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Galactic News Network
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Community News
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New Community Blog Entry - Thank You For Your Feedback!
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New Community Blog Entry - Thank You For Your Feedback!
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Zatozia
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0
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06/12/2009 18:57
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New Community Connecting the Dots Blog Entry - Thank You For Your Feedback! BE COOL!
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Galactic News Network
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Community News
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Galactic Showcase - Chateau De Rycus
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Galactic Showcase - Chateau De Rycus
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Zatozia
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0
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06/09/2009 20:22
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The Galactic Showcase puts the most creative storyteller events and player structures from all galaxies on display.Welcome to my chateau, my home, and my achievements. This is a brief story about my home. It lies in Outmian Yakta on Tatooine on the Chimaera server. It has taken me many hours to construct all this decoration changing and adapting it. I have spent about 50 hours perfecting the décor to the best of my ability. View Chateau De Rycus
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Galactic News Network
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Community News
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Fan Faire 2009 Player of the Year Winners
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Fan Faire 2009 Player of the Year Winners
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Zatozia
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0
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06/05/2009 14:19
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We are proud to announce this year's Players of the Year! The team had the torturous task of trying to choose the best out of all the entries that were submitted. It's always a tough job, since we've got so many deserving and creative players. Click here to read more!
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Galactic Insider
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Game Play Discussion
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Friday Feature - Astromech Stats: Random People In Your Neighborhood
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Friday Feature - Astromech Stats: Random People In Your Neighborhood
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Zatozia
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0
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06/05/2009 10:53
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For this Friday Feature we wanted to give a great send off to a wonderful asset to our Star Wars Galaxies community by featuring Zatozia the Tortures. She has been a wonderful help to me while learning my new role. As a farewell to the community, she wanted to share some fun stats that surrounded her birthday in April. Thank you Zatozia! Draakull The New Community Relations Manager Astromech Stats: Random People In Your Neighborhood
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Galactic Insider
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Player Cities and Housing
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Player Cities Updated - 06/04/09
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Player Cities Updated - 06/04/09
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Zatozia
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0
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06/05/2009 00:30
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The Player City listing page has been updated with a complete list of rank 2, 3, 4 and 5 cities on every planet of each galaxy. View the Player City Listing!
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Galactic News Network
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Community News
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Galatic Showcase - JT's Crib
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Galatic Showcase - JT's Crib
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Zatozia
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0
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06/05/2009 00:07
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The Galactic Showcase puts the most creative storyteller events and player structures from all galaxies on display. JT's Crib was started back in 2005 when he first started playing SWG. Since then, he has tried to keep it up by collecting various items, rares and keepsakes from journeys throughout the years. View JT's Crib
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Galactic Insider
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Game Play Discussion
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[Moved] nice code
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Zatozia
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0
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06/03/2009 16:16
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This topic has moved: /swg/posts/list.m?topic_id=928713 This post has been removed. Harassment is not permitted on the forums.
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Galactic News Network
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Community News
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Galactic Showcase - Saiper's Museum
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Galactic Showcase - Saiper's Museum
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Zatozia
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0
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05/27/2009 14:24
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The Galactic Showcase puts the most creative storyteller events and player structures from all galaxies on display. Saiper's Museum was established in 2006 to showcase some of the most sought after treasures in the galaxy. View Saiper's Museum
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Galactic News Network
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Announcements
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Welcome Draakull - SWG's New Community Relations Manager
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Welcome Draakull - SWG's New Community Relations Manager
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Zatozia
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0
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05/27/2009 12:33
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Greetings Everyone, Please join me in welcoming the new Community Relations Manager for Star Wars Galaxies. Draakull! Welcome Draakull! View the Rise of Draakull
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Galactic News Network
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Community News
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Galactic Call to Arms Fan Art Contest
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Galactic Call to Arms Fan Art Contest
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Zatozia
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0
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05/18/2009 17:41
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Star Wars Galaxies™ “Galactic Call to Arms Fan Art” Contest In celebration of the Star Wars Galaxies™ 6-Year Anniversary, we’re hosting the “Galactic Call to Arms Fan Art” Contest! Visit the Main Contest Page!
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Galactic News Network
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Community News
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Fan Art Gallery Discussion – 5/14/09
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Fan Art Gallery Discussion – 5/14/09
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Zatozia
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0
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05/14/2009 19:47
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The Star Wars Galaxies Fan Art gallery has been updated with some fantastic new pieces of work by your fellow SWG community member. Fan Art Gallery Update News
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Galactic News Network
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Community News
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Player Written Gameplay Guides
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Player Written Gameplay Guides
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Zatozia
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0
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05/14/2009 15:18
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Greetings, If anyone has a Gameplay Guide that they have recently written or updated that they would like to see highlighted, please respond with a link here and I'll review it! Thanks!
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Galactic News Network
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Community News
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Galactic Showcase Discussion
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Galactic Showcase Discussion
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Zatozia
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0
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05/14/2009 13:09
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Hey everyone, Looking over the tons and tons of submissions for the Galactic Showcase has been a bit crazy for me! I need a little bit of extra help for those who submitted entries or plan to submit them in the future. - If you moved locations or have updated photos for your submission, please send another email to galacticshowcase@soe.sony.com to let us know. If you are using the same email address, you don't need to resubmit the photos.
- If you submitted your information a while back but haven't been spotlighted yet, please send an email as well. There are so many submissions there, I wasn't able to clearly see where it left off. I'm working on sorting them out though.
- You can also respond to this thread. Just put the title of your submissions so I can look for it! Don't share all the other information here.
- Submission Specifics: If you did not put text of what the pictures are displaying, you should send another email with explanations. If your images include ui windows, we most likely won't use it so submit new ones.
That's all for now!
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Galactic News Network
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Development Discussion
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Battlefield Feedback - Rewards
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Battlefield Feedback - Rewards
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Zatozia
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0
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05/14/2009 10:30
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Greetings, We would like to get some feedback on the rewards for the Battlefields. Please provide your feedback here. Thank you!
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Galactic News Network
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Development Discussion
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Battlefield Feedback - General Discussion
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Battlefield Feedback - General Discussion
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Zatozia
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0
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05/14/2009 10:26
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Greetings, We would like to get some general feedback on Battlefields. Please provide your feedback here. Thank you!
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Galactic News Network
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Development Discussion
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Battlefield Feedback - Data Runner
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Battlefield Feedback - Data Runner
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Zatozia
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0
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05/14/2009 10:25
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Greetings, We would like to get some feedback on the Data Runner Battlefield. After you have tried out the feedback, please provide your feedback here. Thank you!
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Galactic News Network
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Development Discussion
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Battlefield Feedback - Whisper Bird Perch
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Battlefield Feedback - Whisper Bird Perch
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Zatozia
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0
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05/14/2009 10:25
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Greetings, We would like to get some feedback on the Whisper Bird Perch Battlefield. After you have tried out the feedback, please provide your feedback here. Thank you!
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Galactic News Network
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Development Discussion
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Battlefield Feedback - Rumble in the jungle
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Battlefield Feedback - Rumble in the jungle
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Zatozia
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0
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05/14/2009 10:24
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Greetings, We would like to get some feedback on the Rumble in the jungle Battlefield. After you have tried out the feedback, please provide your feedback here. Thank you!
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Galactic News Network
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Development Discussion
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Battlefield Feedback - Massassi Isle
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Battlefield Feedback - Massassi Isle
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Zatozia
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0
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05/14/2009 10:23
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Greetings, We would like to get some feedback on the Massassi Isle Battlefield. After you have tried out the feedback, please provide your feedback here. Thank you!
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Galactic News Network
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Community News
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Official SOE Podcast #62 is Live
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Official SOE Podcast #62 is Live
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Zatozia
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0
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05/12/2009 23:12
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Official SOE Podcast #62 is live. We include an interview with Candace Ivy Brand Manager for Free Realms, we introduce a new Hamster to the family, we Stump Brenlo and much more!
So tune in! You can get your Podcast goodness two different ways head over to the Podcast's official site , and click on your preferred bandwidth or if you have iTunes installed select iTunes store, type SOE into the search box and click Subscribe! Your feedback is always welcome either on the Station forums or via email …
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Galactic News Network
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Community News
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Galactic Showcase - Galaxy Crunch Arcade
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Galactic Showcase - Galaxy Crunch Arcade
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Zatozia
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0
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05/12/2009 23:05
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The Galaxy Crunch Arcade features many different arcade game machines, a fully stocked snack bar, a juke box, and two themed amusement rides. View the Galaxy Crunch Arcade.
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Galactic News Network
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Community News
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Fan Faire Oos and Aahs
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Fan Faire Oos and Aahs
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Zatozia
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0
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05/12/2009 21:03
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We ran through my SWG Live Quest for Fan Faire yesterday. It's going to be a lot of fun!
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Galactic News Network
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Community News
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Latest Collection Reward - E-mail Entitlement Issues
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Latest Collection Reward - E-mail Entitlement Issues
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Zatozia
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0
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05/12/2009 12:43
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Greetings,
We experienced a few technical issues while processing the eligibility of some accounts for the latest collection reward for e-mail opt-ins, the House Model. However, this error did not affect all accounts.
We hope to have these issues resolved and the remainder the eligible accounts flagged by Friday, May 15, 2009. You do not need to do anything to resolve the issue unless we provide further news regarding it.
Thank you and we apologize for the inconvenience.
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Galactic News Network
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Announcements
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Latest Collection Reward - E-mail Entitlement Issue
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Latest Collection Reward - E-mail Entitlement Issue
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Zatozia
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0
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05/12/2009 12:42
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Greetings,
We experienced a few technical issues while processing the eligibility of some accounts for the latest collection reward for e-mail opt-ins, the House Model. However, this error did not affect all accounts.
We hope to have these issues resolved and the remainder the eligible accounts flagged by Friday, May 15, 2009. You do not need to do anything to resolve the issue unless we provide further news regarding it.
Thank you and we apologize for the inconvenience.
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Galactic News Network
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Community News
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Fan Faire 2009 at Bally's Las Vegas
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Fan Faire 2009 at Bally's Las Vegas
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Zatozia
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0
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05/08/2009 16:56
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We've secured AWESOME prices for Fan Faire attendees!. With these great rates, rooms have gone quickly. Our block is filling up fast, but there's still time to get the group rates. Click here to read more.
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Galactic News Network
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Community News
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Player of the Year Reminder!
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Player of the Year Reminder!
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Zatozia
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0
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05/07/2009 18:53
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Time is ticking down for SOE Player of the Year nominations! Do you think you might Player of the Year? Want a chance to give your SOE Gamer Mommy the perfect Mother's Day Present? If so, we want to know more! You have until 11:59 p.m. PDT on Sunday, May 10th, 2009 to submit your nomination! Read More!
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Galactic Insider
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Player Cities and Housing
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Player Cities Updated - 5/7/09
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Player Cities Updated - 5/7/09
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Zatozia
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0
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05/07/2009 15:35
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The Player City listing page has been updated with a complete list of rank 2, 3, 4 and 5 cities on every planet of each galaxy.
View the Player City Listing!
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Galactic News Network
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Community News
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Galactic Showcase - Rafer's Crib
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Galactic Showcase - Rafer's Crib
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Zatozia
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0
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05/06/2009 21:12
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The Galactic Showcase puts the most creative storyteller events and player structures from all galaxies on display. Rafer's Crib was designed to showcase as many items as possible while still making it appear as someone lived there and had everyday interaction with the items. View Rafer's Crib
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Galactic News Network
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Announcements
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Star Wars Galaxies: Hotfix 9.1
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Star Wars Galaxies: Hotfix 9.1
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Zatozia
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0
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05/06/2009 17:32
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On Thursday, May 7, at 4:00 AM PDT all U.S. and European galaxies will be taken down for server maintenance and a Hotfix. When the Hotfix is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time. 4:00 AM PDT (Los Angeles) / 6:00 AM CDT (Austin) / 7:00 AM EDT (New York) 11:00 PM GMT / 1:00 PM CET (Berlin) / 9:00 PM (Tokyo) / 9:00 PM AEDT (Sydney) Click here for a Time Zone Calculator. Star Wars Galaxies: Hotfix 9.1 Publish Notes, May 7, 2009 Player Structure - Items picked up (either manually or with the /pickupAllRoomItemsIntoInventory command) from the top level of a room of a structure or POB ship into the top level inventory will no longer autostack, so that their original unique id is preserved, so that they can be restored with the /restoreDecorationLayout command. If the item is subsequently stacked (either manually through the item's radial menu, or automatically by moving the item around), the item will lose its unique id, and the item subsequently pulled from the stack will be a different item with a different id, and will not be restored with the /restoreDecorationLayout command.
- Reverted Medium House Footprint to correct medium house maximum capacity.
Miscellaneous - Traders should no longer have issues selecting a vendor gender if both male and female vendor options are available for the vendor species.
- Added the ability to name the rustic armoire. This change is not retroactive.
- Fixed some issues with color customization on some beasts and mounts.
- The Shipwright Helper Monkey Collection now has the correct tooltips associated with it.
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Galactic News Network
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Development Discussion
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Star Wars Galaxies: Hotfix 9.1
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Star Wars Galaxies: Hotfix 9.1
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Zatozia
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0
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05/06/2009 17:31
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On Thursday, May 7, at 4:00 AM PDT all U.S. and European galaxies will be taken down for server maintenance and a Hotfix. When the Hotfix is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time. 4:00 AM PDT (Los Angeles) / 6:00 AM CDT (Austin) / 7:00 AM EDT (New York) 11:00 PM GMT / 1:00 PM CET (Berlin) / 9:00 PM (Tokyo) / 9:00 PM AEDT (Sydney) Click here for a Time Zone Calculator. Star Wars Galaxies: Hotfix 9.1 Publish Notes, May 7, 2009 Player Structure - Items picked up (either manually or with the /pickupAllRoomItemsIntoInventory command) from the top level of a room of a structure or POB ship into the top level inventory will no longer autostack, so that their original unique id is preserved, so that they can be restored with the /restoreDecorationLayout command. If the item is subsequently stacked (either manually through the item's radial menu, or automatically by moving the item around), the item will lose its unique id, and the item subsequently pulled from the stack will be a different item with a different id, and will not be restored with the /restoreDecorationLayout command.
- Reverted Medium House Footprint to correct medium house maximum capacity.
Miscellaneous - Traders should no longer have issues selecting a vendor gender if both male and female vendor options are available for the vendor species.
- Added the ability to name the rustic armoire. This change is not retroactive.
- Fixed some issues with color customization on some beasts and mounts.
- The Shipwright Helper Monkey Collection now has the correct tooltips associated with it.
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Galactic Insider
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Game Play Discussion
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Happy Star Wars Day!
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Happy Star Wars Day!
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Zatozia
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0
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05/04/2009 09:28
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May the fourth be with you! Everyone wish each other Happy Star Wars Day in game today!
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Galactic News Network
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Announcements
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SOE Services Maintenance - Thursday, April 30, 2009
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SOE Services Maintenance - Thursday, April 30, 2009
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Zatozia
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0
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04/30/2009 18:48
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From 9:00 PM PDT until 11:00 PM PDT on Thursday, April 30, 2009, SOE Account and Commerce flow, Station Store and the Station Marketplace will be unavailable due to maintenance. We expect this maintenance to take approximately 2 hours. This might also cause some forum accounts to temporarily lose permissions, due to the inability to verify account status while the maintenance is taking place. This is only temporary and normal permissions will return automatically once the maintenance is complete. We apologize for this interruption and will resume all affected services as soon as the maintenance is completed.
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Galactic News Network
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Announcements
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Star Wars Galaxies: Game Update 9
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Star Wars Galaxies: Game Update 9
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Zatozia
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0
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04/29/2009 16:59
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On Thursday, April 30, 2009 at 4:00 AM PDT all U.S. and European galaxies will be taken down for server maintenance and Game Update. When the Game Update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time. 4:00 AM PDT (Los Angeles) / 6:00 AM CDT (Austin) / 7:00 AM EDT (New York) 11:00 AM GMT / 1:00 PM CET (Berlin) / 8:00 PM (Tokyo) / 10:00 PM AEDT (Sydney) Click here for a Time Zone Calculator. Star Wars Galaxies: Game Update 9 Publish Notes, April 30, 2009 Highlights - Structures Trader: Eight new player structures have been added - six redesigned windowed versions of existing structures; two completely new structure designs (one large and one small.) All eight new structures can be colored by the owner when using a Structure Customization Kit from inside the structure.
- Domestics Trader: We added a 50 item wearable container named 'Pouch Belt.' This new item is craftable by all Domestic Traders with Domestic Mastery V. We also added additional colors to many tailor clothing schematics.
- Traders: The maximum crate stack size of several schematics have been increased.
- Collections: Three new collections are available; Square-Cut Green, Round-Cut Red and Round-Cut Purple Gem collections.
- Ships: Tweaked a number of stats for the Y-Wing, Y-Wing Longprobe, B-Wing, Tie-Bomber, Tie/In, Dunelizard, Kimogila, Ixiyan and the Rihxyrk to bring them into balance with other ships.
- Special Community Requests: Increased XP gain for Quests, Combat kills, and Missions.
Structures Trader - New Draft Schematics: Eight new player structures have been added:
- Six redesigned windowed versions of existing structures.
- Two completely new structure designs (one large and one small.)
- All eight new structures can be colored by the owner when using a Structure Customization Kit from inside the structure.
- New Draft Schematic: Structure Customization Kit.
- New Draft Schematic: Structure Traders can now Craft Beast Encoder and Replicator which will allow a Beast Master to store their beasts.
- Draft Schematic Update: Professor's Desk now shows as 'Professor's Desk' (instead of just 'Desk' ) when using the Structure and Furniture tool.
- Draft Schematic Update: Decorative Brazier renamed to be Slave Brazier in structure crafting tool to match the name on the draft schematic.
- Structure Terminal: The Privacy menu option on a structure Management Terminal now shows the building's current privacy setting.
- Generic Small House, Style 1, Floorplan 2 hanging sign adjusted to make room for Hanging Crescent Moon sign placement.
- A new line of furniture has been added to your level 86 traders. The "Rustic" furniture resembles the elegant line, but is obviously more rustic in appearance. Best go get your vibro axes and get some wood to start manufacturing enough pieces of furniture to meet the demand you are sure to get.
- Elegant Furniture Lines now start with the word 'Elegant.'
Player Structures - To help with moving in to a new structure, if you are currently at or below the lot limit, you will be allowed to place a new player house even if doing so would exceed the lot limit. To be precise, this exceeding the lot limit is only allowed when placing a new player house (factory, harvester, generator, guild hall, merchant tent, cantina, medical center, theater, diner, barn, etc. are not included). To coerce you back to lot limit compliance, the following will occur when you place a new player house that causes you to exceed the lot limit. A message (in large red text) will be permanently displayed on your client warning you that you are in violation of the lot limit. You will be spammed (every 5 minutes during the first 24 hours, and every minute thereafter) with a warning message that you are in violation of the lot limit. It may take up to 1 minute after the violation for the large red text and the spamming to begin. You will not be able to drop any item into (or move around items within) any other factory or structure (even those owned by someone else that you are admin of) except for the structure that caused you to exceed the lot limit. You will still be able to drop items into other containers (inventory, equipped backpack, bank, trade with another character, storage droid, vendor, bazaar, POB ships, etc). You will not be able to edit the admin list of the structure that caused you to exceed the lot limit.
- To help with moving in to a new structure, the following new commands have been added:
- /pickupAllRoomItemsIntoInventory (/pickupAll or /pickupA for short) command has been added that will attempt to pick up all items in the room of the structure or POB ship in which you are currently standing into all available inventory space. Only available inventory space will be used. Available space in equipped backpack will not be used. Any item in the room that you would normally be able to manually pick up from where you are currently standing in the room should be picked up by this command. If you wish to pick up more items than available inventory space, you can specify the "overload" option with the command by typing "/pickupAllRoomItemsIntoInventory -overload" which will pick up additional items and overload your inventory, but not so overloaded as to prevent you from moving.
- /dropAllInventoryItemsIntoRoom (/dropAll or /dropA for short) command has been added that will attempt to drop all items in your inventory into the room of the structure or POB ship in which you are currently standing, up to the item limit of the structure or POB ship. Any item in your inventory that you would normally be able to manually drop into the room should be dropped by this command.
- /saveDecorationLayout and /restoreDecorationLayout have been added to save and restore decoration layout of a structure or POB ship. You are still responsible for actually moving the items into (and dropping them into a pile in any room of) the structure or POB ship where you intend to run the /restoreDecorationLayout command. These commands are also useful to "undo" a decoration change that you don't like, like if your structure decorating "helper" (aka cat) jumps on the keyboard and ruins your decoration masterpiece. Or they can be used to save multiple decorative layouts of the same structure or POB ship, allowing you to quickly switch between decorations. Run these commands and follow the on screen instructions. You can get the name of the room that you are currently in from the "UI Debug Print" window (Shift+Ctrl+G). Saved decoration layouts are not transferred with CTS. Note that these operations save and restore an item's position and orientation by tracking the item's unique id. As such, it will only restore the particular item (NOT a similar item) that was saved. The item to be restored must be placed directly in a room (any room) of the structure or POB ship where the /restoreDecorationLayout command is run. For example, it cannot be in your inventory or inside a container in the structure or POB ship.
Special Community Requests - Increased XP gain for Quests, Combat kills, and Missions.
Collections - Three new collections are available; Square-Cut Green, Round-Cut Red and Round-Cut Purple Gem collections. The gems for the collection can be found on various NPC's on Mustafar and Kashyyyk as well as high level treasure maps.
- Pictures created by the backdrop generator can no longer be moved.
- The wide backdrop paintings can no longer be moved.
- The "Show Completed Collections" option in the collections display now persists.
Game Play - A red "INVENTORY OVERLOADED" warning message will be displayed on your client once you have exceeded your inventory limit. This warning will give you plenty of time to get back into compliance with the inventory limit before you continue to overload your inventory even more, eventually causing the dreaded "INVENTORY OVERLOADED - CANNOT MOVE" message to be displayed and prevent you from moving.
- The inventory over limit threshold value that causes the dreaded "INVENTORY OVERLOADED - CANNOT MOVE" message to be displayed and prevent you from moving has been increased.
- Cloning: Fixed issue with cloning that occurred when you had bound at a location, died, and chose anything other than the one at the top of the list. Note: This fix is not retro-active. You will need to rebind at a cloning facility to clear the bad data from your character.
Foraging - Foraging system adjusted for even better Lysase finds when using Foraging Pig.
- Foraging system adjusted to fix Treasure Map Kommerken Steak issues.
- Ice cream foraging bonus will stack with both Foraging Pig, Kommerken Steak and Luck.
- Luck increase for foraging bonus.
Traders - The maximum crate stack size of the following schematics have been increased (This will only affect newly created crates):
- Items with crates increased to 100:
- camp battery modulecamp cloning module
- camp clothing crafting module
- camp food crafting module
- camp starship crafting module
- camp structure crafting module
- camp weapon crafting module
- camp entertainment module
- camp imperial recruiter module
- camp rebel recruiter module
- camp junk dealer module
- camp shuttle beacon module
- enzyme separation tray
- enzyme re-processor capsule
- element processing canister
- generator turbine
- harvesting mechanism
- heavy harvesting mechanism
- advanced heavy harvesting mechanism
- fluidic drilling pumping unit
- turbo fluidic drilling pumping unit
- advanced turbo fluidic drilling pumping unit
- manufacturing mechanism
- small storage section
- storage section
- wall module
- Items with crates increased to 50:
- power core unit
- light power core unit
- light ore mining unit
- ore mining unit
- advanced ore mining unit
Domestics Traders - Added a 50 item wearable container named 'Pouch Belt.' This new item is craftable by all Domestic Traders with Domestic Mastery V. The pouch belt wearable can be worn by all professions (including Jedi) but it cannot be worn with a backpack. This wearable cannot be slotted and has no stats.
- Added additional colors to many tailor clothing schematics.
- Healing Potency reduced on Scrimpi, Trimpian and Parwan Nutricake food schematics.
- Kommerken Steak now accurately gives foraging bonus and treasure map foraging bonus. Only duration and quantity can be experimented on.
- Cavaellian Creams now correctly modify a player's incapacitation timer. Quick Resuscitation is now a skillmod that can be viewed on the character's skillmod tab.
- Smuggler's Delight now subtracts time from any spice downer instead of multiplying the downer. Spice Downer Resistance can now be seen in the player's skillmod tab.
- Rancor Aid is now a drink buff that provides a Snare Resist.
- Ithorian Mist is now a drink buff that increases Fire Absorption and Fire Resistance.
- Veronian Berry Wine is now a drink that increases Bleeding Absorption and Bleeding Resist.
- Ahrisa is now a food that increases Poison Absorption and Poison Resist.
- T'illa-T'ill now uses resources that allow for greater Potential Energy and Flavor.
- Lightweight Military Pack schematic (Imperial Theme Park Backpack) now gives Agility +20, Precision +20, Strength +20, Camouflage +15.
- Spec-Ops Field Agent Pack schematic (Rebel Theme Park Backpack) now gives Agility +20, Precision +20, Strength +20, Camouflage +15.
- Durindfire uses resources that allow for modification of Potential Energy and Flavor.
- Starshine Surprise Drink has changed from requiring a gas resource to requiring fruit. The drink modifies Creature Milking Quantity, Exceptional Milk Chance and Paralyze Beast Chance.
- Garrmorl drink schematic now requires resources that affect the potential energy or flavor.
- Changed pet food experimentation to artisan experimentation.
- All Domestic Crafted Desserts, Food and Drinks have had unused stat modifier Experimental Filling removed.
- Domestics trader can no longer craft a barrel. Existing barrels are unchanged and will still show up as valid components when crafting drinks.
- Several Tailor wearable draft schematics were updated to reflect a new color palette.
- Pet food radial defaults to "Feed Companion" instead of "Examine."
Chefs - The duration of the buff from crafted foods or drinks can be increased cumulatively by eating more of the same food as long as the resulting duration does not exceed 2 hours. The value of primary buffed modifier of the last one eaten will be the one used by the buff.
Shipwright - Added Shipwright helper monkey collection. This change is retro-active. This collection is tied to the following collections:
- Mark V Salvaged Reactor Collection
- Mark V Salvaged Engine Collection
- Mark V Salvaged Booster Collection
- Mark V Salvaged Capacitor Collection
Heroics - Fixed Akxva Min and Exar Kun instances not closing after completion. They will now close 5 minutes after the group completes the instance.
Player City - The founding date of all existing player cities have been determined from exhaustive analysis of the each city hall's permanent records, and has now been permanently recorded as part of the city hall's permanent records. Newly created player cities will now record the date of founding as part of the city hall's permanent records. The city founding date can now be viewed from the city status window. Also, discovered by chance during the exhaustive analysis of the city hall's permanent records was information regarding the city's founder. The city's founding father (or mother) can now be viewed from the city status window.
- Mayors can now see the owner of Factories/Generators/Harvesters.
- Leaving the MOTD UI blank is now an acceptable parameter. Doing so will remove the City Message completely.
Ship Improvements - Tweaked a number of stats for the Y-Wing, Y-Wing Longprobe, B-Wing, Tie-Bomber, Tie/In, Dunelizard, Kimogila, Ixiyan and the Rihxyrk to bring them into balance with other ships.
- The handling changes have been switched between the turreted Y Wing and the Y-Wing Long Probe.
- The Dune Lizard will now be crafted with a mass up to 160k and have a acceleration / deceleration of 300/350.
- The Ixiyen Will now be crafted with a mass up to 178k and have a acceleration / deceleration of 350/350.
- The Rihxyrk will now have a speed of .97 and have a acceleration / deceleration of 400/400.
- The highest possible mass on the Tie/In is now 80.000.
- The slide of the Tie/In has been increased slightly.
- Tweaked the drop frequency of different space components.
StoryTeller - You can now buy 4-LOM and Talz costumes.
Beast Master - Focused Enzyme Manipulation, Fervent Mutation and Incubation Time Reduction now show up in the player skillmods UI.
- You can now train your Peko Peko as a mount.
Miscellaneous - Citizenship List will now refresh after creating a waypoint.
- Structure Report will now refresh after creating a waypoint.
- Exceptional Milking ability (rewarded through exceptional milk collection) has had the buff timer lengthened to be an hour. This ability now shortens the task of creature milking, introduces a creature stun chance and an exceptional milk chance. This ability buff will stack with Starshine Surprise.
- The Rebellion is now taking donations for the war effort. See Lt. Jarad Gastin near Anchorhead. You will be rewarded with a title for your donations.
- The Empire is now taking donations for the war effort. See Major Caleb Knolar near Bestine. You will be rewarded with a title for your donations.
- The /locateStructure command now identifies the resident structure, if any.
- All new and existing Droid body and Droid Head containers now allow for stacking when the container is not in a player's inventory.
- Fixed issue where you could clone at the campsite on Hoth without it having been spawned.
- Camp Terminals now show a timer that communicates their life time.
- Art: Fixed a shader issue with the Emerald Pendant.
- Ranged Action Enhancements are now dropping as loot
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Galactic News Network
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Development Discussion
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Star Wars Galaxies: Game Update 9
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Star Wars Galaxies: Game Update 9
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Zatozia
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0
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04/29/2009 16:56
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On Thursday, April 30, 2009 at 4:00 AM PDT all U.S. and European galaxies will be taken down for server maintenance and Game Update. When the Game Update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time. 4:00 AM PDT (Los Angeles) / 6:00 AM CDT (Austin) / 7:00 AM EDT (New York) 11:00 AM GMT / 1:00 PM CET (Berlin) / 8:00 PM (Tokyo) / 10:00 PM AEDT (Sydney) Click here for a Time Zone Calculator. Star Wars Galaxies: Game Update 9 Publish Notes, April 30, 2009 Highlights - Structures Trader: Eight new player structures have been added - six redesigned windowed versions of existing structures; two completely new structure designs (one large and one small.) All eight new structures can be colored by the owner when using a Structure Customization Kit from inside the structure.
- Domestics Trader: We added a 50 item wearable container named 'Pouch Belt.' This new item is craftable by all Domestic Traders with Domestic Mastery V. We also added additional colors to many tailor clothing schematics.
- Traders: The maximum crate stack size several schematics have been increased.
- Collections: Three new collections are available; Square-Cut Green, Round-Cut Red and Round-Cut Purple Gem collections.
- Ships: Tweaked a number of stats for the Y-Wing, Y-Wing Longprobe, B-Wing, Tie-Bomber, Tie/In, Dunelizard, Kimogila, Ixiyan and the Rihxyrk to bring them into balance with other ships.
- Special Community Requests: Increased XP gain for Quests, Combat kills, and Missions.
Structures Trader - New Draft Schematics: Eight new player structures have been added:
- Six redesigned windowed versions of existing structures.
- Two completely new structure designs (one large and one small.)
- All eight new structures can be colored by the owner when using a Structure Customization Kit from inside the structure.
- New Draft Schematic: Structure Customization Kit.
- New Draft Schematic: Structure Traders can now Craft Beast Encoder and Replicator which will allow a Beast Master to store their beasts.
- Draft Schematic Update: Professor's Desk now shows as 'Professor's Desk' (instead of just 'Desk' ) when using the Structure and Furniture tool.
- Draft Schematic Update: Decorative Brazier renamed to be Slave Brazier in structure crafting tool to match the name on the draft schematic.
- Structure Terminal: The Privacy menu option on a structure Management Terminal now shows the building's current privacy setting.
- Generic Small House, Style 1, Floorplan 2 hanging sign adjusted to make room for Hanging Crescent Moon sign placement.
- A new line of furniture has been added to your level 86 traders. The "Rustic" furniture resembles the elegant line, but is obviously more rustic in appearance. Best go get your vibro axes and get some wood to start manufacturing enough pieces of furniture to meet the demand you are sure to get.
- Elegant Furniture Lines now start with the word 'Elegant.'
Player Structures - To help with moving in to a new structure, if you are currently at or below the lot limit, you will be allowed to place a new player house even if doing so would exceed the lot limit. To be precise, this exceeding the lot limit is only allowed when placing a new player house (factory, harvester, generator, guild hall, merchant tent, cantina, medical center, theater, diner, barn, etc. are not included). To coerce you back to lot limit compliance, the following will occur when you place a new player house that causes you to exceed the lot limit. A message (in large red text) will be permanently displayed on your client warning you that you are in violation of the lot limit. You will be spammed (every 5 minutes during the first 24 hours, and every minute thereafter) with a warning message that you are in violation of the lot limit. It may take up to 1 minute after the violation for the large red text and the spamming to begin. You will not be able to drop any item into (or move around items within) any other factory or structure (even those owned by someone else that you are admin of) except for the structure that caused you to exceed the lot limit. You will still be able to drop items into other containers (inventory, equipped backpack, bank, trade with another character, storage droid, vendor, bazaar, POB ships, etc). You will not be able to edit the admin list of the structure that caused you to exceed the lot limit.
- To help with moving in to a new structure, the following new commands have been added:
- /pickupAllRoomItemsIntoInventory (/pickupAll or /pickupA for short) command has been added that will attempt to pick up all items in the room of the structure or POB ship in which you are currently standing into all available inventory space. Only available inventory space will be used. Available space in equipped backpack will not be used. Any item in the room that you would normally be able to manually pick up from where you are currently standing in the room should be picked up by this command. If you wish to pick up more items than available inventory space, you can specify the "overload" option with the command by typing "/pickupAllRoomItemsIntoInventory -overload" which will pick up additional items and overload your inventory, but not so overloaded as to prevent you from moving.
- /dropAllInventoryItemsIntoRoom (/dropAll or /dropA for short) command has been added that will attempt to drop all items in your inventory into the room of the structure or POB ship in which you are currently standing, up to the item limit of the structure or POB ship. Any item in your inventory that you would normally be able to manually drop into the room should be dropped by this command.
- /saveDecorationLayout and /restoreDecorationLayout have been added to save and restore decoration layout of a structure or POB ship. You are still responsible for actually moving the items into (and dropping them into a pile in any room of) the structure or POB ship where you intend to run the /restoreDecorationLayout command. These commands are also useful to "undo" a decoration change that you don't like, like if your structure decorating "helper" (aka cat) jumps on the keyboard and ruins your decoration masterpiece. Or they can be used to save multiple decorative layouts of the same structure or POB ship, allowing you to quickly switch between decorations. Run these commands and follow the on screen instructions. You can get the name of the room that you are currently in from the "UI Debug Print" window (Shift+Ctrl+G). Saved decoration layouts are not transferred with CTS. Note that these operations save and restore an item's position and orientation by tracking the item's unique id. As such, it will only restore the particular item (NOT a similar item) that was saved. The item to be restored must be placed directly in a room (any room) of the structure or POB ship where the /restoreDecorationLayout command is run. For example, it cannot be in your inventory or inside a container in the structure or POB ship.
Special Community Requests - Increased XP gain for Quests, Combat kills, and Missions.
Collections - Three new collections are available; Square-Cut Green, Round-Cut Red and Round-Cut Purple Gem collections. The gems for the collection can be found on various NPC's on Mustafar and Kashyyyk as well as high level treasure maps.
- Pictures created by the backdrop generator can no longer be moved.
- The wide backdrop paintings can no longer be moved.
- The "Show Completed Collections" option in the collections display now persists.
Game Play - A red "INVENTORY OVERLOADED" warning message will be displayed on your client once you have exceeded your inventory limit. This warning will give you plenty of time to get back into compliance with the inventory limit before you continue to overload your inventory even more, eventually causing the dreaded "INVENTORY OVERLOADED - CANNOT MOVE" message to be displayed and prevent you from moving.
- The inventory over limit threshold value that causes the dreaded "INVENTORY OVERLOADED - CANNOT MOVE" message to be displayed and prevent you from moving has been increased.
- Cloning: Fixed issue with cloning that occurred when you had bound at a location, died, and chose anything other than the one at the top of the list. Note: This fix is not retro-active. You will need to rebind at a cloning facility to clear the bad data from your character.
Foraging - Foraging system adjusted for even better Lysase finds when using Foraging Pig.
- Foraging system adjusted to fix Treasure Map Kommerken Steak issues.
- Ice cream foraging bonus will stack with both Foraging Pig, Kommerken Steak and Luck.
- Luck increase for foraging bonus.
Traders - The maximum crate stack size of the following schematics have been increased (This will only affect newly created crates):
- Items with crates increased to 100:
- camp battery modulecamp cloning module
- camp clothing crafting module
- camp food crafting module
- camp starship crafting module
- camp structure crafting module
- camp weapon crafting module
- camp entertainment module
- camp imperial recruiter module
- camp rebel recruiter module
- camp junk dealer module
- camp shuttle beacon module
- enzyme separation tray
- enzyme re-processor capsule
- element processing canister
- generator turbine
- harvesting mechanism
- heavy harvesting mechanism
- advanced heavy harvesting mechanism
- fluidic drilling pumping unit
- turbo fluidic drilling pumping unit
- advanced turbo fluidic drilling pumping unit
- manufacturing mechanism
- small storage section
- storage section
- wall module
- Items with crates increased to 50:
- power core unit
- light power core unit
- light ore mining unit
- ore mining unit
- advanced ore mining unit
Domestics Traders - Added a 50 item wearable container named 'Pouch Belt.' This new item is craftable by all Domestic Traders with Domestic Mastery V. The pouch belt wearable can be worn by all professions (including Jedi) but it cannot be worn with a backpack. This wearable cannot be slotted and has no stats.
- Added additional colors to many tailor clothing schematics.
- Healing Potency reduced on Scrimpi, Trimpian and Parwan Nutricake food schematics.
- Kommerken Steak now accurately gives foraging bonus and treasure map foraging bonus. Only duration and quantity can be experimented on.
- Cavaellian Creams now correctly modify a player's incapacitation timer. Quick Resuscitation is now a skillmod that can be viewed on the character's skillmod tab.
- Smuggler's Delight now subtracts time from any spice downer instead of multiplying the downer. Spice Downer Resistance can now be seen in the player's skillmod tab.
- Rancor Aid is now a drink buff that provides a Snare Resist.
- Ithorian Mist is now a drink buff that increases Fire Absorption and Fire Resistance.
- Veronian Berry Wine is now a drink that increases Bleeding Absorption and Bleeding Resist.
- Ahrisa is now a food that increases Poison Absorption and Poison Resist.
- T'illa-T'ill now uses resources that allow for greater Potential Energy and Flavor.
- Lightweight Military Pack schematic (Imperial Theme Park Backpack) now gives Agility +20, Precision +20, Strength +20, Camouflage +15.
- Spec-Ops Field Agent Pack schematic (Rebel Theme Park Backpack) now gives Agility +20, Precision +20, Strength +20, Camouflage +15.
- Durindfire uses resources that allow for modification of Potential Energy and Flavor.
- Starshine Surprise Drink has changed from requiring a gas resource to requiring fruit. The drink modifies Creature Milking Quantity, Exceptional Milk Chance and Paralyze Beast Chance.
- Garrmorl drink schematic now requires resources that affect the potential energy or flavor.
- Changed pet food experimentation to artisan experimentation.
- All Domestic Crafted Desserts, Food and Drinks have had unused stat modifier Experimental Filling removed.
- Domestics trader can no longer craft a barrel. Existing barrels are unchanged and will still show up as valid components when crafting drinks.
- Several Tailor wearable draft schematics were updated to reflect a new color palette.
- Pet food radial defaults to "Feed Companion" instead of "Examine."
Chefs - The duration of the buff from crafted foods or drinks can be increased cumulatively by eating more of the same food as long as the resulting duration does not exceed 2 hours. The value of primary buffed modifier of the last one eaten will be the one used by the buff.
Shipwright - Added Shipwright helper monkey collection. This change is retro-active. This collection is tied to the following collections:
- Capacitor Mark 5 Crafting Quota
- Engine Mark 5 Crafting Quota
- Reactor Mark 5 Crafting Quota
- Booster Mark 5 Crafting Quota
Heroics - Fixed Akxva Min and Exar Kun instances not closing after completion. They will now close 5 minutes after the group completes the instance.
Player City - The founding date of all existing player cities have been determined from exhaustive analysis of the each city hall's permanent records, and has now been permanently recorded as part of the city hall's permanent records. Newly created player cities will now record the date of founding as part of the city hall's permanent records. The city founding date can now be viewed from the city status window. Also, discovered by chance during the exhaustive analysis of the city hall's permanent records was information regarding the city's founder. The city's founding father (or mother) can now be viewed from the city status window.
- Mayors can now see the owner of Factories/Generators/Harvesters.
- Leaving the MOTD UI blank is now an acceptable parameter. Doing so will remove the City Message completely.
Ship Improvements - Tweaked a number of stats for the Y-Wing, Y-Wing Longprobe, B-Wing, Tie-Bomber, Tie/In, Dunelizard, Kimogila, Ixiyan and the Rihxyrk to bring them into balance with other ships.
- The handling changes have been switched between the turreted Y Wing and the Y-Wing Long Probe.
- The Dune Lizard will now be crafted with a mass up to 160k and have a acceleration / deceleration of 300/350.
- The Ixiyen Will now be crafted with a mass up to 178k and have a acceleration / deceleration of 350/350.
- The Rihxyrk will now have a speed of .97 and have a acceleration / deceleration of 400/400.
- The highest possible mass on the Tie/In is now 80.000.
- The slide of the Tie/In has been increased slightly.
- Tweaked the drop frequency of different space components.
StoryTeller - You can now buy 4-LOM and Talz costumes.
Beast Master - Focused Enzyme Manipulation, Fervent Mutation and Incubation Time Reduction now show up in the player skillmods UI.
- You can now train your Peko Peko as a mount.
Miscellaneous - Citizenship List will now refresh after creating a waypoint.
- Structure Report will now refresh after creating a waypoint.
- Exceptional Milking ability (rewarded through exceptional milk collection) has had the buff timer lengthened to be an hour. This ability now shortens the task of creature milking, introduces a creature stun chance and an exceptional milk chance. This ability buff will stack with Starshine Surprise.
- The Rebellion is now taking donations for the war effort. See Lt. Jarad Gastin near Anchorhead. You will be rewarded with a title for your donations.
- The Empire is now taking donations for the war effort. See Major Caleb Knolar near Bestine. You will be rewarded with a title for your donations.
- The /locateStructure command now identifies the resident structure, if any.
- All new and existing Droid body and Droid Head containers now allow for stacking when the container is not in a player's inventory.
- Fixed issue where you could clone at the campsite on Hoth without it having been spawned.
- Camp Terminals now show a timer that communicates their life time.
- Art: Fixed a shader issue with the Emerald Pendant.
- Ranged Action Enhancements are now dropping as loot
- There are two new options on the structure terminal in player buildings: "List All Items" and "Search For Items."
- List All Items: This option brings up a listbox ui window that will list the first 50 items belonging to you in that building. (If there are less than 50 items, then only those will be shown.) You have the choice to change to the next page or to retrieve an item in the list. If you retrieve an item, it will be moved to your feet at your current location within the building.
- Search For Items: This option beings up a window asking for a keyword of phrase. Entering a keyword or phrase will then use that to search through all of your items in the building to find any that match the phrase or word you gave. The word or phrase must be an exact match (ignoring case) within an item's name in order to be considered a match. A listbox is then shown with all matches. You may then retrieve an item in the list which works the same as with "List All Items." Note that only up to 50 items will be match. If you generate a list of 50 or more, you will be prompted to refine your search, though you will still be shown the first 50.
- After using either of these options, you must wait 5 minutes before using one of them again.
*Edit* Added Missing notes on structure terminal Find items - Loche *Edit* Changed incorrect notes on what collections were needed for shipwright helper monkey - Loche
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Galactic News Network
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Announcements
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Problems with Redeeming Loot Cards
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Problems with Redeeming Loot Cards
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Zatozia
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0
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04/28/2009 15:37
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We are currently experiencing an issue redeeming loot cards for Star Wars Galaxies TCG and Legends of Norrath. We hope to have a hotfix tomorrow, Wednesday April 29, 2009 to correct the issue. If the ETA changes, we will post an updated status message. We apologize for the inconvenience.
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Galactic News Network
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Announcements
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TCG Loot Redeeming/Purchasing Issues
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TCG Loot Redeeming/Purchasing Issues
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Zatozia
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0
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04/28/2009 13:41
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We are aware of the issue that is preventing the purchasing or redeeming of the loot cards for the Star Wars Galaxies Trading Card game. We are working on the issue but do not have an ETA on when we expect the problem to be resolved. We'll post another message when the status changes.
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Galactic News Network
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Announcements
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Session Server Login Issues
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Session Server Login Issues
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Zatozia
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0
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04/24/2009 16:37
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Hey there, We're experiencing session server issues which is causing login for the game servers and the forums. We hope to get the issue resolved as soon as possible.
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Galactic News Network
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Announcements
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Emergency Account Services Update for URAM Thursday, April 23 at 9pm PDT
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Emergency Account Services Update for URAM Thursday, April 23 at 9pm PDT
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Zatozia
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0
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04/23/2009 18:52
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From 9:00 PM PDT until 11:00 PM PDT on Thursday, April 23, 2009, SOE Account and Commerce flow, Station Store and the Station Marketplace will be unavailable due to maintenance. We expect this maintenance to take approximately 2 hours. This might also cause some forum accounts to temporarily lose permissions, due to the inability to verify account status while the maintenance is taking place. This is only temporary and normal permissions will return automatically once the maintenance is complete. We apologize for this interruption and will resume all affected services as soon as the maintenance is completed.
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Galactic News Network
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Community News
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Fan Faire Registration Now Open!
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Fan Faire Registration Now Open!
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Zatozia
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0
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04/16/2009 20:15
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Join SOE at Bally’s Las Vegas for four days of revelry and celebration at Fan Faire 2009. This year marks the 10th anniversary of EverQuest, and SOE will celebrate this incredible milestone with its loyal fans June 25-28. For $89 (plus any applicable taxes), attendees will receive an All-Access pass to an expanded Fan Faire weekend that includes: - Sneak peeks at new games in development
- Special guest appearances
- A chance to purchase EverQuest: The 10th Anniversary Collector's Edition
- Book signing session with master artist Donato Giancola
- Developer forums
- In-game tournaments
- Activities such as live quests tied to SOE’s current games lineup
- Live, playable demos of upcoming SOE titles
- Gifts and in-game items
Attendees also will hear about exciting new announcements from SOE President John Smedley during the Annual Community Address, meet and mingle at the Kickoff Reception, feast at the Grand Banquet, show off their creativity at the Costume Contest and enjoy the good times at the EverQuest 10th Anniversary Bash!* Those who pre-register 10 or more guild mates online will receive 50% off an All-Access pass. (Offer does not apply toward walk-in or day-pass registrants.) If you can't make it for the entire weekend, day passes are available for $39 (plus any applicable taxes), and you'll still be able to participate in the daytime activities, such as forums, roundtables, live quests and tournaments. *Attendees must be 21 years or older with valid identification to attend certain evening events.
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Galactic News Network
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Announcements
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Fan Faire Registration Now Open!
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Fan Faire Registration Now Open!
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Zatozia
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0
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04/16/2009 20:11
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Join SOE at Bally’s Las Vegas for four days of revelry and celebration at Fan Faire 2009. This year marks the 10th anniversary of EverQuest, and SOE will celebrate this incredible milestone with its loyal fans June 25-28. For $89 (plus any applicable taxes), attendees will receive an All-Access pass to an expanded Fan Faire weekend that includes: - Sneak peeks at new games in development
- Special guest appearances
- A chance to purchase EverQuest: The 10th Anniversary Collector's Edition
- Book signing session with master artist Donato Giancola
- Developer forums
- In-game tournaments
- Activities such as live quests tied to SOE’s current games lineup
- Live, playable demos of upcoming SOE titles
- Gifts and in-game items
Attendees also will hear about exciting new announcements from SOE President John Smedley during the Annual Community Address, meet and mingle at the Kickoff Reception, feast at the Grand Banquet, show off their creativity at the Costume Contest and enjoy the good times at the EverQuest 10th Anniversary Bash!* Those who pre-register 10 or more guild mates online will receive 50% off an All-Access pass. (Offer does not apply toward walk-in or day-pass registrants.) If you can't make it for the entire weekend, day passes are available for $39 (plus any applicable taxes), and you'll still be able to participate in the daytime activities, such as forums, roundtables, live quests and tournaments. *Attendees must be 21 years or older with valid identification to attend certain evening events.
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