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extremly bad lag in buildings
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Jacked Out

Joined: Sep 20, 2005
Messages: 60
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extremly bad lag in buildings but zero lag outside of them?? anyone else have this problem on the new nvidia 8800 gts


Jacked Out

Joined: Nov 16, 2005
Messages: 1457
Location: UK Server:Syntax/Recursion/Vector
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Which area are you having this bad lag?


Jacked Out

Joined: Sep 20, 2005
Messages: 60
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it dosent matter. any district any time any were i lag as soon as i go into a buildings wether people aroud or not

 



Jacked Out

Joined: Oct 31, 2006
Messages: 12
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This should not be happening with an 8800gts, unless your processor is the bottleneck.

Can you post some more details on your system specs.Also there have been some hiccups with the 8800 drivers in general.

Did you use driver cleaner before installing the new drivers on your graphics card, and are you using the latest drivers?

Remember to post your ram specs and stuff whenyou post, also your hard drive specs, and did the problem occur with your old graphics hardware?

We will be able to solve this problem as the 8800 series cards run this game beautifully.
phi


Systemic Anomaly

Joined: Aug 18, 2005
Messages: 3393
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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I've just had a look at your files Deus...

756MB RAM is just not enough. I don't care what the specs say anywhere on this game... 1.5 to 2GB of RAM is a MUST for lag free play. Most lag is either from delays caused by loading stuff to RAM, or the GPU overheating. In your case you need more RAM. MxO uses about 756MB RAM on default maximum settings.

With 756MB ram and 756MB MxO every other program must be shunted off to virtual memory... Heck windows XP needs 256MB RAM on it's own (data access from the HDD is about 7,000 times slowwer than from RAM) so every little thing the computer has to do it ends up spending most of the time swapping data from the HDD.

for the time being turn your viewing distances and caching down, and reduce your texture quality to bicubic at best.




Jacked Out

Joined: Sep 20, 2005
Messages: 60
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thanks phi but its cool got it sorted out its the ram is the issue but not in the fact that it is 1 gig. the ram just happened to be faulty and was producing errors. for the mem issue yeah 1 gig is to small but my laptop that has a 1 gig and a celeron 1.6 ran the game smoother then this system did. but thanks for the help new set of 3 gigs of nvidia sli epp memory on the way :p
phi


Systemic Anomaly

Joined: Aug 18, 2005
Messages: 3393
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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I was going to suggfest a defrag... but given your job I figured you'd have tried that too SMILEY

Glad you've ordered new ram. Check the heat of your GPU and CPU as well... I had a long-standing lag issue that turned out to be a failed weld on my laptop CPU heatblock, under extreme heat-stress (read "MxO"SMILEY the weld separated and the oil pipes lost contact with the CPU. Also do all the usual maintenance; check the fans are running, make sure all case vents aren't blocked, check for dust on fans and heatsinks.


phi


Systemic Anomaly

Joined: Aug 18, 2005
Messages: 3393
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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An after thought:

Make your system's swap file a fixxed size (twice the size of your RAM) after defragging your drive. That saves on the time the system needs to resize the file undr heavy system loads.




Jacked Out

Joined: Dec 21, 2006
Messages: 337
Location: The green hut, Waterside :P
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hi there

got the same problem, lagg in buildings but not outside. i also have a 8800gtx, and a brand new computer ( 2GB ram, 150GB raptor HD, 3.4mhz duo core).

 could it be an issue with the dirextX?



Jacked Out

Joined: Dec 21, 2006
Messages: 337
Location: The green hut, Waterside :P
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i think it might have something to do with the forceware version, i am going to install an older version, give that a go, and post up what happens SMILEY


Jacked Out

Joined: Dec 21, 2006
Messages: 337
Location: The green hut, Waterside :P
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sorry no joy

 anyone help!!!!!!!!!



Jacked Out

Joined: Oct 1, 2005
Messages: 39
Location: England
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i have the exact same problem. laggy in buildings and not outside.

Also i'm getting a weird corrupted display when over-bright is enabled?

Anyone else getting this?

I got: 8800 gtx, 3.2P4 & 2gig of ram

Btw, MxO ran sweet on my 7800 no lag and over-bright wasn't a problem either. All other games run very nice, so it's either nVidia's software or SOE need to work in a patch.


Message edited by Turo on 12/24/2006 11:10:40.
phi


Systemic Anomaly

Joined: Aug 18, 2005
Messages: 3393
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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Sounds like a driver problem. All I can suggest is wait for a patch or turn your GFX down.



Jacked Out

Joined: Dec 21, 2006
Messages: 337
Location: The green hut, Waterside :P
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yeah tried that, and even tried an older version of forceware


Jacked Out

Joined: Nov 3, 2005
Messages: 1556
Location: Ireland
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coupld probably be related to the way the new 8800 series handels some of its processing.(vertex shading and the other on are done together now rather than sepretley)

 
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