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 07/19/2007 11:40:46
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Femme Fatale
Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
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cloudwolf wrote:
I have, the above is confirmed by the items sitting in my darn coder library in-game right now. Apart of Aquas '2.0' which i'm presuming is a Siphon too. If it isn't, please say. Data Extractor 2.0
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 07/19/2007 11:41:02
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Systemic Anomaly
Joined: Aug 16, 2005
Messages: 4217
Location: HvCFT Aggregator, The Glitch Society, Syntax
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The 2.0 (at least, the one that I hace) is a Data Extractor 2.0. But is there a Data Siphon 2.0 as well? Are there two sets of items? The descriptions are a bit confusing too. Stuff about how structurally sound the data is, how fast it's extracted, etc.
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 07/19/2007 11:43:06
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Fansite Operator
Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Thank you, post updated. So there must be a Siphon 2 as well *continues huntin* Though it looks like it should logically go: Siphon 2.0 - level 25 Extractor 1.0 - level 35
Message edited by cloudwolf on 07/19/2007 11:45:25.
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 07/19/2007 12:02:30
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Jacked Out
Joined: Jun 1, 2006
Messages: 2689
Location: Guiness Lake
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Well if the siphon and extractor are 2 different things their numbers wouldn't be relevant to each other. I am curious though, once you craft the schematic you have to upload it then compile it right?
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 07/19/2007 12:18:40
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Systemic Anomaly
Joined: Aug 16, 2005
Messages: 4217
Location: HvCFT Aggregator, The Glitch Society, Syntax
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Not sure it's that easy. Normally you craft something, and then you have to upload it before you can compile it, but they are never called 'schematics'. Maybe we have to craft, upload and compile these two schematics, then somehow trade them for the real thing? I don't know...
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 07/19/2007 12:21:45
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Fansite Operator
Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Indeed, tis a bit confusing. Yet exciting trying to find out at the same time =D
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 07/19/2007 12:24:12
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Jacked Out
Joined: Aug 15, 2005
Messages: 1041
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Once you make the schematic, and compile it, put it in your toolbar. You will then learn the code structure for the Data Extractor 3.0 I imagine its the same for the 4.0, which when you look at the code analyzer says 0.4.. TYPO
Message edited by AmbrielSyntax on 07/19/2007 12:24:58.
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 07/19/2007 12:24:41
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Systemic Anomaly
Joined: Aug 22, 2005
Messages: 4558
Location: away from you :P
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Sorry but NOOO WAIIII!
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 07/19/2007 12:26:59
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Jacked Out
Joined: Jun 1, 2006
Messages: 2689
Location: Guiness Lake
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AmbrielSyntax wrote:
Once you make the schematic, and compile it, put it in your toolbar. You will then learn the code structure for the Data Extractor 3.0 I imagine its the same for the 4.0, which when you look at the code analyzer says 0.4.. TYPO Jeebus, that is complicated
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 07/19/2007 12:35:11
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Fansite Operator
Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Why on god's earth do that?! It just adds a completely pointless phase to the creation process xDD
Deviljonny: *CENSORED* that I lol'd.
Message edited by cloudwolf on 07/19/2007 12:36:43.
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 07/19/2007 13:11:39
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Vindicator
Joined: Aug 15, 2005
Messages: 3484
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It's not, It's Extractor.
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 07/19/2007 13:32:03
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Virulent Mind
Joined: Jul 12, 2006
Messages: 870
Location: Private Construct
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Nice stuff thank you this should be fun to try right after I get my bandana -_-
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 07/19/2007 14:46:39
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Vindicator
Joined: Aug 24, 2005
Messages: 1426
Location: Recursion - Seraphim M.K. II
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I had no idea it was possible till this happened (I win btw) 
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 07/19/2007 15:55:53
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MC Photographer
Joined: Aug 15, 2005
Messages: 2226
Location: Syntax
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Wow... this hotfix has more than some of the actual patches lol /target devs, /manhug
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 07/19/2007 16:21:48
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Fansite Operator
Joined: Oct 30, 2005
Messages: 168
Location: HvCFT: Archangel - Faction: S.O.C.A. - Org: Machine
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.... I'm VERY excited about these new tools, way to go dev team, Keep up the great work!!!
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