g. give the zerg a accuracy downgrade) and last but not least content, content and .... guess what ..... content. Since this game was released in 2005 I heard people complaining about Hackers, Riflemen and MKTs. Then CR2 came, some peeps say it's great some peeps think it was wasted dev time. Some weeks later the complaining about several trees started again. At this time MKT was overpowered and the devs tweaked it twice, cause the 1st "fix" made this tree nearly useless. Now everybody is crying again for a nerf. This time it's MKT, then rifleman, in a few weeks i guess it's hacker, then MA and in 1/2 year everybody thinks Tool Maker is overpowered.
As I see lots of threads about the "MKT is soooo overpowered" I started to have a look at this tree again and dueled gunmen and MAs. I'm not a "full time"-MKT, but I know how the system works. For the MA duels, I had IS problems most of the time (the MA had a resi close to 200) and with aikido + block he blocked maybe 30% of my sneak attacks and maybe 30%-40% of my knives out of IL missed him. My dmg was between 200-300 each knife (compared to a sky-highsidekick + EFK combo = 1200 dmg without MA prowess).
If the gunmen can keep you away from IL you're dead really quick. If you can IL them it's a 75% to 25% chance that you can win.

I know that PvP is totally different compared to duels. In PvP you have to think about the factor consumables and zerg.
For the zerg problem, there are lots of threads talking about it and  lots of good ideas, but honestly I don't think we'll see one of them and have to live with the zerg factor.
If the MKT uses a TB he'll get a nice accuracy boost and it's easier to hit. For this I have following idea. We can boost our accuracy, so what's about a defense boost as well. They work similar to the TBs and boost one of your defense abs (e.g. ballistic defense boost). You can't use 2 defense booster at the same time. Just a thought to stop lots this "tree xyz is overpowered, nerf it" threads and I think this can be done in a reasonable dev time.

peace,
CJ

Edit:

Tarrega wrote:
 Try ditching your trusty "30 30 dump" stat routine and mixing it up a bit.
quote for d@mn f***ing truth
Vector - Hostile World Discussion - Vector List your exploits Re:List your exploits CrazyJun 0 10/31/2006 10:36
  a MA acused me to use anti-root (erm ... maybe he used his secret MA root ability and it doesn't work *shrugs*)
Stacking as well
killing somebody with hacker tree

peace,
CJ
Feedback Forums Player Versus Player Feedback Let's talk spy...... Re:Let's talk spy...... CrazyJun 0 10/31/2006 10:31
  lolocopters

You make yourself looking very silly.
Only one question, why do you think does the forum have filters for several words? Right, cause they don't belong to a game forum.

peace,
CJ

Oh and this will be my one and only off-topic post
Feedback Forums Player Versus Player Feedback Let's talk spy...... Re:Let's talk spy...... CrazyJun 0 10/31/2006 03:35
  redalibi wrote:
and what is so wrong with the word *CENSORED*?  *CENSORED* *CENSORED* *CENSORED* *CENSORED* i have a *CENSORED* as i'm sure you do.

who wants to join the pen 15 club?
*sigh* this shows how mature some peeps in our community are.


redalibi wrote:
my god i'm not saying builds shouldn't have advantages over other builds.  i'm saying the game shouldn't be a paper-rock-scissors system where 1 build is completely dominant over a particular other build.  it should be team vs team, not player vs player. (MMORPG = Massively-Multiplayer Online Role-Playing Game)
This is how the combat system works. It's designed the way that builds have minimum one other build they have to fear (for MKTs -> Hacker, Rifler, Patcher).
Oh, and I fixed your statement.  SMILEY


On a site note, why do you care about PvP? Let me quote you from another thread (where you already showed your lack of combat knowledge).

redalibi wrote:
... it's not worth the trouble bc pvp has gotten boring anyways ...

Ok, lets get back to the "real problem".
The thread starts about insane dmg of sneak attacks. Sure abs like staggering thrown can end a fight really quick, but sniper shot or LC2 can do this as well, but each high dmg ability isn't that easy to use (e.g.  staggering throw - you must be behind your enemy in a range of 6m).
IMO this is only a problem if you are on the receiving end of the zerg, but this isn't a "spy-only" problem. For example, you are fighting a KungFu GM and a SMG Spec is free-fireing. SMGs got a 2.5 sec reuse timer, ergo there is a high chance to get you in a state and both - the KFG and SMG Spec - can use their high dmg state specials.

And btw, do you know that there are certain clothes that can make it almost impossible for a spy to land a sneak attack (ok, I have to admit that I haven't test this for about a month or so, but I guess it still works).

Arcanoloth wrote:
Firstly, I was quoting the futility of an MA trying to get an MKT into a state because you, Garu, were trying to use it to justify that MA's were balanced against MKT's. Don't assume anything about the way I PVP. You said MA's have state specials so they are balanced against MKT's. I've said that MA's can't get people into states to use those state specials. ..........

Secondly, someone was saying something about MA's being rooted, then they free fire the MKT into a state and when the root ends they IL and pwn them.
Well, as a MA it's hard to get a spy into a state, but why do you need a state? Your chance to hit a spy is equal or maybe a lil bit lower, but you do much more dmg in IL as a spy can do and you got abilities to blind (lower accuracy) your opponent or make him powerless (spy got such an ability as well, but it requires a state SMILEY ). Knives in IL do (maybe a spy can help me with this) something between 200 and 300dmg, a normal MA attack can do the same amount of dmg and if a MA uses SSK + EFK it does around 1k dmg (even to peeps with good resi).
And for the roots / downgrading abs, pop some pills - it's pvp and not a duel SMILEY.

Ah *CENSORED*, I wrote too much *slap self*

peace,
CJ
Feedback Forums Player Versus Player Feedback Let's talk spy...... Re:Let's talk spy...... CrazyJun 0 10/30/2006 15:25
  *takes some popcorn and leans back*
Renz, it's your turn.

Well, let's get serious ...... or maybe not.
You know what it is that makes MKT sooooo overpowered - a group of MKTs. Oh, but wait. If gunmen attack you in groups, they'll kill you too .... mmh. Maybe they are overpowered too?

Oh and plz don't get me wrong, but I'm not a MKT (no need to think, "oh another MKT that don't want to see nerfs on his fav tree"SMILEY.

When talking about ovepowered, do you think it's ok that MAs can daze their opponent and use 2 stat specials? Do you think it's ok that MAs are the only tree that can easily max out viral defense? Do you think it's ok that a MA can kill you with 4 hits (not talking about stat-specials)?
What do you think if everybody unloads his abs and everybody is using "awakened" only? Sounds good to me, or?

BTW - I would use another sig, cause peeps under 18 visiting this forum too SMILEY

peace,
CJ
Feedback Forums Player Versus Player Feedback Let's talk spy...... Re:Let's talk spy...... CrazyJun 0 10/30/2006 05:18
  to avoid confusion about the overused phrase "spam knives"

spam knives version 1 (from Ty's point of view) = an ability that is not supposed to do double dmg does double dmg to you (e.g. leg sweep)
 ---> this is a general bug and not a spy bug and it's around since old combat system

spam knives version 2  = using knives in every round (1st round -> using knife 1, 2nd round -> using knife 2). This is the way it is supposed to be (look at gunman or ma they can fight without using a normal attack), but a MKT can't use specials in every combat round, cause of the reuse timer (maybe i'm wrong, cause i haven't used mkt for a while, but as i can remeber u have to use a normal attack each 4th round).

peace,
CJ

Edit:
redalibi wrote:
who cares if hacker can beat spy? hackers are few and far between these days and they get eaten alive by the numerous gunmen and MAs.

Sorry, but ..... HAHAHAHAHAHHA.
Only true words in this comment - hackers are few. You know the reason? It's not as easy to use and some of the "old" hackers still missing there code shock - IL - LC2 SMILEY

And MAs can beat MKTs even without using state specials, same for gunman (except duelist), but you have to know how to deal with them.

I guess the main problem isn't a 1on1 fight, cause spy are a very strong support class. They can end an ongiong 1on1 fight really quick, but sniper can do that as well.
Feedback Forums Player Versus Player Feedback Let's talk spy...... Re:Let's talk spy...... CrazyJun 0 10/30/2006 03:58
  Ok, I was too lazy to read all the stuff from 2nd page (*CENSORED*, keep your comments short).

1st I'll quote myself from another thread.

    Why is everybody crying for nerfs, cause he/she
    got killed by xyz in peeeveeeepeee with tree abc? Each tree can kill
    another tree, there are no upper-trees IMO, only trees that are a lil
    bit easier to use. Of course there are trees with adv against other
    trees (Gunman > MA > Hacker >MKT > Gunman ....), but it
    does not mean that MAs will always lose against gunman and always win
    against hackers.

Then I have to agree with all of the comments made by Renz and Bay.
This is the most balanced system MxO have seen so far. I'm happy the way it is. And if a hacker got beaten by a MKT, well the hacker did something wrong. Just have a look at the Vector Olympics MKT vs Hacker tourney. All MKTs lost with 2-0 and the MKTs knew there LO as well as the hackers. If you know what you are doing and using clothes / abs to max your resi, you can even survive 2 sneak attacks and kill the MKT. For myself, I only lost MKT vs Hacker as a novice.

The only reason many peeps using the MKT tree is the same reason as for the sniper tree - IT'S EASY TO USE
(but hard to master SMILEY )

So plz stop crying for nerfs, d@mn !t.

peace,
CJ
Syntax Marketplace - Syntax Sakura Ninja Bandana Male (0.o Condition) Re:Sakura Ninja Bandana Male (0.o Condition) CrazyJun 0 10/30/2006 03:05
  I got my dana, so I'm out.
Syntax World Discussion - Syntax The Syntax Olympics Re:The Syntax Olympics CrazyJun 0 10/30/2006 02:53
  Count me in for MKT.

And btw, do you remember that one of the servers before merge was called Output and that it was an european server? 4pm PST is like 1am CET and exclude most of the european players from gunman event for example (yeah, there are peeps that have to get up early on monday morning, believe it or not).



peace,

CJ
Syntax Marketplace - Syntax wts: Auction off Sakura Bandana 0oo Male Re:wts: Auction off Sakura Bandana 0oo Male CrazyJun 0 10/28/2006 03:22
  28m
Syntax Marketplace - Syntax Auction Sakura Bandana Re:Auction Sakura Bandana CrazyJun 0 10/28/2006 03:21
  an old cd of abba, *CENSORED* you. i guess u win.





maybe not 24mill SMILEY
Syntax Marketplace - Syntax Sakura Ninja Bandana Male. (0.o.o Condition) Re:Sakura Ninja Bandana Male. (0.o.o Condition) CrazyJun 0 10/28/2006 03:20
  23m
Syntax Marketplace - Syntax Sakura Ninja Bandana Male (0.o Condition) Re:Sakura Ninja Bandana Male (0.o Condition) CrazyJun 0 10/28/2006 03:19
  23
Syntax Marketplace - Syntax wts: Auction off Sakura Bandana 0oo Male Re:wts: Auction off Sakura Bandana 0oo Male CrazyJun 0 10/26/2006 04:25
  26 mill
Syntax Marketplace - Syntax Auction Sakura Bandana Re:Auction Sakura Bandana CrazyJun 0 10/26/2006 04:24
  20mill
Syntax Marketplace - Syntax Sakura Ninja Bandana Male (0.o Condition) Re:Sakura Ninja Bandana Male (0.o Condition) CrazyJun 0 10/26/2006 04:24
  11mill
Syntax Marketplace - Syntax wts: Auction off Sakura Bandana 0oo Male Re:wts: Auction off Sakura Bandana 0oo Male CrazyJun 0 10/26/2006 02:20
  23 mill
Syntax Marketplace - Syntax Auction Sakura Bandana Re:Auction Sakura Bandana CrazyJun 0 10/26/2006 02:20
  18.5 mill + the special upper pwning neo ability and erm .... *looking into my pockets* 3 code bit 5s
 
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