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Update Notes: October 4th, 2007
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Joined: Jan 30, 2006
Messages: 30
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Pirates of the Crimson Coast is now available!

General:

- Sealed tournament play has been introduced

- All tournaments will now have random island placement

- Players are now able to toggle between South China Seas music and the classic music

- Adjusted the font size on the deckplate when a ship's movement is more than 3 lengths

- Changing the music level will no longer change the wave sound level

Gameplay:

- Game text that alters a cannon's range now does not change the dice color on the deckplate

- You can now cancel an action and receive your original options

- Firemast rolls are now affected by roll modifiers such as in Cursed Zone

- Ships that are pinned when Hidden Cove is used are no longer pinned on new island

- Fixed a crash with broadsides on a submarine

- Fixed an issue where owning any derelict explored / teleport does not work on friendly ships

- Zheng Li Kwan will now properly be revealed at beginning of the match

- The Headhunter will now properly be revealed when +1 to cannon roll ability is used

- Crew with the ex-pat keyword will no longer allow generic mercenary crew actions

- The Harbinger teleporting will no longer incorrectly dock when mercenary keyword is present

- Gold will now split properly when a ship that carries gold is sunk

- Jade Rebellion and Mercenary Smokepot Specialists have been correctly removed from Deathmatch and Guns & Gold tournament formats

- Tiamat’s breath attack can no longer be used against submerged ships

- Fix for Tiamat’s Breath Attack will now correctly judge range



Message edited by Virrago on 10/04/2007 10:15:33.

Station Community Forums » Pirates CSG Online - Archived » The Pirate's Cove » Update Notes
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