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Community
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General Discussion
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So... How have the new updates affected the game's playerbase?
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Re: So... How have the new updates affected the game's playerbase?
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NullVector
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0
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02/06/2006 09:46
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betaprimus wrote:1 month? HAHAH your high the /bug command... is rarely listened to prime example the recall team bugs, a fully detailed bug report was submitted explaining what all the bugs are with those abilites, and how those abilties can be used by players to exploit, just recently the devs have reacted and are preventing the abilties from being used to exploit the origonal bug post with details of the exploits were submitted back in JUNE now you might say 'well they will listen, cause this is on qa and its what they are all working on" well if massive bugs that allow players to exploit on so many levels took 6 months to be "fixed" it really makes you think, will they listen? and if so, that would mean they could give a rat's *CENSORED* about very exploitable bugs in the game and really just care about cr 2.0 and if they do not, it just proves they really do not care about feedback so its really a double sided dagger, damned if you do damned if you don't such a paradox would not be a problem, if they did not drag their feet in "fixing" exploitable bugs in the game cr 2.0 will not see the light of day before MAY, and it will be buggy at that, any earlier and the game becomes unplayable and the few remaining players this game has will just say "man F this, can't even play this garbage" and like magic mxo becomes SWG
I couldn't agree more. It is unfortunate but true, unless they are willing to bolster the marketing after CR2.0 is out, they will only lose playerbase. What good is a better a more balanced combat system if there is no one there to use it. This is my last post. I was here from the begining, at live, seen a lot of change but, nothing has convinced me this game will survive no matter how much I wanted it to. I wish you all good luck and keep fighting the good fight 
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The Lounge
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Off-Topic Discussion
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::: CooliceT's New pc spec::: whats yours for 2006...
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Re: ::: CooliceT's New pc spec::: whats yours for 2006...
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NullVector
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0
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01/10/2006 14:15
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CooliceT wrote:
well. thought id make a thread to see what pc's you guys got. and any tips if you know how to put them together or know whats best. in there. well i just orderd. a few parts for my new one im going to make. here the spec. so far... This might take me awhile to put together as its quite expensive what i want. but to help you see what i got and where from. take alook at the links. im sure you be happy at the prices too  CASE - Thermaltake Window Tsunami Dream Aluminium VA3000BWA - hereMOTHERBOARD - Asus A8N-SLI Deluxe S939 NF4 SLI ATX - Sound 2xgln 1394 USB2 SATA - hereMEMORY - New 2GB OCZ Dual Channel PC4000 Gold DDR Memory - herePSU - Hiper 580W Type-R Modular PSU - Black with UV reacted cables - hereHARDDRIVE - Western Digital WD740GD 74GD "Raptor" 10,000RPM SATA/150 8MB Cache - OEM - (one so far. more for shure) - here thats all i can afford at this time. but the next ones on the list are::: AMD Athlon 64 (ADA4400CDBOX) X2 4400+ socket 939 Dual Core 2.2Ghz 1Mb and 1Mb Cache -here AND THE BEST!!! NVIDIA GeForce 7800 GTX 512 - HERE so post your thoughts. and your specs too. of what you want... have... or going to buy this coming year...
My thoughts - Very nice however slight overkill if your going with dual 7800GTX's but cool non-the-less awsome. You know you could pick up a sweet monitor for the cost of one of those cards.
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The Lounge
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Off-Topic Discussion
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::: CooliceT's New pc spec::: whats yours for 2006...
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Re: ::: CooliceT's New pc spec::: whats yours for 2006...
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NullVector
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0
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01/06/2006 13:57
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All you with SLi boards and dual GPU's you have any heating or power issues. The recommended PSU, I have read, is 600w + I don't know recommended flow or tempeture readings for SLi but I got to believe the system needs to be sitting in an ice box. Anyone got temp readings on cards?
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The Lounge
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Off-Topic Discussion
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PC cases
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Re: PC cases
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NullVector
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0
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01/06/2006 13:45
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That's a nice looking box. Cases are all pretty much the same. Most important thing, get a great big old nasty power supply. Used to be 350-400w was good enough but not with todays hardware. Depending on howmuch equipement you are going to stuff in it and (important) your video card considerations you will want to go with a 550w+ especially with the new dual GPU boards like NVIDIA's SLi and ATI's <i forget name> which allow you to use 2 video cards. Only drawback to that one is it seems a little pricey w/o a power supply. http://www.xoxide.com/silverstone-zeus-st65zf-650w-psu.html < this one is SLi certified http://www.slizone.com/object/slizone2_build.html < SLi Info Tie-fighter case lol > http://www.extremetech.com/article2/0,1558,1823675,00.asp
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The Lounge
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Off-Topic Discussion
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What type of spacer are you?
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Re: What type of spacer are you?
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NullVector
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0
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01/06/2006 13:23
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WGAnubis wrote:
Whats your perfered space show setting?
Good question, tough to answer. I'm a total sci-fi geek but I would have to say the closest of your descriptions that fits me is treker but, I also like the grand scale space battles like in Episode III (very begining).
Neat and clean destruction with a pinch of "OMG! did you just see that!" :smileyvery-happy:
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Community
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Redpill Rescue
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please please help a redpill
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Re: please please help a redpill
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NullVector
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0
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01/06/2006 10:24
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GriffUK wrote:
hey, i cant get past the patching thingy. basically it goes through them all then gets stuck at... patching v7.5431: 1129.6MB, 2699 Files.... scanning: Xptl.dll i restarted my computer and disabled my firewall. anyone help?
I cannot help you butI can point you to a better place to post this request. There is a tech support thread here. Try posting your issue there you may get a better response.
Hope this helps!
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Community
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Redpill Rescue
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Hey
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Re: Hey
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NullVector
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0
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01/06/2006 10:21
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MxOPlayer wrote:
Hey. Just got MxO (D2D)....I found that link of all the story info..but I was wondering if anyone had anything that wasnt included? oh and if anyone wants to know what server I will be on (patching right now).....Vector :smileyhappy:
Good luck on Vector, an excellent test of resolve. You will not be dissatisfied.
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Community
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Redpill Rescue
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Machines Tag?????
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Re: Machines Tag?????
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NullVector
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0
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01/06/2006 10:18
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TheTomoBelieves wrote:
how do you get machines next to your name????? ive done missions for them and im at level 10
I guessing here but, I believe that tag is based on your rep. If you followed tekmon's instructions and still don't see it, post your reputation here. Either by looking at contacts by pressing "N" or typing "/reputation" (no quotes on either).
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Development Discussion
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Development Roundtable
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Loading area becomes loading construct
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Re: Loading area becomes loading construct
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NullVector
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0
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01/05/2006 11:20
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This is a great idea! Makes a lot more since than the current system however, could we change our melee dummies name, I like "Steve the Great".
:smileytongue:
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Community
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General Discussion
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Can we agree to disagree?
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Re: Can we agree to disagree?
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NullVector
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0
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01/05/2006 10:31
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ArtherEld wrote:
I can only wonder what brought this on. :smileywink:
If I seemed to have been attacking people here (I'm sorry and it has never been my intention), it may be because I myself feel a little flamed by the opinion that seemed to have been accepted as fact. It's the idea that people who play and have a high opinion of this game (like me) are the ones who aren't hardcore Matrix fans. People who have jumped over the argument and have simply accepted it as gospel that this game is nothing like the movies. I feel a little put off by that, but it's the feeling that most who have lower opinions of this game are currently going with.
One person even decided to flame those players like me as "immature adolescants who play this game" just before he left (and the posters that responded to him even praised him for it, the same posters who get mad at me for my apparent flames). And to that I say with utter sarcasm, very courageous. It was cheap but a good tactic nontheless, because there's nothing we can do to him now. He left. And hey I'm not really mad at him. But I do feel like that's how a lot of folks with lower opinions of this game currently feel: that those of us who like this game aren't fans of the movies, or at least misunderstand them.
The other feeling I get is towards players like me that have a high opinion of SOE. We're apparently fanboys, brownnosers, kissups, suckups, buttkissers, whatever you wanna call it, simply because we have a more optimistic view of SOE.
That leads me to the bit of hypocrisy that goes on on these forums. The people who get mad about flaming and attacking from other posters, feel it's okay to outright flame SOE and devs. In other words it's like: "Don't flame me for saying this, but I think the devs don't know what the **bleep** they're doing."
The SOE flames I've heard to date are:
"SOE doesn't care about gamers."
"They only want your money."
"They're actually trying to sabotage this game."
"Poor leadership."
"They don't listen to us."
"I could do a better job than them."
The list can go on from that point, and those are actually light weight compared to the ammount of "bleeps" and utter insults SOE gets for what they do. And whenever their post gets deleted or locked, they start new threads and flame the mods. And those of us who actually tell people to stop flaming the devs and mods, we get pleasure of being called fanboyz.
Now I don't think that gives me or anyone a right to flame and attack others, but I ask what's the difference between flaming SOE and flaming others in the community? To this I will try to be the better man and think about my tone before posting.
We all love the game else we wouldn't be here, remember that, we're in this together...
I'm not sure about that. I honestly think that there are people playing this game that hate it or come close to it. As they have said, what keeps them here is the community and the hope that this game will get better. Other than that, it hangs on a thread as to whether they'd stay or leave, because it really seems that as far as the game itself, they hate it or come close to it.
Message Edited by ArtherEld on 01-05-200609:33 AM
Message Edited by ArtherEld on 01-05-200609:34 AM
Excellent! Agree, specifically to the SOE argument. I myself have had some bad things to say about so but generally speaking I am glad they are here and I truely believe they are doing a much better job than lith could have dreamed. That being said, IMHO, they are not without their faults.
I appreciate the responses, especially you AtherEld, I know you and I have gone a few rounds but I would like to think the jist of it is good honest debate 
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Development Discussion
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Development Roundtable
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Meet The Oracle - Possible new quest system
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Re: Meet The Oracle - Possible new quest system
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NullVector
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0
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01/05/2006 08:44
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I like your idea here. This could add some middle level content and add aspects of The Matrix we all know and love.
However, I believe the problem here is choice, j/k, without going into an elaborate discussion about the mechanics and philosophy of The Matrix, I believe the Oracle was designed to study the "anomaly" which, of course, is the one. I believe the reason she isn't around much is because of the truce.
This is not to say your idea cannot be implemented, she can obviously be made to "serve" another function. Perhaps instead of middle level content she can be a key personality in the "helping redpills adjust" or helping new characters adjust.
What if instead of Tyndall as your first major contact you had the Oracle? She would send you to these beginning missions to acclimate you to your new existence. This could be an answer to the problem that everyone is predestined (or at least guided) to be Zion.
Maybe at the end of your first missions she states something like, "Now you have seen what The Matrix is about you must decide where your loyalties are..." and from there you can decide which contact missions to continue with; merv, machine, zion or the new orgs..
I do agree that her presence is missed..
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Community
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General Discussion
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Can we agree to disagree?
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Can we agree to disagree?
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NullVector
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0
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01/05/2006 07:54
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I am not sure this belongs here perhaps "off-topic" but I think it need to be reiterated about forums.
I read a post the other day, I believe by Gothique, about "how to post." I noticed the last paragraph which could be summed up into don't post negatively. I wanted to expand in this direction.
When did it become the norm to attack people in an argument instead of offer counter points and constructive criticism. I too have been guilty of this but, it was out of pure frustration, can no one argue or debate aspects of this game without eventually resorting to personal attacks and flames.
Even more deceptive are posters that, on the surface, seem to be offering a counter point to your argument yet, are merely good with writing and have effectively diluted your argument to everyone else and tried to make you look the fool.
Can I state my opinion, no matter how ridicules without being called "ignorant" or that my argument "holds no water"? I want to be able to state an argument and/opinion and debate it, I have an open mind I listen, heck, I have even changed my mind before. I am not so firmly entrenched in my ideas and opinions as to believe they are without reproach.
"can't we all just get along.."
Sorry I just need to get that out. I wrote this because I saw someone else's opinion hacked and attacked and the poor poster caved.
We all love the game else we wouldn't be here, remember that, we're in this together...
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Community
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General Discussion
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?_? Did you know where you jack in from ?_?
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Re: ?_? Did you know where you jack in from ?_?
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NullVector
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0
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01/05/2006 07:18
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WGAnubis wrote:
The Where you jack in from translation guide
Hoverbarge = average player. These people are the type that play the game but also balance playing with other activities such as going outside.
Outpost = Above average player. These people tend to be in the game more then ussual, you have a good chance to see them when you jack in.
awakened pod = Addicted player. When they arnt in game, they have a window to the forums open constantly. They ussually suffer from sleep depveration and fear the downtown region of their cities due to the belief of agents spawning next to them.
LOL - "..it's funny cause it's true!"
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Archived Forums
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External Playtest Discussion
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External Playtest Server Delay Discussion
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Re: External Playtest Server Delay Discussion
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NullVector
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0
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01/05/2006 07:09
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Death670 wrote:
Ok ill admit the whole concert thing ihas valid points on each side. However I was remarking to a comment made to me not one i started.
As for giveing a free play period again yes i think it would help alot. For people like me and you that are still playing and hopeing it will get better it will be a stick ith us guys we have something you will realy love type thing.
As for still paying the game yes I am and I would love to continue that but however if its a choice of paying to wait for something to might happen or to spend my money on other things that ill give me something to do besides partys and pvp its getting hard to justify.
This thread was for both sides to state there ideas and im just stateing my view.
Death670
I understand your frustration - you want them to follow through on what they said, QA out last month and able to start testing, makes me frustrated to but, the fact of the matter is they hold all the cards. I "tried" to give my opinion about how this made me feel, which is what these forums are for but, you can't even do that without a bunch of fanboys jumping down your throat.
The fact of the matter is you have no control over them (SOE Dev) except with respect to your monthly service fee. Which, honestly, by itself is nothing. We have been playing through crap that would have shut down other MMOG's becuase there is something about MxO; either we are big fans or we like the game mechanics or we appreciate the community so much that it overwhelms the fact that there are a lot of aspects to the game that are left to be desired.
Rest assured that SOE and the MxO Dev have a vested interest in getting things right and continually improving the game, however, if you feel they need to get on the ball or do something that's not being done, tell them. Don't sweat the fanboys.
That being said, where the hell is my QA server!!??
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Recursion
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World Discussion - Recursion
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Post To Show Your Alive
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Re: Post To Show Your Alive
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NullVector
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0
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01/05/2006 06:37
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..and then he posted, "I am alive too!" ..and it was good
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Community
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General Discussion
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Best RP community?
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Re: Best RP community?
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NullVector
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0
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01/04/2006 12:07
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Arachnis wrote:
The Enigma Directive is a roleplaying faction on Recursion. We used to be on linenoise back in the days before they offered the character Migration. Click on my sig to check out our site, if you would like to kind of see what we are about. Oh...and we also have a cool radio station that has Rp and events from ingame as well as tons of cool Matrixy style music. NO DJ's!!
-Arachnis
Character migration? Did I miss something? You got to move you Linenoise RSI to Recursion? I didn't mean to go OT.
I don't know who offers the best RP but I have always heard Syntax (because of the Linenoise consolidation).
Message Edited by NullVector on 01-04-2006 03:08 PM
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Community
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General Discussion
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Tell everyone your personal MxO Theme Song.
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Re: Tell everyone your personal MxO Theme Song.
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NullVector
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0
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01/04/2006 11:20
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Specifically during PVP - Peace Sells, Megadeth - If you haven't tried this,
crank it up and feel the adrenalin flow!!
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Community
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General Discussion
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Items Breaking
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Re: Items Breaking
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NullVector
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0
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01/04/2006 10:07
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Blazer0x wrote: But if they never break, they wont be rare anymore...eventualy, assuming mxo lasts for years and the players keep playing, the "rare" items would accumulate and a large portion of people would have them.
Agree they should not be unbreakable yet you should be able to get them again through an archive, maybe it's like the token thing where you have to collect a token in order to visit a scaled up (50th level dungeon) version of the archive you originally got the item in.
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Development Discussion
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Development Roundtable
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Cryptography
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Re: Cryptography
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NullVector
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0
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01/04/2006 09:42
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I think it should be a coders best friend. Beyond all the original ideas they had for this (encrypting codes so they can't be copied, or something to that effect) I think this could be a good way to get one's name onto a peice for posterity.
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Development Discussion
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Development Roundtable
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/afk added and enhanced
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/afk added and enhanced
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NullVector
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0
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01/04/2006 08:25
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I know there where plans to add the /AFK command but, how about adding an "out of office reply" function like, not only can you see if someone is afk but if you /tell them it will send an automated response? (note: this may already be included just never heard anything about it)
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Community
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General Discussion
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Read This!
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Re: Posting Guide
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NullVector
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0
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01/04/2006 06:52
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Nice, very useful, however, good luck on the check spelling.
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Community
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General Discussion
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"The timeframe which an event may occur in, and how long it may last, depends on the players"
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Re: "The timeframe which an event may occur in, and how long it may last, depends on the players"
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NullVector
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0
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01/04/2006 06:50
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ElliMann wrote:
"The timeframe which an event may occur in, and how long it may last, depends on the players". -Paul Chadwick
I was watching The Matrix Experience DVD the other day, and the preview about MxO. There, Paul Chadwick said the quote above. Then i came to realize that he has actually said this not once, but a couple of times (might be more) in different movies about MxO where some peep has interviewed him. But what he said is just a bunch of BS.
Lets just take a look at the information leak which occurred during the last event. That is a great example on how it works. The players was supposed to control the outcome of the events. But have they?
This is marketing, to get you to play, worked on me. If you'll notice though there is nothing said as to "outcome" only timeframe and length. This we know as bs too because events usually ended "on time" meaning when they were scheduled too.
I'm with you though, he blows smoke but the idea is nice. One day perhaps MMOG's will be so advanced as to weigh all decisions made on a server to effect the outcome, no matter how small but, as for now, to much time, effort and most importantly money.
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Community
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General Discussion
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MxO Resource Fansite Launch!
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Re: MxO Resource Fansite Launch!
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NullVector
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0
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01/03/2006 14:13
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shauntaylor88 wrote: am i the only one who still sees no map here?
http://mxoresource.com/index.php?page=cityguide&d=Downtown
I see it...
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Archived Forums
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Archive Construct
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Ask the devs an MXO question
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Re: Ask the devs an MXO question
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NullVector
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0
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12/29/2005 13:45
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When will, if ever, encryption be fixed? And I'm talking about the ability and in-game tool.
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Archived Forums
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Archive Construct
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Ask the devs an MXO question
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Re: Ask the devs an MXO question
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NullVector
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0
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12/29/2005 13:40
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When will, if ever, encryption be fixed? And I'm talking about the ability and in-game tool.
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Community
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General Discussion
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Justification - Well, It's Not In The Movies!
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Re: Justification - Well, It's Not In The Movies!
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NullVector
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0
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12/29/2005 13:16
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Ok, I am answering your question; You wrote the green paragraph remember? You clearly state this is the core argument and a valid question. I am answering it in reference to the OP and use hacking and "fireworks" as examples.
ArtherEld wrote:
NullVector wrote:
Again, the question that I ask you and the question that NO one has answered: should Matrix Online be allowed to take the rabit hole deeper? Yes, this game is a continuation of the movies. But even the movies offer new elements that weren't in the chapter before it. (Blooddrunks in "Reloaded" for one). Shouldn't MxO be allowed to offer new elements to the Matrix experience, or should MxO be confined to the rules set by the movies? It's a valid question and it's at the core of this argument.
I'll answer it - Yes
But.. (you knew that was coming :smileyhappy: ) there has to be a line as to how far off the original premise they dig. For instance, if they introduced a new class, lets say, Giant Toaster class, which is feasible because afterall this is a computer generated world and theoretically if we can create giant fly monsters we can create a Giant Toaster class. This should be acceptable right?
The question is not, "should they (devs) be allowed to offer new elements" because honestly, they can do what they want, it's theirs, the questions should be, how much is to much?
The event which had Morpheus exploding code bombs drew a line. The bombs were a way of "freaking out" bluepills, freeing minds, right? This threatend the treaty Neo generated from his sacrifice so Morpheus had to be stopped. Wouldn't "effects" which occur around hacking have the same affect on bluepills? I don't know about you but if I saw Logic Canon, as a bluepill, I would have to question a lot of things yet it is ok for hundreds of redpills to show these displays of power all the time with no repercussion as that exacted on Morpheus for exploding code bombs. This shows no continuity.
If you bought the game you have a certain expectation as to what it should be like and most of the time this expectation would be based on the movies. Granted, not everyones expectations will be met but, there does exist a boundary which when crossed be the game developers, leads to people not feeling like they are in The Matrix, which, I think, is what it is about. To the people who dont think hacking is right to one degree or another, the line has been crossed.
This sounded better in my head but, I think I got my point across, flame away...
Again you're missing the point that we actually do agree on some major points here. And your entire post here only amounts to those points that both you and I agree on:
Hackers are overpowered? Yes.
Hacker animations are too wild and colorful? Yes.
But what your post does not address is the hacker concept. Again I have a feeling that if the devs fixed the hackers' animations and their overpowered nature, you and others would have barely anything to argue about.
All I'm saying is deal with the real issue here.
I'm not trying to address the "hacker concept" but, the concept of why people use the excuse "if it's not in the movie then it's not matrix."
All I'm saying is read the whole post.
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Community
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General Discussion
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Justification - Well, It's Not In The Movies!
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Re: Justification - Well, It's Not In The Movies!
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NullVector
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0
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12/29/2005 12:29
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ArtherEld wrote:
NullVector wrote:
Again, the question that I ask you and the question that NO one has answered: should Matrix Online be allowed to take the rabit hole deeper? Yes, this game is a continuation of the movies. But even the movies offer new elements that weren't in the chapter before it. (Blooddrunks in "Reloaded" for one). Shouldn't MxO be allowed to offer new elements to the Matrix experience, or should MxO be confined to the rules set by the movies? It's a valid question and it's at the core of this argument.
I'll answer it - Yes
But.. (you knew that was coming :smileyhappy: ) there has to be a line as to how far off the original premise they dig. For instance, if they introduced a new class, lets say, Giant Toaster class, which is feasible because afterall this is a computer generated world and theoretically if we can create giant fly monsters we can create a Giant Toaster class. This should be acceptable right?
The question is not, "should they (devs) be allowed to offer new elements" because honestly, they can do what they want, it's theirs, the questions should be, how much is to much?
The event which had Morpheus exploding code bombs drew a line. The bombs were a way of "freaking out" bluepills, freeing minds, right? This threatend the treaty Neo generated from his sacrifice so Morpheus had to be stopped. Wouldn't "effects" which occur around hacking have the same affect on bluepills? I don't know about you but if I saw Logic Canon, as a bluepill, I would have to question a lot of things yet it is ok for hundreds of redpills to show these displays of power all the time with no repercussion as that exacted on Morpheus for exploding code bombs. This shows no continuity.
If you bought the game you have a certain expectation as to what it should be like and most of the time this expectation would be based on the movies. Granted, not everyones expectations will be met but, there does exist a boundary which when crossed be the game developers, leads to people not feeling like they are in The Matrix, which, I think, is what it is about. To the people who dont think hacking is right to one degree or another, the line has been crossed.
This sounded better in my head but, I think I got my point across, flame away...
Again you're missing the point that we actually do agree on some major points here. And your entire post here only amounts to those points that both you and I agree on:
Hackers are overpowered? Yes.
Hacker animations are too wild and colorful? Yes.
But what your post does not address is the hacker concept. Again I have a feeling that if the devs fixed the hackers' animations and their overpowered nature, you and others would have barely anything to argue about.
All I'm saying is deal with the real issue here.
Well, since apparently I am too "ignorant" (your words not mine) to understand, why don't you explain to me what the point is?
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Community
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General Discussion
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Should organisational benefits be implemented?
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Re: Should organisational benefits be implemented?
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NullVector
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12/29/2005 11:58
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BakuraRyou wrote:
Or even more drastically, there could be an irreversible option to permanently join one organisation, and these abilities wouldn't be available until you did. Though in this case I'd want hostile 2 person emotes to be re-enabled, as there's certain Zionites I can't live without slapping Probably wouldn't work, but I know I'd like to see some kind of reward for being dedicated to one particular cause, rather than just a different operator.
Any thoughts or ideas on this?
Interesting, there does need to be a balance. An incentive would be a good route to go to get new players to choose an organization other than the current system. I don't think it would be possible to start a newbie with no organizational affiliation as it is now but, when the time came to choose, having to weight options for instance, org specific equipment.
I do think org selection should be in the tutorial however, I don't know how you would blend this into the storyline.
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Justification - Well, It's Not In The Movies!
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Re: Justification - Well, It's Not In The Movies!
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NullVector
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12/29/2005 11:18
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Othinn1 wrote:
NullVector wrote:
Othinn1 wrote:
NullVector wrote:
The event which had Morpheus exploding code bombs drew a line. The bombs were a way of "freaking out" bluepills, freeing minds, right? This threatend the treaty Neo generated from his sacrifice so Morpheus had to be stopped. Wouldn't "effects" which occur around hacking have the same affect on bluepills? I don't know about you but if I saw Logic Canon, as a bluepill, I would have to question a lot of things yet it is ok for hundreds of redpills to show these displays of power all the time with no repercussion as that exacted on Morpheus for exploding code bombs. This shows no continuity.
The fact is, both the Hacker/Coder abilities and the code bombs would freak out bluepills. According to an old article, the Machines are rather worried about the large amount of redpills in the Matrix performing feats that bend or break the rules. A few issues of the Sentinel show that the bluepills are already noticing that something odd is going on, such as the massive increase in martial arts battles but no dramatic increase in people being sent to hospitals. But also keep in mind that many will just place some mundane explanation on what they see. For example, most people see redpills as a fad or subculture. So not everyone will react in the same way.
Message Edited by Othinn1 on 12-29-200509:58 AM
Keeping within the parameters of my explanation, there is a difference between an increase in MA fights with no noticible increase of hospital visitors or someone squating at a phone booth and typing on an "imaginary" keyboard and seeing someone shoot lighting bolts or create a person (simulacra) out of thin air, wouldn't you agree?
But you realize that, even without the Hacker/Coder abilities, the increased number of redpills means that there's a higher chance that bluepills will witness reality bending feats, such as hyperjumping.
But even that can have a "mundane" explanation attributed to it. I recall one of the pre-release Sentinel issues saying something about redpills hyperjumping, and someone saying that they simply had wires attached to them.
Not everyone will deny it, I agree. But people do have ways of explaining things in terms they'll understand (if they didn't, then there wouldn't be conspiracy theorists). And I doubt the Machines would be all right with redpills doing what they do best, even without the Hacker/Coder abilities. And surely many people noticed the flying man in a black trenchcoat who could stop bullets dead in their tracks. Bluepills realizing that something is wrong with reality is part of the story.
Finally, I'd just like to make it clear that I have no problem with any Hacker/Coder animation and balance changes that I'm sure will happen in the future. I'm not defending the animations (though I honestly have no problem with them). I'm defending the concept, which I personally feel makes sense.
Edit: I just remembered one Sentinel issue where Morpheus was described as using "roman candles" in his speeches, which is either a reference to the incomplete RSI of Neo that he would display, or the fact that he would suddenly start to expel code and green lightning bolts from his body. Did they ever explain why Morpheus had green code and lightning around him during his speeches?
Message Edited by Othinn1 on 12-29-2005 10:40 AM
Makes sense and no I don't think they every did explain that. I too have no issue with "fireworks" or amazing feats which ordinarily would "freak" out a bluepill even though there was an entire event based around the catstrophic effects it would have on them. Surely we can agree that at some point (some beleive it has reach that point and beyond) the game loses its' "Matrixy" feeling with these types of additions or story plots (granted "fireworks" were from the get go). For instance, many people feel Reloaded and Revolutions are far removed from the original movie in reference to how the story unfolds and thus don't like them in comparrison to the original.
We could also explain away the hypothetical "Giant Toaster" class and the explaination might be a good one but, would you "feel" like it was The Matrix still as it pertains to the movies?
Stranger5: "*CENSORED*! Look at the size of that toaster, go stand next to it, I'll get a picture."
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General Discussion
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An old question....
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Re: An old question....
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NullVector
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12/29/2005 10:25
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don_ wrote:
I know this is an old question, but the latest post I could find was back in November. Is cryptography an ability that can be used? It's supposed to encrypt/decrypt code items in your inventory, but the tool doesn't do anything to anything. Does someone know about this?
I wanted to know this too, I asked, I think my question is UNAUTHORIZED but, gave it a shot:
http://mxoboards.station.sony.com/matrix/board/message?board.id=general&message.id=54057&page=179
I think 2nd post down.
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Justification - Well, It's Not In The Movies!
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Re: Justification - Well, It's Not In The Movies!
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NullVector
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12/29/2005 10:20
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Othinn1 wrote:
NullVector wrote:
The event which had Morpheus exploding code bombs drew a line. The bombs were a way of "freaking out" bluepills, freeing minds, right? This threatend the treaty Neo generated from his sacrifice so Morpheus had to be stopped. Wouldn't "effects" which occur around hacking have the same affect on bluepills? I don't know about you but if I saw Logic Canon, as a bluepill, I would have to question a lot of things yet it is ok for hundreds of redpills to show these displays of power all the time with no repercussion as that exacted on Morpheus for exploding code bombs. This shows no continuity.
The fact is, both the Hacker/Coder abilities and the code bombs would freak out bluepills. According to an old article, the Machines are rather worried about the large amount of redpills in the Matrix performing feats that bend or break the rules. A few issues of the Sentinel show that the bluepills are already noticing that something odd is going on, such as the massive increase in martial arts battles but no dramatic increase in people being sent to hospitals. But also keep in mind that many will just place some mundane explanation on what they see. For example, most people see redpills as a fad or subculture. So not everyone will react in the same way.
Message Edited by Othinn1 on 12-29-2005 09:58 AM
Keeping within the parameters of my explaination, there is a difference between an increase in MA fights with no noticible increase of hospital visitors or someone squating at a phone booth and typing on an "imaginary" keyboard and seeing someone shoot lighting bolts or create a person (simulacra) out of thin air, wouldn't you agree? I can see it now,
Someone shouts, "hey, look at that dood shooting lighiting out of his hands!"
Stranger2: "those crazy kids, what will they think of next?"
Stranger3: "I saw that the other day, apparently it has something to do with clubbing."
Stranger4: "that's normal, solar flares, move along.."
Point is, you can't have it both ways. I agree with a previous poster stating that if the "fireworks" of hacking (and other classes for that matter) were toned down or removed totally, there would be far fewer complaints.
BTW if you have any other hypothetical "stranger" comments, please feel free :smileyvery-happy:
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Justification - Well, It's Not In The Movies!
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Re: Justification - Well, It's Not In The Movies!
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NullVector
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12/29/2005 09:44
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Again, the question that I ask you and the question that NO one has answered: should Matrix Online be allowed to take the rabit hole deeper? Yes, this game is a continuation of the movies. But even the movies offer new elements that weren't in the chapter before it. (Blooddrunks in "Reloaded" for one). Shouldn't MxO be allowed to offer new elements to the Matrix experience, or should MxO be confined to the rules set by the movies? It's a valid question and it's at the core of this argument.
I'll answer it - Yes
But.. (you knew that was coming :smileyhappy: ) there has to be a line as to how far off the original premise they dig. For instance, if they introduced a new class, lets say, Giant Toaster class, which is feasible because afterall this is a computer generated world and theoretically if we can create giant fly monsters we can create a Giant Toaster class. This should be acceptable right?
The question is not, "should they (devs) be allowed to offer new elements" because honestly, they can do what they want, it's theirs, the questions should be, how much is to much?
The event which had Morpheus exploding code bombs drew a line. The bombs were a way of "freaking out" bluepills, freeing minds, right? This threatend the treaty Neo generated from his sacrifice so Morpheus had to be stopped. Wouldn't "effects" which occur around hacking have the same affect on bluepills? I don't know about you but if I saw Logic Canon, as a bluepill, I would have to question a lot of things yet it is ok for hundreds of redpills to show these displays of power all the time with no repercussion as that exacted on Morpheus for exploding code bombs. This shows no continuity.
If you bought the game you have a certain expectation as to what it should be like and most of the time this expectation would be based on the movies. Granted, not everyones expectations will be met but, there does exist a boundary which when crossed be the game developers, leads to people not feeling like they are in The Matrix, which, I think, is what it is about. To the people who dont think hacking is right to one degree or another, the line has been crossed.
This sounded better in my head but, I think I got my point across, flame away...
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Community
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General Discussion
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STOP! DROP! ROLL!
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Re: STOP! DROP! ROLL!
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NullVector
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12/29/2005 08:36
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Malware wrote: lets think in the future..
after the combat revamp is released live, the market place is revamped, and they add citadel coder, trojan horse, and zen master.
Take what MxO is after all that.
Now imagine MxO released as beta with everything starting from that point. Would it have been more successfull MMO?
I would have to say yes, even without all the added features like the new classes. If it would have come out with fewer issues in general, it would have been more successful. I think most would agree The Matrix as in MMOG almost sells itself in two ways; first, it's The Matrix born to the information age and second, at least for me, MxO offers an alternative to the "knights, swords and wizards" type MMO we have been force fed since UO (I'm just jaded on that stuff).
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Archived Forums
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Archive Construct
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Ask the devs an MXO question
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Re: Ask the devs an MXO question
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NullVector
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0
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12/29/2005 07:28
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Bayamo wrote:
Encryption as in what, NullVector... Cryptography, or actual in-game programming functions using RSA and such?
As in the in-game ability and tool..
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Community
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General Discussion
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Just out of curiosity...
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Re: Just out of curiosity...
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NullVector
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0
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12/29/2005 07:26
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cloudwol wrote:
I've wondered this for a while now and finally got the guts (and boredom) to post it.
Who here would actually care if i left this game?
Now what will really get to ya afterwards is why am i actually asking? am i really just bored or am i really considering leaving?
I'll let you deside :smileywink:
I wouldn't care at all, except in the since that it effects the games survivability.
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Community
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General Discussion
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The MxO Organisation Test
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Re: The MxO Organisation Test
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NullVector
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0
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12/29/2005 07:19
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Zion 50%
Merovingian 42%
Machine
33%
This is interesting because my main RSI is Zion and my secondary on Vector is mero, lol. Cool quiz thx..
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Archived Forums
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Archive Construct
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Ask the devs an MXO question
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Re: Ask the devs an MXO question
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NullVector
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12/29/2005 06:27
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I didn't read the 179 or so pages of posts before this but I got a question I would like to know;
When will, if ever, encryption be fixed?
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Community
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General Discussion
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what has happened?
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Re: what has happened?
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NullVector
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0
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12/29/2005 06:16
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Sykin wrote: Have you ever cooked a hot pocket? First you must slip the fine crispy hulk of dough, ham, and cheese into a insulating piece of card board, then you must microwave it for two minutes...
Now, think of the Matrix Online at this point being in the first step: Taking it out of the freezer.
Bahaha! Great analogy!
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Community
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General Discussion
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what has happened?
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Re: what has happened?
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NullVector
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0
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12/28/2005 14:48
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ArtherEld wrote:
NullVector wrote:
Before you tell me what my opinion is let me reiterate "IMO I think snowballz and all that crap is stupid. " If you took more away like I hate the community and I think SOE and their conspiricies should go to hell then you are reading it wrong and if my communication skills have failed here I apologize but, I think, I can have that opinion without you attacking me, right?
"*CENSORED* are snowmen and snowball fights doing here, I'll tell you, to keep people busy."
Your words not mine. Forgive me, but this clearly looked like you are blaming SOE for something that the community is at fault for.
Yes, you can't please everyone. But my point is sometimes it's even the same people. And I'm not saying it's you. But what I've seen here is people get whiney no matter what SOE does with this game and actually it turns out to be the same people. One person will say this game is too easy, and then that same person will turn around and say it's too hard.
So from that you respond;
"It's not some stupid conspiracy to keep us busy while they fix a few things with the QA server. That's dumb. So you wanna flame someone, flame the community, not SOE for this Holiday patch. "
Do you work for them?
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Community
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General Discussion
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Justification - Well, It's Not In The Movies!
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Re: Justification - Well, It's Not In The Movies!
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NullVector
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0
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12/28/2005 14:40
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Ntrails wrote: there is an official thread for this junk.
Link? Oh and everything in the game that wasn't in the movies sux and before you flame me this is IMHO.
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