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Search Results: 24 messages were found
The Matrix Online
   Category   Forum   Topic   Subject   Author   Total Votes   Post Date 
Syntax Marketplace - Syntax LTB Proxy Master and Physician LTB Proxy Master and Physician Globin 0 01/02/2006 17:32
  Send me a pm, email, or tell with a price!

Syntax World Discussion - Syntax Morpheus at mara c? *spoilers* Morpheus at mara c? *spoilers* Globin 0 01/02/2006 04:48
  Over the last few days I have noticed morpheus saying stuff in mara c,
aswell as a few other characters which I wont name here. I will try to
get some screenies up later!

Community General Discussion Mad skillz Mad skillz Globin 0 12/29/2005 22:47
  Hey everyone if you want to express you mad skillz with paint and
creating the most random 'thing' and hopefully a story for yourself
which will follow, visit this thread here



The stories coming are great just we need more of them! SMILEY

The Lounge Next Renaissance My blog My blog Globin 0 12/29/2005 10:07
 
I'm currently keeping a blog of what I get up to everyday in MxO, you can find it here:



http://mxoboards.station.sony.com/matrix/board/message?board.id=NR_Syntax&message.id=746


Message Edited by Globin on 12-29-2005 10:08 AM

Syntax Next Renaissance - Syntax My death! My death! Globin 0 12/29/2005 08:28
  You must realize the truth: There is no post. Then you will see it is not the post that has moved, only yourself.(Off Topic)
The Lounge Off-Topic Discussion My death! My death! Globin 0 12/29/2005 08:28
  When i was killed i went to neos cave, there he taught me kung fu for 2
weeks and i was able to take on all the machines and fight to the
centre pc where i reinserted myself into the matrix. i totly pwnt thm
down aROFLOL



i also saw morpheus and trinity we had tea and crumpets



smith was there though, and he broke morpheus's fav mug and called him a big girls blowse so they are having a 100 year fight



...and then there were monkies which make noises that sounded like ALOLOLOLOLOL



...and the matrix i really got inserted to was a city made of candy!! and monkies like candy, so they ATE EVERYTHING



So i rode on the back of Tom my pet monkey and we escaped the security
systems back to neo's cave where we comindered the Novalis II and
reinserted ourselves using their jack ins back into the matrix



and olink is actually my pet tom! : ) )











Syntax World Discussion - Syntax Gg Gg Globin 0 12/15/2005 11:49
 
Been fun all, thanks to everyone who I've fought along side, ganked,
and been ganked by. In the end of things tis just a game and I hope you
all have fun with whatever you get up to even those who hate me! SMILEY



I could name out a bunch of people, but the most important thing to me
during MxO has been the faction i've been apart of, TGS. If youre a
machine and looking for a frickin awesome bunch of players for whatever
need check those buggers out.



gf all, later



/dap



ps. my subscription cancels tomorrow so if you see me before then ask for a free tree and its yours

Message Edited by Globin on 12-15-2005 11:50 AM

Support Forums General Technical Help and Questions Crashing when I click 'jack into the matrix' Crashing when I click 'jack into the matrix' Globin 0 11/06/2005 07:32
 
When I load up MxO, and click "Jack into the matrix" everything's fine.
But if I go back to the loading area after, and select it again I crash
automatically.





After having graphical issues, where my graphics became cell shaded and
I crashed very regularly every 2 minutes or so, sometimes faster, I
downloaded the up to date driver and this fixed the graphical issues
but I am still left with these crashes when I jack in.





Here is my dxdiag:



------------------

System Information

------------------

Time of this report: 11/6/2005, 15:27:21

       Machine name: DAVID

   Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)

           Language: English (Regional Setting: English)

System Manufacturer: Dell Computer Corporation

       System Model: Dimension
8300              


              
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A05

          Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)

             Memory: 1022MB RAM

          Page File: 523MB used, 1938MB available

        Windows Dir: C:\WINDOWS

    DirectX Version: DirectX 9.0c (4.09.0000.0904)

DX Setup Parameters: Not found

     DxDiag Version: 5.03.2600.2180 32bit Unicode



------------

DxDiag Notes

------------

  DirectX Files Tab: No problems found.

      Display Tab 1: The file ati2dvag.dll is
not digitally signed, which means that it has not been tested by
Microsoft's Windows Hardware Quality Labs (WHQL).  You may be able
to get a WHQL logo'd driver from the hardware manufacturer.

        Sound Tab 1: No problems found.

        Sound Tab 2: No problems found.

        Sound Tab 3: No problems found.

          Music Tab: No problems found.

          Input Tab: No problems found.

        Network Tab: No problems found.



--------------------

DirectX Debug Levels

--------------------

Direct3D:    0/4 (n/a)

DirectDraw:  0/4 (retail)

DirectInput: 0/5 (n/a)

DirectMusic: 0/5 (n/a)

DirectPlay:  0/9 (retail)

DirectSound: 0/5 (retail)

DirectShow:  0/6 (retail)



---------------

Display Devices

---------------

        Card name: RADEON 9800 PRO (Omega 2.6.75a)

     Manufacturer: ATI Technologies Inc. (Omega 2.6.75a)

        Chip type: RADEON 9800 PRO AGP (0x4E4SMILEY

         DAC type: Internal DAC(400MHz)

       Device Key: Enum\PCI\VEN_1002&DEV_4E48&SUBSYS_10021002&REV_00

   Display Memory: 128.0 MB

     Current Mode: 1024 x 768 (32 bit) (60Hz)

          Monitor: SONY SDM-M51

  Monitor Max Res: 1024,768

      Driver Name: ati2dvag.dll

   Driver Version: 6.14.0010.6575 (English)

      DDI Version: 9 (or higher)

Driver Attributes: Final Retail

 Driver Date/Size: 10/14/2005 05:11:22, 241664 bytes

      WHQL Logo'd: No

  WHQL Date Stamp: None

              VDD: n/a

         Mini VDD: ati2mtag.sys

    Mini VDD Date: 10/20/2005 03:55:25, 1350144 bytes

Device Identifier: {D7B71EE2-0D08-11CF-1D6A-0830A1C2CB35}

        Vendor ID: 0x1002

        Device ID: 0x4E48

        SubSys ID: 0x10021002

      Revision ID: 0x0000

      Revision ID: 0x0000

      Video Accel: ModeMPEG2_C ModeMPEG2_D

 Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}:
Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
DeinterlaceTech_PixelAdaptive

                  
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2)
Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB
VideoProcess_StretchX VideoProcess_StretchY
DeinterlaceTech_BOBVerticalStretch

                  
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}:
Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
DeinterlaceTech_PixelAdaptive

                  
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}:
Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
DeinterlaceTech_PixelAdaptive

                  
{6E8329FF-B642-418B-BCF0-BCB6591E255F}:
Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
DeinterlaceTech_PixelAdaptive

                  
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}:
Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
DeinterlaceTech_BOBVerticalStretch

         Registry: OK

     DDraw Status: Enabled

       D3D Status: Enabled

       AGP Status: Enabled

DDraw Test Result: Not run

 D3D7 Test Result: Not run

 D3D8 Test Result: Not run

 D3D9 Test Result: Not run



-------------

Sound Devices

-------------

            Description: Creative SB Audigy LS

 Default Sound Playback: Yes

 Default Voice Playback: Yes

           
Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_10021102&REV_00

        Manufacturer ID: 1

             Product ID: 100

                   Type: WDM

            Driver Name: P17.sys

         Driver Version: 5.12.0001.0255 (English)

      Driver Attributes: Final Retail

            WHQL Logo'd: Yes

          Date and Size: 1/16/2004 15:55:22, 687232 bytes

            Other Files:

        Driver Provider: Creative Technology Ltd.

         HW Accel Level: Full

              Cap Flags: 0xF5F

    Min/Max Sample Rate: 4000, 192000

Static/Strm HW Mix Bufs: 64, 62

 Static/Strm HW 3D Bufs: 64, 62

              HW Memory: 0

       Voice Management: Yes

 EAX(tm) 2.0 Listen/Src: Yes, Yes

   I3DL2(tm) Listen/Src: No, No

Sensaura(tm) ZoomFX(tm): No

               Registry: OK

      Sound Test Result: Not run



            Description: Playback through TotalRecorder (emulated)

 Default Sound Playback: No

 Default Voice Playback: No

            Hardware ID:

        Manufacturer ID: 0

             Product ID: 0

                   Type: Emulated

            Driver Name:

         Driver Version:

      Driver Attributes:

            WHQL Logo'd:

          Date and Size:

            Other Files:

        Driver Provider:

         HW Accel Level: Full

              Cap Flags: 0x2F

    Min/Max Sample Rate: 100, 100000

Static/Strm HW Mix Bufs: 0, 0

 Static/Strm HW 3D Bufs: 0, 0

              HW Memory: 0

       Voice Management: No

 EAX(tm) 2.0 Listen/Src: No, No

   I3DL2(tm) Listen/Src: No, No

Sensaura(tm) ZoomFX(tm): No

               Registry: OK

      Sound Test Result: Not run



            Description: SoundMAX Digital Audio

 Default Sound Playback: No

 Default Voice Playback: No

           
Hardware ID: PCI\VEN_8086&DEV_24D5&SUBSYS_01571028&REV_02

        Manufacturer ID: 1

             Product ID: 100

                   Type: WDM

            Driver Name: smwdm.sys

         Driver Version: 5.12.0001.3650 (English)

      Driver Attributes: Final Retail

            WHQL Logo'd: Yes

          Date and Size: 6/18/2003 13:52:18, 578176 bytes

            Other Files:

        Driver Provider: Analog Devices

         HW Accel Level: Full

              Cap Flags: 0xB5B

    Min/Max Sample Rate: 8000, 96000

Static/Strm HW Mix Bufs: 1, 0

 Static/Strm HW 3D Bufs: 0, 0

              HW Memory: 0

       Voice Management: No

 EAX(tm) 2.0 Listen/Src: No, No

   I3DL2(tm) Listen/Src: No, No

Sensaura(tm) ZoomFX(tm): No

               Registry: OK

      Sound Test Result: Not run



---------------------

Sound Capture Devices

---------------------

            Description: Creative SB Audigy LS

  Default Sound Capture: Yes

  Default Voice Capture: Yes

            Driver Name: P17.sys

         Driver Version: 5.12.0001.0255 (English)

      Driver Attributes: Final Retail

          Date and Size: 1/16/2004 15:55:22, 687232 bytes

              Cap Flags: 0x41

           Format Flags: 0xFFF



            Description: Record through TotalRecorder (emulated)

  Default Sound Capture: No

  Default Voice Capture: No

            Driver Name:

         Driver Version:

      Driver Attributes:

          Date and Size:

              Cap Flags: 0x20

           Format Flags: 0xBFFFF



            Description: SoundMAX Digital Audio

  Default Sound Capture: No

  Default Voice Capture: No

            Driver Name: smwdm.sys

         Driver Version: 5.12.0001.3650 (English)

      Driver Attributes: Final Retail

          Date and Size: 6/18/2003 13:52:18, 578176 bytes

              Cap Flags: 0x41

           Format Flags: 0xCCC



-----------

DirectMusic

-----------

        DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS

     DLS Version: 1.00.0016.0002

    Acceleration: n/a

           Ports:
Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS,
Internal, Default Port

                 
Creative SB Audigy LS, Software (Kernel Mode), Output, DLS, Internal

                 
SoundMAX Digital Audio, Software (Kernel Mode), Output, DLS, Internal

                 
Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output,
No DLS, Internal

                 
Creative SW Synthesizer [Emulated], Hardware (Not Kernel Mode), Output,
No DLS, Internal

                 
Creative External MIDI [Emulated], Hardware (Not Kernel Mode), Output,
No DLS, External

                 
Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode),
Output, No DLS, Internal

                 
Creative External MIDI [Emulated], Hardware (Not Kernel Mode), Input,
No DLS, External

        Registry: OK

     Test Result: Not run



-------------------

DirectInput Devices

-------------------

      Device Name: Mouse

         Attached: 1

    Controller ID: n/a

Vendor/Product ID: n/a

        FF Driver: n/a



      Device Name: Keyboard

         Attached: 1

    Controller ID: n/a

Vendor/Product ID: n/a

        FF Driver: n/a



Poll w/ Interrupt: No

         Registry: OK



-----------

USB Devices

-----------

+ USB Root Hub

| Vendor/Product ID: 0x8086, 0x24D2

| Matching Device ID: usb\root_hub

| Service: usbhub

| Driver: usbhub.sys, 8/4/2004 06:08:42, 57600 bytes

| Driver: usbd.sys, 8/29/2002 04:00:00, 4736 bytes



----------------

Gameport Devices

----------------

+ Intel(R) 82801EB PCI Bridge - 244E

| Location: PCI bus 0, device 30, function 0

| Matching Device ID: pci\ven_8086&dev_244e

| Service: pci

| Driver: pci.sys, 8/4/2004 06:07:46, 68224 bytes

|

+-+ Creative Game Port

| | Location: PCI bus 2, device 2, function 1

| | Matching Device ID: pci\ven_1102&dev_7005&subsys_10021102

| | Service: gameenum

| | Driver: gameenum.sys, 8/4/2004 06:08:22, 10624 bytes







Community General Discussion My suggestion for the 01 drop My suggestion for the 01 drop Globin 0 10/30/2005 05:15
  We all know that the drop from 01 isn't really worth all the effort
into camping the boss, what I suggest replaces it would be very similar
to the Halloween masks we have at the moment. The mask which dropped
from the Taskmaster would be level 50 use only, and would change your
RSI to that of the Taskmaster.



Personally, I wouldn't mind camping 01 for days to get that item. I'm
sure others wouldn't either, which would cause PvP to start up in the
construct more than normal with organizations fighting over the boss.



Just my 2 cents

Syntax World Discussion - Syntax What's everyone's cq at? What's everyone's cq at? Globin 0 10/20/2005 17:39
  Just satisfying my curiousity, what's everyones CQ at?



Mines at 4800 :smileyvery-happy:





Syntax Marketplace - Syntax LTB: Sakura Bandana & Widows Moor Lenses LTB: Sakura Bandana & Widows Moor Lenses Globin 0 10/11/2005 08:07
  I'm looking to buy a sakura bandana and a pair of widows moor lenses,
if you have them please leave a message here, send me a PM on the
forums, or contact me ingame, thankyou.

The Lounge Off-Topic Discussion Sickening! Sickening! Globin 0 09/25/2005 05:19
 
Total Logins:227

Total Minutes Online:5124

Total Posts:1155
Total Messages Read:31506


Thats more disgusting than looking at my /play time to be honest SMILEY
Community General Discussion ETA on Dev Blog? ETA on Dev Blog? Globin 0 09/22/2005 09:26
  Just curious, but when is/do you think the new Dev Journal going to be released/put on DN1? :smileyhappy:

Syntax World Discussion - Syntax Stop the hating! Stop the hating! Globin 0 09/20/2005 09:16
  So where were we? :smileyindifferent:

Syntax Marketplace - Syntax LTB: Master Shadow tree LTB: Master Shadow tree Globin 0 09/18/2005 15:17
  I'm looking to buy the master shadow tree, leave prices here please.

Syntax Marketplace - Syntax LTB: +32 VD Jacket, 20 VD Shirt, 12 VD Boots LTB: +32 VD Jacket, 20 VD Shirt, 12 VD Boots Globin 0 09/11/2005 03:33
  Jacket - enhanced dark cyan misene panel trench highcollar  min level 24




 


viral deflection -  (32pts)


melee damage -  (12pts)


health  regen rate - (20%)









Shoes- enhanced hosh riding boots   min level 16
upgrades -


 


viral deflection -  (12pts)


melee damage -  (7pts)


health regen rate -  (12%)









shirt - enhanced dark brown long sleeve T-shirt  min level 24


upgrades -


 


health regen rate -  (20%)


viral deflection -  (20pts)


melee damage -  (12pts)


ranged combat tactics - (9pts)











Willing to pay 500k for each. maybe more.. send me a tell to Globin ingame or leave  amessage here if you can.








Community General Discussion DN1? DN1? Globin 0 09/11/2005 02:18
  Would it be possible to have something new up, like a dev journal
again? It's been 9 days now since we were told anything, and all we
were told was tech support lines would be down..



Walrus or anyone reading this thread from SOE can you just say what and
when the next article is going to be released on DN1? The dev journal
gave us all a huge insight, a few more would definately be welcomed...





Community General Discussion Thanks team.. Thanks team.. Globin 0 09/02/2005 17:50
 
.. thanks for pulling down the servers when I had one mob to kill before finishing arc 3. T'ra

Message Edited by Globin on 09-02-2005 06:50 PM

Support Forums General Technical Help and Questions Radio Crashes Radio Crashes Globin 0 09/02/2005 06:28
  Since the new patch I cannot open the ingame Radio without crashing to the desktop. It happens 100% of the time.

Community General Discussion Zen Master Zen Master Globin 0 08/27/2005 07:32
  So, today I fought a Zen Master. It came as a shock after I thought
these abiltiies had been made unable to equip ingame, but I kept seeing
the balance and purity animations. After I asked if he was using zen,
they replied yes of course. So I told them to unequip the abilities or
I'd get a CSR to, of course, they were arogant and said no.. them being
zionist and all SMILEY



So I submitted a petition about it, and after the player informed me
they had already spoken to a csr about it. Either that's one big bs, or
the CSRs are overlooking something very important. But, really.. it
doesn't suprise me, SOE's Customer Service Representitives have a known
reputation for being corrupt and not giving a care about what's going
on within the player base.



If zen master is still being used by players that's a huge problem,
Walrus even said that it would 'pwn every other class' so I dont
understand why a CSR, if the player was telling the truth of course,
would let them keep zen master equipped.



Wtfs going on? :smileyindifferent:

The Lounge Off-Topic Discussion 5* thread 5* thread Globin 0 08/18/2005 13:09
  Giveen posted it on the wiped forums, rate every post in this thread 5* :smileyvery-happy:



(I wanna be a controller, again SMILEY)

Community General Discussion The Continued Story of The Matrix Online The Continued Story of The Matrix Online Globin 0 08/16/2005 15:40
  OK, so I'm checking my email and I stumble across a few emails I
recieved from SOE. Last night I messed up in a few places converting my
account, and created several new station accounts by accident. This
isn't what I want to talk about though SMILEY



So I read this news letter type email and came across a paragraph concerning TMO.





"The future of The Matrix is in your hands in The Matrix Online.
 Participate in the continuing story of The Matrix and become a part of
Matrix history as you choose a side in the secret war being waged for
the survival of humanity in the unfolding series of events directed by
the Wachowski Brothers."





SOE has put a stop to LEs for a while official word has said, so saying
that you can 'continue the story' is a sales scam in my opinion. Or,
SOE have decent ideas set up to implement live events once again..



Tricking people like this is just wrong in my opinion, but eh SMILEY

Support Forums General Technical Help and Questions Dilemma Dilemma Globin 0 08/15/2005 16:40
  OK, when I added MxO onto my previous, old, cancelled station account
which I used to play SWG with I am pretty certain that I selected
Station Access at the bottom of the list during the process. However,
when I log into my account information @ station.sony.com it shows no
subscription to anygame, or package deal and yet I can still log into
MxO?



I may have overlooked several announcements mind you, so please go easy SMILEY

Community Redpill Rescue Dilemma Dilemma Globin 0 08/15/2005 16:40
  You must realize the truth: There is no post. Then you will see it is not the post that has moved, only yourself.
 
The Matrix Online
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