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The Matrix Online
   Category   Forum   Topic   Subject   Author   Total Votes   Post Date 
Gameplay Discussion Character Development The Miss grind blues The Miss grind blues theGeek 0 03/02/2008 00:48
  How did you lvl 50s overcome the mission grinding blues? At the moment I am lvl 12 and have purchased all of the archive mission packs to catch up with the story, as well as offer me some deviation from the monotany of the standard missions. Is there another way to break the cycle? Any help would be appreciated.
Syntax Events - Syntax Vengeance Risings One Year Anniversary Throwdown!! 3.01.08 Re:Vengeance Risings One Year Anniversary Throwdown!! 3.01.08 theGeek 0 03/02/2008 00:23
  Thanks for a good time! Enjoyed hangin with ya'll!
Desert of the Real SOE Discussion What would it take to revive Mxo? Re:What would it take to revive Mxo? theGeek 0 03/02/2008 00:10
 

I've looked at quite a few vids from The Agency, and it certainly isn't Mxo 2... It is Planetside 2.

As for SWG fans, they could give a *poop* less about this game, don't expect any help from them. (Besides, we all know KOTOR:Online is in the works, which will deliver the death blow to SWG.)

Its a mixed bag of feelings from me on SOE's stance on MxO. On the one hand, I can't believe they wouldn't want to invest more into the game given its ravenous success at the box office, on the other, I can totally see them just riding it out for whatever they can make off of it because, afterall, it IS SOE... They are the Osama of MMO gaming. (Lets make every game we own in the exact same fashion as our first title and see how much money we can make, screw revolutionizing the industry, give us that fat dollar...)

Incase it isn't obvious, I'm not a fan of SOE.

Community General Discussion Getting MxO Some Attention? Re:Getting MxO Some Attention? theGeek 0 02/29/2008 12:57
 

Hooray, there will finally be a use for each seperate station account i have for each game. (never could remember my old one from game to game)

Vote x5

=P

Desert of the Real SOE Discussion What would it take to revive Mxo? Re:What would it take to revive Mxo? theGeek 0 02/29/2008 11:59
 

As a brand new player of MxO, but an ancient MMO'er (I started with UO back in 199SMILEY I would have to say that there are three main things that could help revive MxO.

For starters, the learning curve in MxO is atrocious. I've played alot of games and there were several aspects of the game that just didn't make alot of sense to me, or that I didn't understand until I went trolling in the forums for guides. You're average gamer isn't going to do that and fans of the Matrix who've never gamed before probably won't either. They'll see something they don't understand and write the game off in the free month. I'd recommend expanding the tutorial a bit and helping the player along for a few more levels. (The game is on an old Evercrack treadmill design as well, so it seems to take ridiculous amounts of time to get to level 50, no suprise that it ended up in SOE's lap, but I digress)

Secondly, this game will never be huge, not by UO or Everquest and certainly not by WoW standards. HOWEVER, that doesn't mean it can't be successful. I have been exceedingly impressed by the amount of RP going on in MxO, of all the games I've been a part of over the last decade, the only one to top what I've seen thus far in MxO is UO. They should try to take advantage of that. For relatively cheap, they could webvertise in alot of places where fans of the Matrix like to troll, but since most of them have already played, they're going to need a gimmick... on to that.

The game needs a code push. Since they are working with devs who didn't design the engine and there appear to be limitations to what they can and can't do in a timely fashion, they need to find a solution to this problem. Whether it be port the game over to another engine (time consuming, anyone?) or hire on some new help temporarily and make a major overhaul to the game (expensive), they need to come up with some persistant, long term goals for players at the end game and be looking into expanding levels/abilities of players. I would personally like to see combat changed as well. Interlock provides some very cool visuals, but the "awe" of those last about 5 minutes after you've seen them. I would say, throw IL out the window and come up with a system for engaging multiple targets in Melee combat simoultaneously (much more Matrix-esque) and allowing the use of other fighting styles against multiple targets. (Shotgun spreads, covering fire from rifles, etc)...

Once they've got their gimmick, they hit the ex-players and Matrix fans who may have never played with a net only ad campaign, maybe even hit some general MMO sites to try and draw people in while at the same time holding onto the people they aleady have with this same new content.

Development Discussion Development Roundtable Experience Code Amplifier Re:Experience Code Amplifier theGeek 0 02/29/2008 10:54
  ooh. If these were tradable, I'd be WTB 390 of them =P
Community Redpill Rescue A newb and his Mission questions Re:A newb and his Mission questions theGeek 0 02/29/2008 10:43
  Yeah, I know what you are talking about Icerazer. I did one of the storyline missions and had agents present, I started to run away until I noticed he wasn't following me. hehe. Spooked me though.
Community Redpill Rescue Stats Stats theGeek 0 02/29/2008 08:55
 

I've read pretty much every guide on character creation or being a n00b in general that I could find. (rumbaar was particularly helpful along with mxovault) but I have advanced a few levels now (Hyper Jump 4tw?) and I am beginning to wonder about Stats in the mid-late levels.

Do I want to consistantly dump points into my 3 primaries or will I eventually need to balance them out for PvP and Teaming at later levels?

Community General Discussion Sorry Devs - Read it and weep! Re:Sorry Devs - Read it and weep! theGeek 0 02/29/2008 07:17
  9mmfu wrote:
1000 days is roughly 3.9 years of time. I am willing to be there are government and/or military systems that have a much longer up time than that. I worked on one while in the military so I have seen at least 1 and to my knowledge I believe there is probably some archaic university machines still running in a few basements that have that kind of up time.


I wouldn't count on that, I'm in the military and even our *poop* never seems to work right...

Thats what you get when you promote based on how many pushups someone can do. =P

 As to archaic university machines, definitely. I was a comp sci major at Indiana University and there were machines that had been up since I was a wee lad.

Support Forums Performance Issues (Video, Sound, Crashing) Nvidia Geforce 8xxx series card issues on WinXP (Indoor performace issue) Re:Nvidia Geforce 8xxx series card issues on WinXP (Indoor performace issue) theGeek 0 02/29/2008 06:46
 

As a brand new player to MxO, I have to admit this problem is greatly frustrating. Having an 8800GTX, I certainly had not forseen having any video issues with the game. However, I am enjoying my time within the Matrix and am doing my best to just push through the issue.

I have noted a few things about different mission levels that may or may not be helpful to anyone dealing with or attempting to fix the issue.

 Depending on the building's load out (office, slum, hotel, apartment etc) The problem seems to be intermitent. For example, while I am doing missions in Richland in a hotel or apartment themed building, I have no video lag. But, when going to most of the Hideouts or in the office/abandoned building templates, the issue is extremely persistent. I could see the abandoned buildings being very different as they have alot of space to render due to so many walls being destroyed etc. But for the life of me I cannot figure out why I have the issue in an office building when it is essentially the same as an apartment building, only with different textures.

Anyway, I hope this helps someone root out the problem!

 edit: Hey, look at that, a workaround... I'll have to try that tomorrow when I get off work.

Community Redpill Rescue Newly Awakened Re:Newly Awakened theGeek 0 02/27/2008 09:58
 

No real questions at this time. Most of the documentation via these boards has been sufficient to give me a grasp of what I should be training toward.

 I did have a couple of concerns however. Does the faction that I align myself with prevent me from grouping with other redpills who are opposed to my selected faction?

Also, what is a good way to acquire myself some equipment that would more benefit me than the standard clothing my RSI has now?

Community Redpill Rescue Newly Awakened Newly Awakened theGeek 0 02/27/2008 08:35
 

I have recently awakened and I am seeking out those who might aid me within the Matrix. I am a 5th level Soldier available on Syntax. I know very little about my surroundings and could use a group to help me along.

 I am known as GeekPrime.

 
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